当前位置: 首页>>代码示例>>Java>>正文


Java Villager.setCustomName方法代码示例

本文整理汇总了Java中org.bukkit.entity.Villager.setCustomName方法的典型用法代码示例。如果您正苦于以下问题:Java Villager.setCustomName方法的具体用法?Java Villager.setCustomName怎么用?Java Villager.setCustomName使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.bukkit.entity.Villager的用法示例。


在下文中一共展示了Villager.setCustomName方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: spawnVillager

import org.bukkit.entity.Villager; //导入方法依赖的package包/类
private boolean spawnVillager(Location l, int data) {
    final Villager v = (Villager) l.getWorld().spawnEntity(l, EntityType.VILLAGER);
    v.setAgeLock(true);
    v.setCustomNameVisible(true);

    NoAI.setAIEnabled(v, false); //No queremos la "querida" AI de Minecraft :D

    v.teleport(l);

    switch (data) {
        case 0:
            v.setProfession(Villager.Profession.FARMER);
            v.setCustomName("&dComprador Variado");
            return true;
        case 1:
            v.setProfession(Villager.Profession.BLACKSMITH);
            v.setCustomName("&cComprador Armas");
            return true;
        default:
            return false;
    }
}
 
开发者ID:cadox8,项目名称:PA,代码行数:23,代码来源:ShopsCMD.java

示例2: spawnVillager

import org.bukkit.entity.Villager; //导入方法依赖的package包/类
/**
 * Spawns a Villager of the given VillagerType at the provided Location
 * 
 * @param type - the Type of the Villager you wish to Spawn
 * @param location - the Location at which you want the Villager to be
 * @return Villager - the Villager that you had set at the provided Location if you wish to use it
 */
public Villager spawnVillager(VillagerType type, Location location) {
	if (!location.getChunk().isLoaded()) {
		location.getChunk().load();
	}
	Villager villager = (Villager) location.getWorld().spawnEntity(location, EntityType.VILLAGER);
	villager.setAdult();
	villager.setAgeLock(true);
	villager.setProfession(Profession.FARMER);
	villager.setRemoveWhenFarAway(false);
	villager.setCustomName(type.getColor() + type.getName());
	villager.setCustomNameVisible(true);
	villager.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, Integer.MAX_VALUE, -6, true), true);
	villager.teleport(location, TeleportCause.PLUGIN);
	villager.setHealth(20.0D);
	return villager;
}
 
开发者ID:HuliPvP,项目名称:Chambers,代码行数:24,代码来源:VillagerManager.java

示例3: resetupNPC

import org.bukkit.entity.Villager; //导入方法依赖的package包/类
public static void resetupNPC(String namee) {
    killNPC(namee);
    for (String name : MerchantManager.getAllNPCs()) {
        if (name.equals(namee)) {
            Villager npc = getWorld().spawn(MerchantManager.getLocation(name), Villager.class);
            npc.setCustomName(name); //change name here
            npc.setCustomNameVisible(true);
            npc.setAI(false);
            npc.setInvulnerable(true);
            npc.setProfession(Villager.Profession.BLACKSMITH);
            npcs.add(npc);
            break;
        }
    }

}
 
开发者ID:Warvale,项目名称:Locked,代码行数:17,代码来源:Prison.java

示例4: onCommand

import org.bukkit.entity.Villager; //导入方法依赖的package包/类
@Override
public boolean onCommand(CommandSender sender, Command command, String label, String[] args) {
    if (sender instanceof Player) {
        Player player = (Player) sender;

        if (command.getName().equalsIgnoreCase("spawnNPC")) {
            if (!player.hasPermission("deathswap.admin")) {
                player.sendMessage(ChatUtil.formatWithPrefix("&cYou do not have permission to use this command!"));
                return true;
            }

