本文整理汇总了Java中net.minecraft.client.Minecraft.getDebugFPS方法的典型用法代码示例。如果您正苦于以下问题:Java Minecraft.getDebugFPS方法的具体用法?Java Minecraft.getDebugFPS怎么用?Java Minecraft.getDebugFPS使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类net.minecraft.client.Minecraft
的用法示例。
在下文中一共展示了Minecraft.getDebugFPS方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: istextureLoaded
import net.minecraft.client.Minecraft; //导入方法依赖的package包/类
public boolean istextureLoaded() {
timer++;
boolean isLoaded=PictureFactory.loadedPicture.containsKey(imagename);
if(isLoaded){
textureID=PictureFactory.loadedPicture.get(imagename);
if(timer>=Minecraft.getDebugFPS()){
timer=0;
VideoMemoryCleaner.activeTexture.add(PictureFactory.loadedPicture.get(imagename));
}
}else{
textureID=-1;
}
return isLoaded;
}
示例2: drawFps
import net.minecraft.client.Minecraft; //导入方法依赖的package包/类
public static void drawFps()
{
Minecraft minecraftx = minecraft;
int i = Minecraft.getDebugFPS();
String s = getUpdates(minecraft.debug);
int j = minecraft.renderGlobal.getCountActiveRenderers();
int k = minecraft.renderGlobal.getCountEntitiesRendered();
int l = minecraft.renderGlobal.getCountTileEntitiesRendered();
String s1 = "" + i + " fps, C: " + j + ", E: " + k + "+" + l + ", U: " + s;
minecraft.fontRendererObj.drawString(s1, 2, 2, -2039584);
}
示例3: drawFps
import net.minecraft.client.Minecraft; //导入方法依赖的package包/类
public static void drawFps()
{
int i = Minecraft.getDebugFPS();
String s = getUpdates(minecraft.debug);
int j = minecraft.renderGlobal.getCountActiveRenderers();
int k = minecraft.renderGlobal.getCountEntitiesRendered();
int l = minecraft.renderGlobal.getCountTileEntitiesRendered();
String s1 = "" + i + " fps, C: " + j + ", E: " + k + "+" + l + ", U: " + s;
minecraft.fontRendererObj.drawString(s1, 2, 2, -2039584);
}
示例4: getFPS
import net.minecraft.client.Minecraft; //导入方法依赖的package包/类
public static int getFPS() {
return Minecraft.getDebugFPS();
}