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Java Villager.setAdult方法代码示例

本文整理汇总了Java中org.bukkit.entity.Villager.setAdult方法的典型用法代码示例。如果您正苦于以下问题:Java Villager.setAdult方法的具体用法?Java Villager.setAdult怎么用?Java Villager.setAdult使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在org.bukkit.entity.Villager的用法示例。


在下文中一共展示了Villager.setAdult方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: spawnVillager

import org.bukkit.entity.Villager; //导入方法依赖的package包/类
/**
 * Spawns a Villager of the given VillagerType at the provided Location
 * 
 * @param type - the Type of the Villager you wish to Spawn
 * @param location - the Location at which you want the Villager to be
 * @return Villager - the Villager that you had set at the provided Location if you wish to use it
 */
public Villager spawnVillager(VillagerType type, Location location) {
	if (!location.getChunk().isLoaded()) {
		location.getChunk().load();
	}
	Villager villager = (Villager) location.getWorld().spawnEntity(location, EntityType.VILLAGER);
	villager.setAdult();
	villager.setAgeLock(true);
	villager.setProfession(Profession.FARMER);
	villager.setRemoveWhenFarAway(false);
	villager.setCustomName(type.getColor() + type.getName());
	villager.setCustomNameVisible(true);
	villager.addPotionEffect(new PotionEffect(PotionEffectType.SPEED, Integer.MAX_VALUE, -6, true), true);
	villager.teleport(location, TeleportCause.PLUGIN);
	villager.setHealth(20.0D);
	return villager;
}
 
开发者ID:HuliPvP,项目名称:Chambers,代码行数:24,代码来源:VillagerManager.java

示例2: spawn

import org.bukkit.entity.Villager; //导入方法依赖的package包/类
public static void spawn(){
	for(Location loc : mineageddon()){
		final Villager v = HubVillager.spawn(loc);
		v.setAdult();
		v.setCustomName(ChatColor.RED + "" + ChatColor.BOLD + "Mineageddon");
		v.setCustomNameVisible(true);
		v.addPotionEffect(new PotionEffect(PotionEffectType.HEALTH_BOOST, 10000000,100,false));
	}
}
 
开发者ID:devBuzzy,项目名称:Dexoria-Hub,代码行数:10,代码来源:HubEntitys.java

示例3: onBlockPlaced

import org.bukkit.entity.Villager; //导入方法依赖的package包/类
@EventHandler(priority = EventPriority.NORMAL)
public void onBlockPlaced(BlockPlaceEvent evt) {
	Block block = evt.getBlock();
	if (block.getType().equals(Material.EMERALD_BLOCK) || block.getType().equals(Material.DIAMOND_BLOCK) || block.getType().equals(Material.IRON_BLOCK)) {
		World world = block.getWorld();
		
		Block below = world.getBlockAt(new Location(world, block.getX(), block.getY() - 1, block.getZ()));
		Block below2 = world.getBlockAt(new Location(world, block.getX(), block.getY() - 2, block.getZ()));
		
		if (below != null && below.getType().equals(Material.OBSIDIAN) && below2.getType().equals(Material.OBSIDIAN)) {
			
			VillagerTradeOffer[] offers = null;
			
			Profession profession = Profession.FARMER;
			

			if (block.getType().equals(Material.DIAMOND_BLOCK)) { 
				offers = new VillagerTradeOffer[] {
						new VillagerTradeOffer(new ItemStack(Material.EMERALD, 24), new ItemStack(Material.DIAMOND_SWORD, 1)),
						new VillagerTradeOffer(new ItemStack(Material.EMERALD, 64), new ItemStack(Material.DIAMOND_LEGGINGS, 1)),
						new VillagerTradeOffer(new ItemStack(Material.EMERALD, 64), new ItemStack(Material.DIAMOND_CHESTPLATE, 1)),
						new VillagerTradeOffer(new ItemStack(Material.EMERALD, 32), new ItemStack(Material.DIAMOND_HELMET, 1)),					
						new VillagerTradeOffer(new ItemStack(Material.EMERALD, 32), new ItemStack(Material.DIAMOND_BOOTS, 1)),					
						new VillagerTradeOffer(new ItemStack(Material.EMERALD, 24), new ItemStack(Material.DIAMOND_PICKAXE, 1))
				};

				profession = Profession.BLACKSMITH;
			} else if (block.getType().equals(Material.EMERALD_BLOCK)) {
				offers = new VillagerTradeOffer[] {
						new VillagerTradeOffer(new ItemStack(Material.BONE, 64), new ItemStack(Material.EMERALD, 1)),
						new VillagerTradeOffer(new ItemStack(Material.ROTTEN_FLESH, 64), new ItemStack(Material.EMERALD, 1)),
						new VillagerTradeOffer(new ItemStack(Material.SPIDER_EYE, 64), new ItemStack(Material.EMERALD, 1)),
						new VillagerTradeOffer(new ItemStack(Material.STRING, 64), new ItemStack(Material.EMERALD, 1)),
				};
				profession = Profession.FARMER;
			}
			
			if (offers != null) {
				block.setType(Material.AIR);
				below.setType(Material.AIR);
				below2.setType(Material.AIR);

				Villager villager = world.spawn(block.getLocation(), Villager.class);
				villager.setAdult();
				villager.setBreed(false);
				villager.setProfession(profession);					

				EntityVillager entityVillager = ((CraftVillager)villager).getHandle();
				MerchantRecipeList recipes = entityVillager.getOffers(((CraftPlayer)evt.getPlayer()).getHandle());
				recipes.clear();
				
				for(VillagerTradeOffer offer : offers) {
					recipes.add(offer.getMerchantRecipie());
				}
			}
		}
	}
}
 
开发者ID:Allov,项目名称:world-of-icerealm,代码行数:59,代码来源:TradingPlugin.java


注:本文中的org.bukkit.entity.Villager.setAdult方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。