本文整理汇总了Java中cn.nukkit.item.Item.hasCustomName方法的典型用法代码示例。如果您正苦于以下问题:Java Item.hasCustomName方法的具体用法?Java Item.hasCustomName怎么用?Java Item.hasCustomName使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类cn.nukkit.item.Item
的用法示例。
在下文中一共展示了Item.hasCustomName方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: place
import cn.nukkit.item.Item; //导入方法依赖的package包/类
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
this.getLevel().setBlock(block, this, true, true);
CompoundTag nbt = new CompoundTag()
.putString("id", BlockEntity.ENCHANT_TABLE)
.putInt("x", (int) this.x)
.putInt("y", (int) this.y)
.putInt("z", (int) this.z);
if (item.hasCustomName()) {
nbt.putString("CustomName", item.getCustomName());
}
if (item.hasCustomBlockData()) {
Map<String, Tag> customData = item.getCustomBlockData().getTags();
for (Map.Entry<String, Tag> tag : customData.entrySet()) {
nbt.put(tag.getKey(), tag.getValue());
}
}
BlockEntity.createBlockEntity(BlockEntity.ENCHANT_TABLE, getLevel().getChunk((int) this.x >> 4, (int) this.z >> 4), nbt);
return true;
}
示例2: place
import cn.nukkit.item.Item; //导入方法依赖的package包/类
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
int[] faces = {2, 5, 3, 4};
this.meta = faces[player != null ? player.getDirection().getHorizontalIndex() : 0];
this.getLevel().setBlock(block, this, true, true);
CompoundTag nbt = new CompoundTag("")
.putString("id", BlockEntity.ENDER_CHEST)
.putInt("x", (int) this.x)
.putInt("y", (int) this.y)
.putInt("z", (int) this.z);
if (item.hasCustomName()) {
nbt.putString("CustomName", item.getCustomName());
}
if (item.hasCustomBlockData()) {
Map<String, Tag> customData = item.getCustomBlockData().getTags();
for (Map.Entry<String, Tag> tag : customData.entrySet()) {
nbt.put(tag.getKey(), tag.getValue());
}
}
new BlockEntityEnderChest(this.getLevel().getChunk((int) this.x >> 4, (int) this.z >> 4), nbt);
return true;
}
示例3: place
import cn.nukkit.item.Item; //导入方法依赖的package包/类
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
int[] faces = {4, 2, 5, 3};
this.meta = faces[player != null ? player.getDirection().getHorizontalIndex() : 0];
this.getLevel().setBlock(block, this, true, true);
CompoundTag nbt = new CompoundTag("")
.putString("id", BlockEntity.ENDER_CHEST)
.putInt("x", (int) this.x)
.putInt("y", (int) this.y)
.putInt("z", (int) this.z);
if (item.hasCustomName()) {
nbt.putString("CustomName", item.getCustomName());
}
if (item.hasCustomBlockData()) {
Map<String, Tag> customData = item.getCustomBlockData().getTags();
for (Map.Entry<String, Tag> tag : customData.entrySet()) {
nbt.put(tag.getKey(), tag.getValue());
}
}
new BlockEntityEnderChest(this.getLevel().getChunk((int) this.x >> 4, (int) this.z >> 4), nbt);
return true;
}
示例4: place
import cn.nukkit.item.Item; //导入方法依赖的package包/类
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
int[] faces = {4, 2, 5, 3};
this.meta = faces[player != null ? player.getDirection() : 0];
this.getLevel().setBlock(block, this, true, true);
CompoundTag nbt = new CompoundTag("")
.putString("id", BlockEntity.ENDER_CHEST)
.putInt("x", (int) this.x)
.putInt("y", (int) this.y)
.putInt("z", (int) this.z);
if (item.hasCustomName()) {
nbt.putString("CustomName", item.getCustomName());
}
if (item.hasCustomBlockData()) {
Map<String, Tag> customData = item.getCustomBlockData().getTags();
for (Map.Entry<String, Tag> tag : customData.entrySet()) {
nbt.put(tag.getKey(), tag.getValue());
}
}
new BlockEntityEnderChest(this.getLevel().getChunk((int) this.x >> 4, (int) this.z >> 4), nbt);
return true;
}
示例5: place
import cn.nukkit.item.Item; //导入方法依赖的package包/类