            Villager villager = (Villager) player.getLocation().getWorld().spawnEntity(player.getLocation(), EntityType.VILLAGER);
            villager.setCustomName(ChatUtil.format("&aJoin DeathSwap"));
            villager.setProfession(Villager.Profession.BUTCHER);
            villager.addPotionEffect(new PotionEffect(PotionEffectType.SLOW, 999999, 999999));
        }

    }
    return false;
}
 
开发者ID:ShadowTechnicalSystems,项目名称:MCDeathSwap,代码行数:21,代码来源:DeathSwapPlugin.java

示例5: onCommand

import org.bukkit.entity.Villager; //导入方法依赖的package包/类
public boolean onCommand(CommandSender sender, Command cmd, String tag, String[] args) {
	if (tag.equalsIgnoreCase("test")) {
			for (Player online : Bukkit.getOnlinePlayers()) {
				final Villager villager = (Villager) online.getLocation().getWorld().spawnEntity(online.getLocation().subtract(3,0,3), EntityType.VILLAGER);
				villager.setCustomName(online.getName());
				villager.setCustomNameVisible(true);
				villager.addPotionEffect(new PotionEffect(PotionEffectType.INVISIBILITY, Integer.MAX_VALUE, 1));
				villager.setMetadata("cancel", (MetadataValue)new FixedMetadataValue((Plugin)plugin, (Object)true));
				Bukkit.getScheduler().runTaskLater(plugin, new Runnable() {
					public void run() {
						vilager.removeMetaData("cancel");
						villager.remove();
					}
				}, 10);
			}
		}
	return false;
}
 
开发者ID:Lilmac12312,项目名称:cNoHacks,代码行数:19,代码来源:ForceField.java

示例6: onEntityInteract

import org.bukkit.entity.Villager; //导入方法依赖的package包/类
@EventHandler
public void onEntityInteract(PlayerInteractEntityEvent e) {
	if (Main.PlayingPlayers.contains(e.getPlayer()) || Main.WaitingPlayers.contains(e.getPlayer())) {
		e.setCancelled(true);
	}

	if (e.getRightClicked() instanceof Villager) {
		Villager v = (Villager) e.getRightClicked();
		if (v.getCustomName().equals("Try Guns") || v.getCustomName().equals("§b§lTry Guns")) {
			if (Main.WaitingPlayers.contains(e.getPlayer())) {
				Player p = e.getPlayer();
				v.setCustomName("§b§lTry Guns");
				v.setCustomNameVisible(true);
				p.openInventory(Guns.tryGunsInventory);
			} else {
				e.setCancelled(true);
				e.getPlayer().sendMessage(Main.codSignature + "§cYou may only try guns when in COD-Warfare");
			}
		}
	}
}
 
开发者ID:frostythedev,项目名称:COD-Warfare,代码行数:22,代码来源:Listeners.java

示例7: SpawnVillager

import org.bukkit.entity.Villager; //导入方法依赖的package包/类
public static Villager SpawnVillager(World world, Location loc, String name){
	if(EpicSystem.useCitizens()) return null;
	
	//Check if villager exists
	if(GetEntity(world, name) != null){
		RemoveVillager(world, name);
	}
	
	//Set properties
	Villager villager = (Villager) world.spawnEntity(loc, EntityType.VILLAGER);
	villager.setCustomName(name);
	villager.setCustomNameVisible(true);
	villager.setAgeLock(true);
	villager.addPotionEffect(new PotionEffect(PotionEffectType.SLOW, 1000000000, 100000000));
	villager.setCanPickupItems(false);
	
