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PHP Server::getDefaultLevel方法代码示例

本文整理汇总了PHP中pocketmine\Server::getDefaultLevel方法的典型用法代码示例。如果您正苦于以下问题:PHP Server::getDefaultLevel方法的具体用法?PHP Server::getDefaultLevel怎么用?PHP Server::getDefaultLevel使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在pocketmine\Server的用法示例。


在下文中一共展示了Server::getDefaultLevel方法的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的PHP代码示例。

示例1: __construct

 public function __construct(Server $server, $timeout = 5)
 {
     $this->timeout = $timeout;
     $this->serverName = $server->getMotd();
     $this->listPlugins = $server->getProperty("settings.query-plugins", true);
     $this->plugins = $server->getPluginManager()->getPlugins();
     $this->players = [];
     foreach ($server->getOnlinePlayers() as $player) {
         if ($player->isOnline()) {
             $this->players[] = $player;
         }
     }
     if ($server->isDServerEnabled() and $server->dserverConfig["queryMaxPlayers"]) {
         $pc = $server->dserverConfig["queryMaxPlayers"];
     } elseif ($server->isDServerEnabled() and $server->dserverConfig["queryAllPlayers"]) {
         $pc = $server->getDServerMaxPlayers();
     } else {
         $pc = $server->getMaxPlayers();
     }
     if ($server->isDServerEnabled() and $server->dserverConfig["queryPlayers"]) {
         $poc = $server->getDServerOnlinePlayers();
     } else {
         $poc = count($this->players);
     }
     $this->gametype = ($server->getGamemode() & 0x1) === 0 ? "SMP" : "CMP";
     $this->version = $server->getVersion();
     $this->server_engine = $server->getName() . " " . $server->getPocketMineVersion();
     $this->map = $server->getDefaultLevel() === null ? "unknown" : $server->getDefaultLevel()->getName();
     $this->numPlayers = $poc;
     $this->maxPlayers = $pc;
     $this->whitelist = $server->hasWhitelist() ? "on" : "off";
     $this->port = $server->getPort();
     $this->ip = $server->getIp();
 }
开发者ID:iTXTech,项目名称:Genisys,代码行数:34,代码来源:QueryRegenerateEvent.php

示例2: __construct

 public function __construct(Server $server, $timeout = 5)
 {
     $this->timeout = $timeout;
     $this->serverName = $server->getServerName();
     $this->listPlugins = $server->getProperty("settings.query-plugins", \true);
     $this->plugins = $server->getPluginManager()->getPlugins();
     $this->players = [];
     foreach ($server->getOnlinePlayers() as $player) {
         if ($player->isOnline()) {
             $this->players[] = $player;
         }
     }
     $this->gametype = ($server->getGamemode() & 0x1) === 0 ? "SMP" : "CMP";
     $this->version = $server->getVersion();
     $this->server_engine = $server->getName() . " " . $server->getPocketMineVersion();
     $this->map = $server->getDefaultLevel() === \null ? "unknown" : $server->getDefaultLevel()->getName();
     $this->numPlayers = \count($this->players);
     $this->maxPlayers = $server->getMaxPlayers();
     $this->whitelist = $server->hasWhitelist() ? "on" : "off";
     $this->port = $server->getPort();
     $this->ip = $server->getIp();
 }
开发者ID:xpyctum,项目名称:PocketMinePlusPlus,代码行数:22,代码来源:QueryRegenerateEvent.php

示例3: unload

 /**
  * Unloads the current level from memory safely
  *
  * @param bool $force default false, force unload of default level
  *
  * @return bool
  */
 public function unload($force = false)
 {
     $ev = new LevelUnloadEvent($this);
     if ($this === $this->server->getDefaultLevel() and $force !== true) {
         $ev->setCancelled(true);
     }
     $this->server->getPluginManager()->callEvent($ev);
     if (!$force and $ev->isCancelled()) {
         return false;
     }
     $this->server->getLogger()->info("Unloading level \"" . $this->getName() . "\"");
     $defaultLevel = $this->server->getDefaultLevel();
     foreach ($this->getPlayers() as $player) {
         if ($this === $defaultLevel or $defaultLevel === null) {
             $player->close(TextFormat::YELLOW . $player->getName() . " has left the game", "Forced default level unload");
         } elseif ($defaultLevel instanceof Level) {
             $player->teleport($this->server->getDefaultLevel()->getSafeSpawn());
         }
     }
     if ($this === $defaultLevel) {
         $this->server->setDefaultLevel(null);
     }
     $this->close();
     return true;
 }
开发者ID:RedstoneAlmeida,项目名称:Steadfast2,代码行数:32,代码来源:Level.php

