本文整理汇总了Java中net.minecraft.server.MinecraftServer.isAnvilFileSet方法的典型用法代码示例。如果您正苦于以下问题:Java MinecraftServer.isAnvilFileSet方法的具体用法?Java MinecraftServer.isAnvilFileSet怎么用?Java MinecraftServer.isAnvilFileSet使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.server.MinecraftServer
的用法示例。
在下文中一共展示了MinecraftServer.isAnvilFileSet方法的7个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: getUnformattedTextForChat
import net.minecraft.server.MinecraftServer; //导入方法依赖的package包/类
/**
* Gets the text of this component, without any special formatting codes added, for chat. TODO: why is this two
* different methods?
*/
public String getUnformattedTextForChat()
{
MinecraftServer minecraftserver = MinecraftServer.getServer();
if (minecraftserver != null && minecraftserver.isAnvilFileSet() && StringUtils.isNullOrEmpty(this.value))
{
Scoreboard scoreboard = minecraftserver.worldServerForDimension(0).getScoreboard();
ScoreObjective scoreobjective = scoreboard.getObjective(this.objective);
if (scoreboard.entityHasObjective(this.name, scoreobjective))
{
Score score = scoreboard.getValueFromObjective(this.name, scoreobjective);
this.setValue(String.format("%d", new Object[] {Integer.valueOf(score.getScorePoints())}));
}
else
{
this.value = "";
}
}
return this.value;
}
示例2: resolve
import net.minecraft.server.MinecraftServer; //导入方法依赖的package包/类
public void resolve(ICommandSender sender)
{
MinecraftServer minecraftserver = sender.getServer();
if (minecraftserver != null && minecraftserver.isAnvilFileSet() && StringUtils.isNullOrEmpty(this.value))
{
Scoreboard scoreboard = minecraftserver.worldServerForDimension(0).getScoreboard();
ScoreObjective scoreobjective = scoreboard.getObjective(this.objective);
if (scoreboard.entityHasObjective(this.name, scoreobjective))
{
Score score = scoreboard.getOrCreateScore(this.name, scoreobjective);
this.setValue(String.format("%d", new Object[] {Integer.valueOf(score.getScorePoints())}));
}
else
{
this.value = "";
}
}
}
示例3: resolve
import net.minecraft.server.MinecraftServer; //导入方法依赖的package包/类
public void resolve(ICommandSender sender)
{
MinecraftServer minecraftserver = sender.getServer();
if (minecraftserver != null && minecraftserver.isAnvilFileSet() && StringUtils.isNullOrEmpty(this.value))
{
Scoreboard scoreboard = minecraftserver.worldServerForDimension(0).getScoreboard();
ScoreObjective scoreobjective = scoreboard.getObjective(this.objective);
if (scoreboard.entityHasObjective(this.name, scoreobjective))
{
Score score = scoreboard.getOrCreateScore(this.name, scoreobjective);
this.setValue(String.format("%d", new Object[] {Integer.valueOf(score.getScorePoints())}));
return;
}
}
this.value = "";
}
示例4: trigger
import net.minecraft.server.MinecraftServer; //导入方法依赖的package包/类
public void trigger(World worldIn)
{
if (worldIn.isRemote)
{
this.successCount = 0;
}
MinecraftServer minecraftserver = MinecraftServer.getServer();
if (minecraftserver != null && minecraftserver.isAnvilFileSet() && minecraftserver.isCommandBlockEnabled())
{
ICommandManager icommandmanager = minecraftserver.getCommandManager();
try
{
this.lastOutput = null;
this.successCount = icommandmanager.executeCommand(this, this.commandStored);
}
catch (Throwable throwable)
{
CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Executing command block");
CrashReportCategory crashreportcategory = crashreport.makeCategory("Command to be executed");
crashreportcategory.addCrashSectionCallable("Command", new Callable<String>()
{
public String call() throws Exception
{
return CommandBlockLogic.this.getCommand();
}
});
crashreportcategory.addCrashSectionCallable("Name", new Callable<String>()
{
public String call() throws Exception
{
return CommandBlockLogic.this.getName();
}
});
throw new ReportedException(crashreport);
}
}
else
{
this.successCount = 0;
}
}
示例5: sendCommandFeedback
import net.minecraft.server.MinecraftServer; //导入方法依赖的package包/类
/**
* Returns true if the command sender should be sent feedback about executed commands
*/
public boolean sendCommandFeedback()
{
MinecraftServer minecraftserver = MinecraftServer.getServer();
return minecraftserver == null || !minecraftserver.isAnvilFileSet() || minecraftserver.worldServers[0].getGameRules().getBoolean("commandBlockOutput");
}
示例6: trigger
import net.minecraft.server.MinecraftServer; //导入方法依赖的package包/类
public void trigger(World worldIn)
{
if (worldIn.isRemote)
{
this.successCount = 0;
}
else if ("Searge".equalsIgnoreCase(this.commandStored))
{
this.lastOutput = new TextComponentString("#itzlipofutzli");
this.successCount = 1;
}
else
{
MinecraftServer minecraftserver = this.getServer();
if (minecraftserver != null && minecraftserver.isAnvilFileSet() && minecraftserver.isCommandBlockEnabled())
{
ICommandManager icommandmanager = minecraftserver.getCommandManager();
try
{
this.lastOutput = null;
this.successCount = icommandmanager.executeCommand(this, this.commandStored);
}
catch (Throwable throwable)
{
CrashReport crashreport = CrashReport.makeCrashReport(throwable, "Executing command block");
CrashReportCategory crashreportcategory = crashreport.makeCategory("Command to be executed");
crashreportcategory.setDetail("Command", new ICrashReportDetail<String>()
{
public String call() throws Exception
{
return CommandBlockBaseLogic.this.getCommand();
}
});
crashreportcategory.setDetail("Name", new ICrashReportDetail<String>()
{
public String call() throws Exception
{
return CommandBlockBaseLogic.this.getName();
}
});
throw new ReportedException(crashreport);
}
}
else
{
this.successCount = 0;
}
}
}
示例7: sendCommandFeedback
import net.minecraft.server.MinecraftServer; //导入方法依赖的package包/类
/**
* Returns true if the command sender should be sent feedback about executed commands
*/
public boolean sendCommandFeedback()
{
MinecraftServer minecraftserver = this.getServer();
return minecraftserver == null || !minecraftserver.isAnvilFileSet() || minecraftserver.worldServers[0].getGameRules().getBoolean("commandBlockOutput");
}