当前位置: 首页>>代码示例>>Java>>正文


Java Minecraft.isUnicode方法代码示例

本文整理汇总了Java中net.minecraft.client.Minecraft.isUnicode方法的典型用法代码示例。如果您正苦于以下问题:Java Minecraft.isUnicode方法的具体用法?Java Minecraft.isUnicode怎么用?Java Minecraft.isUnicode使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在net.minecraft.client.Minecraft的用法示例。


在下文中一共展示了Minecraft.isUnicode方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: ScaledResolution

import net.minecraft.client.Minecraft; //导入方法依赖的package包/类
public ScaledResolution(Minecraft p_i46445_1_)
{
    this.scaledWidth = p_i46445_1_.displayWidth;
    this.scaledHeight = p_i46445_1_.displayHeight;
    this.scaleFactor = 1;
    boolean flag = p_i46445_1_.isUnicode();
    int i = p_i46445_1_.gameSettings.guiScale;

    if (i == 0)
    {
        i = 1000;
    }

    while (this.scaleFactor < i && this.scaledWidth / (this.scaleFactor + 1) >= 320 && this.scaledHeight / (this.scaleFactor + 1) >= 240)
    {
        ++this.scaleFactor;
    }

    if (flag && this.scaleFactor % 2 != 0 && this.scaleFactor != 1)
    {
        --this.scaleFactor;
    }

    this.scaledWidthD = (double)this.scaledWidth / (double)this.scaleFactor;
    this.scaledHeightD = (double)this.scaledHeight / (double)this.scaleFactor;
    this.scaledWidth = MathHelper.ceiling_double_int(this.scaledWidthD);
    this.scaledHeight = MathHelper.ceiling_double_int(this.scaledHeightD);
}
 
开发者ID:Notoh,项目名称:DecompiledMinecraft,代码行数:29,代码来源:ScaledResolution.java

示例2: ScaledResolution

import net.minecraft.client.Minecraft; //导入方法依赖的package包/类
public ScaledResolution(Minecraft minecraftClient)
{
    this.scaledWidth = minecraftClient.displayWidth;
    this.scaledHeight = minecraftClient.displayHeight;
    this.scaleFactor = 1;
    boolean flag = minecraftClient.isUnicode();
    int i = minecraftClient.gameSettings.guiScale;

    if (i == 0)
    {
        i = 1000;
    }

    while (this.scaleFactor < i && this.scaledWidth / (this.scaleFactor + 1) >= 320 && this.scaledHeight / (this.scaleFactor + 1) >= 240)
    {
        ++this.scaleFactor;
    }

    if (flag && this.scaleFactor % 2 != 0 && this.scaleFactor != 1)
    {
        --this.scaleFactor;
    }

    this.scaledWidthD = (double)this.scaledWidth / (double)this.scaleFactor;
    this.scaledHeightD = (double)this.scaledHeight / (double)this.scaleFactor;
    this.scaledWidth = MathHelper.ceil(this.scaledWidthD);
    this.scaledHeight = MathHelper.ceil(this.scaledHeightD);
}
 
开发者ID:sudofox,项目名称:Backmemed,代码行数:29,代码来源:ScaledResolution.java

示例3: ScaledResolution

import net.minecraft.client.Minecraft; //导入方法依赖的package包/类
public ScaledResolution(Minecraft minecraftClient)
{
    this.scaledWidth = minecraftClient.displayWidth;
    this.scaledHeight = minecraftClient.displayHeight;
    this.scaleFactor = 1;
    boolean flag = minecraftClient.isUnicode();
    int i = minecraftClient.gameSettings.guiScale;

    if (i == 0)
    {
        i = 1000;
    }

    while (this.scaleFactor < i && this.scaledWidth / (this.scaleFactor + 1) >= 320 && this.scaledHeight / (this.scaleFactor + 1) >= 240)
    {
        ++this.scaleFactor;
    }

    if (flag && this.scaleFactor % 2 != 0 && this.scaleFactor != 1)
    {
        --this.scaleFactor;
    }

    this.scaledWidthD = (double)this.scaledWidth / (double)this.scaleFactor;
    this.scaledHeightD = (double)this.scaledHeight / (double)this.scaleFactor;
    this.scaledWidth = MathHelper.ceiling_double_int(this.scaledWidthD);
    this.scaledHeight = MathHelper.ceiling_double_int(this.scaledHeightD);
}
 
开发者ID:F1r3w477,项目名称:CustomWorldGen,代码行数:29,代码来源:ScaledResolution.java


注:本文中的net.minecraft.client.Minecraft.isUnicode方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。