	QuestEntity epicVillager = new QuestEntity(villager);
	epicVillager.originalLocation = loc;
	
	entityList.put(villager, epicVillager);
	
	return villager;
}
 
开发者ID:Randehh,项目名称:EpicQuest,代码行数:24,代码来源:QuestEntityHandler.java

示例8: spawnVillager

import org.bukkit.entity.Villager; //导入方法依赖的package包/类
/**
 * @param location
 * the location where the villager will spawn
 * @return
 * the spawned villager
 */
public static Villager spawnVillager(Location location) {
    Villager villager = (Villager) location.getWorld().spawnEntity(location, EntityType.VILLAGER);
    if (Version.andHigher(Version.MC1_11).contains(CompatibilityHandler.getInstance().getVersion())) {
        villager.setProfession(Profession.NITWIT);
    } else {
        villager.setProfession(Profession.FARMER);
    }
    villager.setCustomName(MOB_VILLAGER.getMessage());
    villager.setCustomNameVisible(true);
    return villager;
}
 
开发者ID:DRE2N,项目名称:FactionsXL,代码行数:18,代码来源:FMob.java

示例9: spawnTrader

import org.bukkit.entity.Villager; //导入方法依赖的package包/类
/**
 * @param location
 * the location where the trader will spawn
 * @return
 * the spawned trader
 */
public static Villager spawnTrader(Location location) {
    Villager villager = (Villager) location.getWorld().spawnEntity(location, EntityType.VILLAGER);
    villager.setProfession(Profession.LIBRARIAN);
    villager.setCustomName(MOB_TRADER.getMessage());
    villager.setCustomNameVisible(true);
    return villager;
}
 
开发者ID:DRE2N,项目名称:FactionsXL,代码行数:14,代码来源:FMob.java

示例10: setupNPCs

import org.bukkit.entity.Villager; //导入方法依赖的package包/类
private static void setupNPCs() {
    for (String name : MerchantManager.getAllNPCs()) {
        Villager npc = getWorld().spawn(MerchantManager.getLocation(name), Villager.class);
        npc.setCustomName(name); //change name here
        npc.setCustomNameVisible(true);
        npc.setAI(false);
        npc.setInvulnerable(true);
        npc.setProfession(Villager.Profession.BLACKSMITH);
        npcs.add(npc);
    }

}
 
开发者ID:Warvale,项目名称:Locked,代码行数:13,代码来源:Prison.java

示例11: spawn

import org.bukkit.entity.Villager; //导入方法依赖的package包/类
public static void spawn(){
	for(Location loc : mineageddon()){
		final Villager v = HubVillager.spawn(loc);
		v.setAdult();
		v.setCustomName(ChatColor.RED + "" + ChatColor.BOLD + "Mineageddon");
		v.setCustomNameVisible(true);
		v.addPotionEffect(new PotionEffect(PotionEffectType.HEALTH_BOOST, 10000000,100,false));
	}
}
 
开发者ID:devBuzzy,项目名称:Dexoria-Hub,代码行数:10,代码来源:HubEntitys.java

示例12: onGrinchDeath

import org.bukkit.entity.Villager; //导入方法依赖的package包/类
@EventHandler
public void onGrinchDeath(EntityDeathEvent e) {
	final Location loc = e.getEntity().getLocation();
	final World wLoc = loc.getWorld();

	if(e.getEntity().getCustomName() == null){
		return;
	}

	Player player = e.getEntity().getKiller();

	if(e.getEntity().getCustomName().contains("The Grinch!") && (e.getEntityType() == EntityType.GIANT)){

		spawnedGrinch = 0;
		dropXmasBoots(player);
		GrinchDefeatSpeech.speech(player);
		dropExp(e.getEntity().getLocation());

		for(Player p : Bukkit.getOnlinePlayers()){
			if (p.getWorld().getName() == "Christmas"){
				giveCake(p);
			}
		}

		final Villager v = (Villager)wLoc.spawnEntity(loc.add(0,1,0), EntityType.VILLAGER);
		v.setCanPickupItems(false);
		v.setCustomName(ChatColor.GREEN + "The Grinch!");
		v.setProfession(Profession.PRIEST);			
	}
}
 
开发者ID:EmilHernvall,项目名称:tregmine,代码行数:31,代码来源:GrinchListener.java


注:本文中的org.bukkit.entity.Villager.setCustomName方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。