本文整理汇总了Java中net.minecraft.network.PacketBuffer.readInt方法的典型用法代码示例。如果您正苦于以下问题:Java PacketBuffer.readInt方法的具体用法?Java PacketBuffer.readInt怎么用?Java PacketBuffer.readInt使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.network.PacketBuffer
的用法示例。
在下文中一共展示了PacketBuffer.readInt方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.isOverworld = buf.readBoolean();
int i = buf.readVarIntFromBuffer();
this.xPositions = new int[i];
this.zPositions = new int[i];
this.chunksData = new S21PacketChunkData.Extracted[i];
for (int j = 0; j < i; ++j)
{
this.xPositions[j] = buf.readInt();
this.zPositions[j] = buf.readInt();
this.chunksData[j] = new S21PacketChunkData.Extracted();
this.chunksData[j].dataSize = buf.readShort() & 65535;
this.chunksData[j].data = new byte[S21PacketChunkData.func_180737_a(Integer.bitCount(this.chunksData[j].dataSize), this.isOverworld, true)];
}
for (int k = 0; k < i; ++k)
{
buf.readBytes(this.chunksData[k].data);
}
}
示例2: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.posX = (double)buf.readFloat();
this.posY = (double)buf.readFloat();
this.posZ = (double)buf.readFloat();
this.strength = buf.readFloat();
int i = buf.readInt();
this.affectedBlockPositions = Lists.<BlockPos>newArrayListWithCapacity(i);
int j = (int)this.posX;
int k = (int)this.posY;
int l = (int)this.posZ;
for (int i1 = 0; i1 < i; ++i1)
{
int j1 = buf.readByte() + j;
int k1 = buf.readByte() + k;
int l1 = buf.readByte() + l;
this.affectedBlockPositions.add(new BlockPos(j1, k1, l1));
}
this.field_149152_f = buf.readFloat();
this.field_149153_g = buf.readFloat();
this.field_149159_h = buf.readFloat();
}
示例3: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.entityId = buf.readVarIntFromBuffer();
int i = buf.readInt();
for (int j = 0; j < i; ++j)
{
String s = buf.readStringFromBuffer(64);
double d0 = buf.readDouble();
List<AttributeModifier> list = Lists.<AttributeModifier>newArrayList();
int k = buf.readVarIntFromBuffer();
for (int l = 0; l < k; ++l)
{
UUID uuid = buf.readUuid();
list.add(new AttributeModifier(uuid, "Unknown synced attribute modifier", buf.readDouble(), buf.readByte()));
}
this.snapshots.add(new SPacketEntityProperties.Snapshot(s, d0, list));
}
}
示例4: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.chunkX = buf.readInt();
this.chunkZ = buf.readInt();
this.loadChunk = buf.readBoolean();
this.availableSections = buf.readVarIntFromBuffer();
int i = buf.readVarIntFromBuffer();
if (i > 2097152)
{
throw new RuntimeException("Chunk Packet trying to allocate too much memory on read.");
}
else
{
this.buffer = new byte[i];
buf.readBytes(this.buffer);
int j = buf.readVarIntFromBuffer();
this.tileEntityTags = Lists.<NBTTagCompound>newArrayList();
for (int k = 0; k < j; ++k)
{
this.tileEntityTags.add(buf.readNBTTagCompoundFromBuffer());
}
}
}
示例5: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.posX = (double)buf.readFloat();
this.posY = (double)buf.readFloat();
this.posZ = (double)buf.readFloat();
this.strength = buf.readFloat();
int i = buf.readInt();
this.affectedBlockPositions = Lists.<BlockPos>newArrayListWithCapacity(i);
int j = (int)this.posX;
int k = (int)this.posY;
int l = (int)this.posZ;
for (int i1 = 0; i1 < i; ++i1)
{
int j1 = buf.readByte() + j;
int k1 = buf.readByte() + k;
int l1 = buf.readByte() + l;
this.affectedBlockPositions.add(new BlockPos(j1, k1, l1));
}
this.motionX = buf.readFloat();
this.motionY = buf.readFloat();
this.motionZ = buf.readFloat();
}
示例6: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.windowId = buf.readUnsignedByte();
this.inventoryType = buf.readStringFromBuffer(32);
this.windowTitle = buf.readChatComponent();
this.slotCount = buf.readUnsignedByte();
if (this.inventoryType.equals("EntityHorse"))
{
this.entityId = buf.readInt();
}
}
示例7: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.chunkPosCoord = new ChunkCoordIntPair(buf.readInt(), buf.readInt());
this.changedBlocks = new S22PacketMultiBlockChange.BlockUpdateData[buf.readVarIntFromBuffer()];
for (int i = 0; i < this.changedBlocks.length; ++i)
{
