本文整理汇总了Java中net.minecraft.network.PacketBuffer.readTextComponent方法的典型用法代码示例。如果您正苦于以下问题:Java PacketBuffer.readTextComponent方法的具体用法?Java PacketBuffer.readTextComponent怎么用?Java PacketBuffer.readTextComponent使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.network.PacketBuffer
的用法示例。
在下文中一共展示了PacketBuffer.readTextComponent方法的11个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.eventType = (SPacketCombatEvent.Event)buf.readEnumValue(SPacketCombatEvent.Event.class);
if (this.eventType == SPacketCombatEvent.Event.END_COMBAT)
{
this.duration = buf.readVarIntFromBuffer();
this.entityId = buf.readInt();
}
else if (this.eventType == SPacketCombatEvent.Event.ENTITY_DIED)
{
this.playerId = buf.readVarIntFromBuffer();
this.entityId = buf.readInt();
this.deathMessage = buf.readTextComponent();
}
}
示例2: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.type = (SPacketTitle.Type)buf.readEnumValue(SPacketTitle.Type.class);
if (this.type == SPacketTitle.Type.TITLE || this.type == SPacketTitle.Type.SUBTITLE || this.type == SPacketTitle.Type.ACTIONBAR)
{
this.message = buf.readTextComponent();
}
if (this.type == SPacketTitle.Type.TIMES)
{
this.fadeInTime = buf.readInt();
this.displayTime = buf.readInt();
this.fadeOutTime = buf.readInt();
}
}
示例3: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.type = (SPacketTitle.Type)buf.readEnumValue(SPacketTitle.Type.class);
if (this.type == SPacketTitle.Type.TITLE || this.type == SPacketTitle.Type.SUBTITLE)
{
this.message = buf.readTextComponent();
}
if (this.type == SPacketTitle.Type.TIMES)
{
this.fadeInTime = buf.readInt();
this.displayTime = buf.readInt();
this.fadeOutTime = buf.readInt();
}
}
示例4: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.windowId = buf.readUnsignedByte();
this.inventoryType = buf.readStringFromBuffer(32);
this.windowTitle = buf.readTextComponent();
this.slotCount = buf.readUnsignedByte();
if (this.inventoryType.equals("EntityHorse"))
{
this.entityId = buf.readInt();
}
}
示例5: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.uniqueId = buf.readUuid();
this.operation = (SPacketUpdateBossInfo.Operation)buf.readEnumValue(SPacketUpdateBossInfo.Operation.class);
switch (this.operation)
{
case ADD:
this.name = buf.readTextComponent();
this.percent = buf.readFloat();
this.color = (BossInfo.Color)buf.readEnumValue(BossInfo.Color.class);
this.overlay = (BossInfo.Overlay)buf.readEnumValue(BossInfo.Overlay.class);
this.setFlags(buf.readUnsignedByte());
case REMOVE:
default:
break;
case UPDATE_PCT:
this.percent = buf.readFloat();
break;
case UPDATE_NAME:
this.name = buf.readTextComponent();
break;
case UPDATE_STYLE:
this.color = (BossInfo.Color)buf.readEnumValue(BossInfo.Color.class);
this.overlay = (BossInfo.Overlay)buf.readEnumValue(BossInfo.Overlay.class);
break;
case UPDATE_PROPERTIES:
this.setFlags(buf.readUnsignedByte());
}
}
示例6: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.uniqueId = buf.readUuid();
this.operation = (SPacketUpdateBossInfo.Operation)buf.readEnumValue(SPacketUpdateBossInfo.Operation.class);
switch (this.operation)
{
case ADD:
this.name = buf.readTextComponent();
this.percent = buf.readFloat();
this.color = (BossInfo.Color)buf.readEnumValue(BossInfo.Color.class);
this.overlay = (BossInfo.Overlay)buf.readEnumValue(BossInfo.Overlay.class);
this.setFlags(buf.readUnsignedByte());
case REMOVE:
default:
break;
case UPDATE_PCT:
this.percent = buf.readFloat();
break;
case UPDATE_NAME:
this.name = buf.readTextComponent();
break;
case UPDATE_STYLE:
this.color = (BossInfo.Color)buf.readEnumValue(BossInfo.Color.class);
this.overlay = (BossInfo.Overlay)buf.readEnumValue(BossInfo.Overlay.class);
break;
case UPDATE_PROPERTIES:
this.setFlags(buf.readUnsignedByte());
}
}
示例7: read
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
public ITextComponent read(PacketBuffer buf) throws IOException
{
return buf.readTextComponent();
}
示例8: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.header = buf.readTextComponent();
this.footer = buf.readTextComponent();
}
示例9: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.reason = buf.readTextComponent();
}
示例10: readPacketData
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
/**
* Reads the raw packet data from the data stream.
*/
public void readPacketData(PacketBuffer buf) throws IOException
{
this.chatComponent = buf.readTextComponent();
this.type = buf.readByte();
}
示例11: read
import net.minecraft.network.PacketBuffer; //导入方法依赖的package包/类
public ITextComponent read(PacketBuffer buf) throws java.io.IOException
{
return buf.readTextComponent();
}