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
if (!block.down().isTransparent()) {
getLevel().setBlock(block, this, true, true);
CompoundTag nbt = new CompoundTag()
.putList(new ListTag<>("Items"))
.putString("id", BlockEntity.BREWING_STAND)
.putInt("x", (int) this.x)
.putInt("y", (int) this.y)
.putInt("z", (int) this.z);
if (item.hasCustomName()) {
nbt.putString("CustomName", item.getCustomName());
}
if (item.hasCustomBlockData()) {
Map<String, Tag> customData = item.getCustomBlockData().getTags();
for (Map.Entry<String, Tag> tag : customData.entrySet()) {
nbt.put(tag.getKey(), tag.getValue());
}
}
new BlockEntityBrewingStand(getLevel().getChunk((int) this.x >> 4, (int) this.z >> 4), nbt);
return true;
}
return false;
}
示例6: place
import cn.nukkit.item.Item; //导入方法依赖的package包/类
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
int faces[] = {2, 5, 3, 4};
this.meta = faces[player != null ? player.getDirection().getHorizontalIndex() : 0];
this.getLevel().setBlock(block, this, true, true);
CompoundTag nbt = new CompoundTag()
.putList(new ListTag<>("Items"))
.putString("id", BlockEntity.FURNACE)
.putInt("x", (int) this.x)
.putInt("y", (int) this.y)
.putInt("z", (int) this.z);
if (item.hasCustomName()) {
nbt.putString("CustomName", item.getCustomName());
}
if (item.hasCustomBlockData()) {
Map<String, Tag> customData = item.getCustomBlockData().getTags();
for (Map.Entry<String, Tag> tag : customData.entrySet()) {
nbt.put(tag.getKey(), tag.getValue());
}
}
new BlockEntityFurnace(this.getLevel().getChunk((int) (this.x) >> 4, (int) (this.z) >> 4), nbt);
return true;
}
示例7: place
import cn.nukkit.item.Item; //导入方法依赖的package包/类
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
this.getLevel().setBlock(block, this, true, true);
CompoundTag nbt = new CompoundTag("")
.putString("id", BlockEntity.SHULKER_BOX)
.putInt("x", (int) this.x)
.putInt("y", (int) this.y)
.putInt("z", (int) this.z);
if (item.getNamedTag() != null && item.getNamedTag().contains("List")){
nbt.putList(item.getNamedTag().getList("Items"));
}
if (item.hasCustomName()) {
nbt.putString("CustomName", item.getCustomName());
}
if (item.hasCustomBlockData()) {
Map<String, Tag> customData = item.getCustomBlockData().getTags();
for (Map.Entry<String, Tag> tag : customData.entrySet()) {
nbt.put(tag.getKey(), tag.getValue());
}
}
new BlockEntityShulkerBox(this.getLevel().getChunk((int) this.x >> 4, (int) this.z >> 4), nbt);
return true;
}
示例8: place
import cn.nukkit.item.Item; //导入方法依赖的package包/类
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
int faces[] = {4, 2, 5, 3};
this.meta = faces[player != null ? player.getDirection().getHorizontalIndex() : 0];
this.getLevel().setBlock(block, this, true, true);
CompoundTag nbt = new CompoundTag()
.putList(new ListTag<>("Items"))
.putString("id", BlockEntity.FURNACE)
.putInt("x", (int) this.x)
.putInt("y", (int) this.y)
.putInt("z", (int) this.z);
if (item.hasCustomName()) {
nbt.putString("CustomName", item.getCustomName());
}
if (item.hasCustomBlockData()) {
Map<String, Tag> customData = item.getCustomBlockData().getTags();
for (Map.Entry<String, Tag> tag : customData.entrySet()) {
nbt.put(tag.getKey(), tag.getValue());
}
}
new BlockEntityFurnace(this.getLevel().getChunk((int) (this.x) >> 4, (int) (this.z) >> 4), nbt);
return true;
}
示例9: place
import cn.nukkit.item.Item; //导入方法依赖的package包/类
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
int faces[] = {4, 2, 5, 3};
this.meta = faces[player != null ? player.getDirection() : 0];
this.getLevel().setBlock(block, this, true, true);
