本文整理汇总了Java中net.minecraft.network.PacketBuffer.readUnsignedByte方法的典型用法代码示例。如果您正苦于以下问题:Java PacketBuffer.readUnsignedByte方法的具体用法?Java PacketBuffer.readUnsignedByte怎么用?Java PacketBuffer.readUnsignedByte使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.network.PacketBuffer
的用法示例。
在下文中一共展示了PacketBuffer.readUnsignedByte方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.entityId = buf.readInt();
int i = buf.readUnsignedByte();
this.hardcoreMode = (i & 8) == 8;
i = i & -9;
this.gameType = WorldSettings.GameType.getByID(i);
this.dimension = buf.readByte();
this.difficulty = EnumDifficulty.getDifficultyEnum(buf.readUnsignedByte());
this.maxPlayers = buf.readUnsignedByte();
this.worldType = WorldType.parseWorldType(buf.readStringFromBuffer(16));
if (this.worldType == null)
{
this.worldType = WorldType.DEFAULT;
}
this.reducedDebugInfo = buf.readBoolean();
}
示例2: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.lang = buf.readStringFromBuffer(7);
this.view = buf.readByte();
this.chatVisibility = EntityPlayer.EnumChatVisibility.getEnumChatVisibility(buf.readByte());
this.enableColors = buf.readBoolean();
this.modelPartFlags = buf.readUnsignedByte();
}
示例3: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.position = buf.readBlockPos();
this.placedBlockDirection = buf.readUnsignedByte();
this.stack = buf.readItemStackFromBuffer();
this.facingX = (float)buf.readUnsignedByte() / 16.0F;
this.facingY = (float)buf.readUnsignedByte() / 16.0F;
this.facingZ = (float)buf.readUnsignedByte() / 16.0F;
}
示例4: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.windowId = buf.readUnsignedByte();
this.inventoryType = buf.readStringFromBuffer(32);
this.windowTitle = buf.readTextComponent();
this.slotCount = buf.readUnsignedByte();
if (this.inventoryType.equals("EntityHorse"))
{
this.entityId = buf.readInt();
}
}
示例5: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.blockPos = buf.readBlockPos();
this.metadata = buf.readUnsignedByte();
this.nbt = buf.readNBTTagCompoundFromBuffer();
}
示例6: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.windowId = buf.readUnsignedByte();
int i = buf.readShort();
this.itemStacks = new ItemStack[i];
for (int j = 0; j < i; ++j)
{
this.itemStacks[j] = buf.readItemStackFromBuffer();
}
}
示例7: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.blockPosition = buf.readBlockPos();
this.instrument = buf.readUnsignedByte();
this.pitch = buf.readUnsignedByte();
this.block = Block.getBlockById(buf.readVarIntFromBuffer() & 4095);
}
示例8: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.breakerId = buf.readVarIntFromBuffer();
this.position = buf.readBlockPos();
this.progress = buf.readUnsignedByte();
}
示例9: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.windowId = buf.readUnsignedByte();
this.actionNumber = buf.readShort();
this.field_148893_c = buf.readBoolean();
}
示例10: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.windowId = buf.readUnsignedByte();
this.property = buf.readShort();
this.value = buf.readShort();
}
示例11: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.windowId = buf.readUnsignedByte();
this.inventoryType = buf.readStringFromBuffer(32);
this.windowTitle = buf.readChatComponent();
this.slotCount = buf.readUnsignedByte();
if (this.inventoryType.equals("EntityHorse"))
{
this.entityId = buf.readInt();
}
}
示例12: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.onGround = buf.readUnsignedByte() != 0;
}
示例13: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.windowId = buf.readUnsignedByte();
}
示例14: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.entityId = buf.readVarIntFromBuffer();
this.type = buf.readUnsignedByte();
}
示例15: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.entityId = buf.readVarIntFromBuffer();
this.effectId = buf.readUnsignedByte();
}