this.changedBlocks[i] = new S22PacketMultiBlockChange.BlockUpdateData(buf.readShort(), (IBlockState)Block.BLOCK_STATE_IDS.getByValue(buf.readVarIntFromBuffer()));
}
}
示例8: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.sound = (SoundEvent)SoundEvent.REGISTRY.getObjectById(buf.readVarIntFromBuffer());
this.category = (SoundCategory)buf.readEnumValue(SoundCategory.class);
this.posX = buf.readInt();
this.posY = buf.readInt();
this.posZ = buf.readInt();
this.soundVolume = buf.readFloat();
this.soundPitch = buf.readFloat();
}
示例9: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.soundName = buf.readStringFromBuffer(256);
this.category = (SoundCategory)buf.readEnumValue(SoundCategory.class);
this.x = buf.readInt();
this.y = buf.readInt();
this.z = buf.readInt();
this.volume = buf.readFloat();
this.pitch = buf.readFloat();
}
示例10: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.entityID = buf.readVarIntFromBuffer();
this.posX = buf.readInt();
this.posY = buf.readInt();
this.posZ = buf.readInt();
this.xpValue = buf.readShort();
}
示例11: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.particleType = EnumParticleTypes.getParticleFromId(buf.readInt());
if (this.particleType == null)
{
this.particleType = EnumParticleTypes.BARRIER;
}
this.longDistance = buf.readBoolean();
this.xCoord = buf.readFloat();
this.yCoord = buf.readFloat();
this.zCoord = buf.readFloat();
this.xOffset = buf.readFloat();
this.yOffset = buf.readFloat();
this.zOffset = buf.readFloat();
this.particleSpeed = buf.readFloat();
this.particleCount = buf.readInt();
int i = this.particleType.getArgumentCount();
this.particleArguments = new int[i];
for (int j = 0; j < i; ++j)
{
this.particleArguments[j] = buf.readVarIntFromBuffer();
}
}
示例12: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.entityId = buf.readVarIntFromBuffer();
this.playerId = buf.readUuid();
this.x = buf.readInt();
this.y = buf.readInt();
this.z = buf.readInt();
this.yaw = buf.readByte();
this.pitch = buf.readByte();
this.currentItem = buf.readShort();
this.field_148958_j = DataWatcher.readWatchedListFromPacketBuffer(buf);
}
示例13: readWatchedListFromPacketBuffer
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
public static List<DataWatcher.WatchableObject> readWatchedListFromPacketBuffer(PacketBuffer buffer) throws IOException
{
List<DataWatcher.WatchableObject> list = null;
for (int i = buffer.readByte(); i != 127; i = buffer.readByte())
{
if (list == null)
{
list = Lists.<DataWatcher.WatchableObject>newArrayList();
}
int j = (i & 224) >> 5;
int k = i & 31;
DataWatcher.WatchableObject datawatcher$watchableobject = null;
switch (j)
{
case 0:
datawatcher$watchableobject = new DataWatcher.WatchableObject(j, k, Byte.valueOf(buffer.readByte()));
break;
case 1:
datawatcher$watchableobject = new DataWatcher.WatchableObject(j, k, Short.valueOf(buffer.readShort()));
break;
case 2:
datawatcher$watchableobject = new DataWatcher.WatchableObject(j, k, Integer.valueOf(buffer.readInt()));
break;
case 3:
datawatcher$watchableobject = new DataWatcher.WatchableObject(j, k, Float.valueOf(buffer.readFloat()));
break;
case 4:
datawatcher$watchableobject = new DataWatcher.WatchableObject(j, k, buffer.readStringFromBuffer(32767));
break;
case 5:
datawatcher$watchableobject = new DataWatcher.WatchableObject(j, k, buffer.readItemStackFromBuffer());
break;
case 6:
int l = buffer.readInt();
int i1 = buffer.readInt();
int j1 = buffer.readInt();
datawatcher$watchableobject = new DataWatcher.WatchableObject(j, k, new BlockPos(l, i1, j1));
break;
case 7:
float f = buffer.readFloat();
float f1 = buffer.readFloat();
float f2 = buffer.readFloat();
datawatcher$watchableobject = new DataWatcher.WatchableObject(j, k, new Rotations(f, f1, f2));
}
list.add(datawatcher$watchableobject);
}
return list;
}
示例14: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.entityId = buf.readInt();
this.logicOpcode = buf.readByte();
}
示例15: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.entityId = buf.readInt();
this.vehicleEntityId = buf.readInt();
}