CompoundTag nbt = new CompoundTag()
.putList(new ListTag<>("Items"))
.putString("id", BlockEntity.FURNACE)
.putInt("x", (int) this.x)
.putInt("y", (int) this.y)
.putInt("z", (int) this.z);
if (item.hasCustomName()) {
nbt.putString("CustomName", item.getCustomName());
}
if (item.hasCustomBlockData()) {
Map<String, Tag> customData = item.getCustomBlockData().getTags();
for (Map.Entry<String, Tag> tag : customData.entrySet()) {
nbt.put(tag.getKey(), tag.getValue());
}
}
new BlockEntityFurnace(this.getLevel().getChunk((int) (this.x) >> 4, (int) (this.z) >> 4), nbt);
return true;
}
示例10: place
import cn.nukkit.item.Item; //导入方法依赖的package包/类
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
this.getLevel().setBlock(block, this, true, true);
CompoundTag nbt = new CompoundTag("")
.putString("id", BlockEntity.SHULKER_BOX)
.putInt("x", (int) this.x)
.putInt("y", (int) this.y)
.putInt("z", (int) this.z);
if (item.getNamedTag() != null && item.getNamedTag().contains("List")){
nbt.putList(item.getNamedTag().getList("Items"));
}
if (item.hasCustomName()) {
nbt.putString("CustomName", item.getCustomName());
}
if (item.hasCustomBlockData()) {
Map<String, Tag> customData = item.getCustomBlockData().getTags();
for (Map.Entry<String, Tag> tag : customData.entrySet()) {
nbt.put(tag.getKey(), tag.getValue());
}
}
new BlockEntityShulkerBox(this.getLevel().getChunk((int) this.x >> 4, (int) this.z >> 4), nbt);
return true;
}
示例11: place
import cn.nukkit.item.Item; //导入方法依赖的package包/类
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
int f = 0;
if (player instanceof Player) {
double pitch = player.getPitch();
if (Math.abs(pitch) >= 45) {
if (pitch < 0) {
f = 4;
} else {
f = 5;
}
} else {
f = player.getDirection().getHorizontalIndex();
}
}
int[] faces = new int[]{4, 2, 5, 3, 0, 1};
this.meta = faces[f];
this.getLevel().setBlock(block, this, true, true);
CompoundTag nbt = new CompoundTag()
.putList(new ListTag<>("Items"))
.putString("id", BlockEntity.DISPENSER)
.putInt("x", (int) this.x)
.putInt("y", (int) this.y)
.putInt("z", (int) this.z);
if (item.hasCustomName()) {
nbt.putString("CustomName", item.getCustomName());
}
if (item.hasCustomBlockData()) {
Map<String, Tag> customData = item.getCustomBlockData().getTags();
for (Map.Entry<String, Tag> tag : customData.entrySet()) {
nbt.put(tag.getKey(), tag.getValue());
}
}
new BlockEntityDispenser(this.getLevel().getChunk((int) this.x >> 4, (int) this.z >> 4), nbt);
return true;
}
示例12: place
import cn.nukkit.item.Item; //导入方法依赖的package包/类
@Override
public boolean place(Item item, Block block, Block target, BlockFace face, double fx, double fy, double fz, Player player) {
int f = 0;
if (player instanceof Player) {
double pitch = player.getPitch();
if (Math.abs(pitch) >= 45) {
if (pitch < 0) {
f = 4;
} else {
f = 5;
}
} else {
f = player.getDirection().getHorizontalIndex();
}
}
int[] faces = new int[]{4, 2, 5, 3, 0, 1};
this.meta = faces[f];
this.getLevel().setBlock(block, this, true, true);
CompoundTag nbt = new CompoundTag()
.putList(new ListTag<>("Items"))
.putString("id", BlockEntity.DROPPER)
.putInt("x", (int) this.x)
.putInt("y", (int) this.y)
.putInt("z", (int) this.z);
if (item.hasCustomName()) {
nbt.putString("CustomName", item.getCustomName());
}
if (item.hasCustomBlockData()) {
Map<String, Tag> customData = item.getCustomBlockData().getTags();
for (Map.Entry<String, Tag> tag : customData.entrySet()) {
nbt.put(tag.getKey(), tag.getValue());
}
}
new BlockEntityDropper(this.getLevel().getChunk((int) this.x >> 4, (int) this.z >> 4), nbt);
return true;
}