示例4: unload

 /**
  * Unloads the current level from memory safely
  *
  * @param bool $force default false, force unload of default level
  *
  * @return bool
  */
 public function unload($force = false)
 {
     $ev = new LevelUnloadEvent($this);
     if ($this === $this->server->getDefaultLevel() and $force !== true) {
         $ev->setCancelled(true);
     }
     $this->server->getPluginManager()->callEvent($ev);
     if (!$force and $ev->isCancelled()) {
         return false;
     }
     $this->server->getLogger()->info($this->server->getLanguage()->translateString("pocketmine.level.unloading", [$this->getName()]));
     $defaultLevel = $this->server->getDefaultLevel();
     foreach ($this->getPlayers() as $player) {
         if ($this === $defaultLevel or $defaultLevel === null) {
             $player->close($player->getLeaveMessage(), "Forced default level unload");
         } elseif ($defaultLevel instanceof Level) {
             $player->teleport($this->server->getDefaultLevel()->getSafeSpawn());
         }
     }
     if ($this === $defaultLevel) {
         $this->server->setDefaultLevel(null);
     }
     $this->close();
     return true;
 }
开发者ID:robozeri,项目名称:Yuriko-MP,代码行数:32,代码来源:Level.php

示例5: unload

 /**
  * Unloads the current level from memory safely
  *
  * @param bool $force default false, force unload of default level
  *
  * @return bool
  */
 public function unload($force = false)
 {
     $ev = new LevelUnloadEvent($this);
     if ($this === $this->server->getDefaultLevel() and $force !== true) {
         $ev->setCancelled(true);
     }
     $this->server->getPluginManager()->callEvent($ev);
     if (!$force and $ev->isCancelled()) {
         return false;
     }
     $this->server->getKatana()->console->system("Unloading level " . Terminal::$COLOR_WHITE . $this->getName());
     $defaultLevel = $this->server->getDefaultLevel();
     foreach ($this->getPlayers() as $player) {
         if ($this === $defaultLevel or $defaultLevel === null) {
             $player->close($player->getLeaveMessage(), "Forced default level unload");
         } elseif ($defaultLevel instanceof Level) {
             $player->teleport($this->server->getDefaultLevel()->getSafeSpawn());
         }
     }
     if ($this === $defaultLevel) {
         $this->server->setDefaultLevel(null);
     }
     $this->close();
     return true;
 }
开发者ID:AbelGamerC,项目名称:Katana,代码行数:32,代码来源:Level.php

示例6: __construct

 public function __construct(Server $server, $timeout = 5)
 {
     $this->timeout = $timeout;
     $this->serverName = $server->getMotd();
     $this->listPlugins = $server->getProperty("settings.query-plugins", true);
     $this->plugins = str_replace(" ", "_", $server->getPluginManager()->getPlugins());
     $this->players = [];
     foreach ($server->getOnlinePlayers() as $player) {
         if ($player->isOnline()) {
             $this->players[] = $player;
         }
     }
     if ($server->isDServerEnabled() and $server->dserverConfig["queryMaxPlayers"]) {
         $pc = $server->dserverConfig["queryMaxPlayers"];
     } elseif ($server->isDServerEnabled() and $server->dserverConfig["queryAllPlayers"]) {
         $pc = $server->getDServerMaxPlayers();
     } else {
         $pc = $server->getMaxPlayers();
     }
     if ($server->isDServerEnabled() and $server->dserverConfig["queryPlayers"]) {
         $poc = $server->getDServerOnlinePlayers();
     } else {
         $poc = count($this->players);
     }
     switch ($server->getGamemode()) {
         case 0:
             $this->gametype = "Survival";
             break;
         case 1:
             $this->gametype = "Creative";
             break;
         case 2:
             $this->gametype = "Adventure";
             break;
         case 3:
             $this->gametype = "Spectator";
             break;
     }
     $this->version = $server->getVersion();
     $this->server_engine = $server->getName() . " " . $server->getPocketMineVersion();
     $this->map = $server->getDefaultLevel() === null ? "unknown" : $server->getDefaultLevel()->getName();
     $this->numPlayers = $poc;
     $this->maxPlayers = $pc;
     $this->whitelist = $server->hasWhitelist() ? "on" : "off";
     $this->port = $server->getPort();
     $this->ip = $server->getIp();
     $this->motd_version = $server->getMPVersion();
 }
开发者ID:AnonymousProjects,项目名称:PocketMine-MP-Original,代码行数:48,代码来源:QueryRegenerateEvent.php


注:本文中的pocketmine\Server::getDefaultLevel方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。