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Java MinecraftServer.isAnvilFileSet方法代码示例

本文整理汇总了Java中net.minecraft.server.MinecraftServer.isAnvilFileSet方法的典型用法代码示例。如果您正苦于以下问题:Java MinecraftServer.isAnvilFileSet方法的具体用法?Java MinecraftServer.isAnvilFileSet怎么用?Java MinecraftServer.isAnvilFileSet使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.server.MinecraftServer的用法示例。


在下文中一共展示了MinecraftServer.isAnvilFileSet方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: getUnformattedTextForChat

import net.minecraft.server.MinecraftServer; //导入方法依赖的package包/类
/**
 * Gets the text of this component, without any special formatting codes added, for chat.  TODO: why is this two
 * different methods?
 */
public String getUnformattedTextForChat()
{
    MinecraftServer minecraftserver = MinecraftServer.getServer();

    if (minecraftserver != null && minecraftserver.isAnvilFileSet() && StringUtils.isNullOrEmpty(this.value))
    {
        Scoreboard scoreboard = minecraftserver.worldServerForDimension(0).getScoreboard();
        ScoreObjective scoreobjective = scoreboard.getObjective(this.objective);

        if (scoreboard.entityHasObjective(this.name, scoreobjective))
        {
            Score score = scoreboard.getValueFromObjective(this.name, scoreobjective);
            this.setValue(String.format("%d", new Object[] {Integer.valueOf(score.getScorePoints())}));
        }
        else
        {
            this.value = "";
        }
    }

    return this.value;
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:27,代码来源:ChatComponentScore.java

示例2: resolve

import net.minecraft.server.MinecraftServer; //导入方法依赖的package包/类
public void resolve(ICommandSender sender)
{
    MinecraftServer minecraftserver = sender.getServer();

    if (minecraftserver != null && minecraftserver.isAnvilFileSet() && StringUtils.isNullOrEmpty(this.value))
    {
        Scoreboard scoreboard = minecraftserver.worldServerForDimension(0).getScoreboard();
        ScoreObjective scoreobjective = scoreboard.getObjective(this.objective);

        if (scoreboard.entityHasObjective(this.name, scoreobjective))
        {
            Score score = scoreboard.getOrCreateScore(this.name, scoreobjective);
            this.setValue(String.format("%d", new Object[] {Integer.valueOf(score.getScorePoints())}));
        }
        else
        {
            this.value = "";
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:21,代码来源:TextComponentScore.java

示例3: resolve

import net.minecraft.server.MinecraftServer; //导入方法依赖的package包/类
public void resolve(ICommandSender sender)
{
    MinecraftServer minecraftserver = sender.getServer();

    if (minecraftserver != null && minecraftserver.isAnvilFileSet() && StringUtils.isNullOrEmpty(this.value))
    {
        Scoreboard scoreboard = minecraftserver.worldServerForDimension(0).getScoreboard();
        ScoreObjective scoreobjective = scoreboard.getObjective(this.objective);

        if (scoreboard.entityHasObjective(this.name, scoreobjective))
        {
            Score score = scoreboard.getOrCreateScore(this.name, scoreobjective);
            this.setValue(String.format("%d", new Object[] {Integer.valueOf(score.getScorePoints())}));
            return;
        }
    }

    this.value = "";
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:20,代码来源:TextComponentScore.java

示例4: trigger

import net.minecraft.server.MinecraftServer; //导入方法依赖的package包/类
public void trigger(World worldIn)
{
    if (worldIn.isRemote)
    {
        this.successCount = 0;
    }

    MinecraftServer minecraftserver = MinecraftServer.getServer();

    if (minecraftserver != null && minecraftserver.isAnvilFileSet() && minecraftserver.isCommandBlockEnabled())
    {
        ICommandManager icommandmanager = minecraftserver.getCommandManager();

        try
        {
            this.lastOutput = null;
            this.successCount = icommandmanager.executeCommand(this, this.commandStored);
        }
        catch (Throwable throwable)
        {
            CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Executing command block");
            CrashReportCategory crashreportcategory = crashreport.makeCategory("Command to be executed");
            crashreportcategory.addCrashSectionCallable("Command", new Callable<String>()
            {
                public String call() throws Exception
                {
                    return CommandBlockLogic.this.getCommand();
                }
            });
            crashreportcategory.addCrashSectionCallable("Name", new Callable<String>()
            {
                public String call() throws Exception
                {
                    return CommandBlockLogic.this.getName();
                }
            });
            throw new ReportedException(crashreport);
        }
    }
    else
    {
        this.successCount = 0;
    }
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:45,代码来源:CommandBlockLogic.java

示例5: sendCommandFeedback

import net.minecraft.server.MinecraftServer; //导入方法依赖的package包/类
/**
 * Returns true if the command sender should be sent feedback about executed commands
 */
public boolean sendCommandFeedback()
{
    MinecraftServer minecraftserver = MinecraftServer.getServer();
    return minecraftserver == null || !minecraftserver.isAnvilFileSet() || minecraftserver.worldServers[0].getGameRules().getBoolean("commandBlockOutput");
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:9,代码来源:CommandBlockLogic.java

示例6: trigger

import net.minecraft.server.MinecraftServer; //导入方法依赖的package包/类
public void trigger(World worldIn)
{
    if (worldIn.isRemote)
    {
        this.successCount = 0;
    }
    else if ("Searge".equalsIgnoreCase(this.commandStored))
    {
        this.lastOutput = new TextComponentString("#itzlipofutzli");
        this.successCount = 1;
    }
    else
    {
        MinecraftServer minecraftserver = this.getServer();

        if (minecraftserver != null && minecraftserver.isAnvilFileSet() && minecraftserver.isCommandBlockEnabled())
        {
            ICommandManager icommandmanager = minecraftserver.getCommandManager();

            try
            {
                this.lastOutput = null;
                this.successCount = icommandmanager.executeCommand(this, this.commandStored);
            }
            catch (Throwable throwable)
            {
                CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Executing command block");
                CrashReportCategory crashreportcategory = crashreport.makeCategory("Command to be executed");
                crashreportcategory.setDetail("Command", new ICrashReportDetail<String>()
                {
                    public String call() throws Exception
                    {
                        return CommandBlockBaseLogic.this.getCommand();
                    }
                });
                crashreportcategory.setDetail("Name", new ICrashReportDetail<String>()
                {
                    public String call() throws Exception
                    {
                        return CommandBlockBaseLogic.this.getName();
                    }
                });
                throw new ReportedException(crashreport);
            }
        }
        else
        {
            this.successCount = 0;
        }
    }
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:52,代码来源:CommandBlockBaseLogic.java

示例7: sendCommandFeedback

import net.minecraft.server.MinecraftServer; //导入方法依赖的package包/类
/**
 * Returns true if the command sender should be sent feedback about executed commands
 */
public boolean sendCommandFeedback()
{
    MinecraftServer minecraftserver = this.getServer();
    return minecraftserver == null || !minecraftserver.isAnvilFileSet() || minecraftserver.worldServers[0].getGameRules().getBoolean("commandBlockOutput");
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:9,代码来源:CommandBlockBaseLogic.java


注:本文中的net.minecraft.server.MinecraftServer.isAnvilFileSet方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。