本文整理汇总了Java中cn.nukkit.item.Item.POTION属性的典型用法代码示例。如果您正苦于以下问题:Java Item.POTION属性的具体用法?Java Item.POTION怎么用?Java Item.POTION使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类cn.nukkit.item.Item
的用法示例。
在下文中一共展示了Item.POTION属性的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: updateBlock
public void updateBlock() {
Block block = this.getLevelBlock();
if (!(block instanceof BlockBrewingStand)) {
return;
}
int meta = 0;
for (int i = 1; i <= 3; ++i) {
Item potion = this.inventory.getItem(i);
if (potion.getId() == Item.POTION && potion.getCount() > 0) {
meta |= 1 << i;
}
}
block.setDamage(meta);
this.level.setBlock(block, block, false, false);
}
示例2: onUpdate
@Override
public boolean onUpdate() {
if (closed) {
return false;
}
boolean ret = false;
Item ingredient = this.inventory.getIngredient();
boolean canBrew = false;
Item fuel = this.getInventory().getFuel();
if (this.fuelAmount <= 0 && fuel.getId() == Item.BLAZE_POWDER && fuel.getCount() > 0) {
fuel.count--;
this.fuelAmount = 20;
this.fuelTotal = 20;
this.inventory.setFuel(fuel);
this.sendFuel();
}
if (this.fuelAmount > 0) {
for (int i = 1; i <= 3; i++) {
if (this.inventory.getItem(i).getId() == Item.POTION) {
canBrew = true;
}
}
if (this.brewTime <= MAX_BREW_TIME && canBrew && ingredient.getCount() > 0) {
if (!this.checkIngredient(ingredient)) {
canBrew = false;
}
} else {
canBrew = false;
}
}
if (canBrew) {
if (this.brewTime == MAX_BREW_TIME) {
this.sendBrewTime();
}
this.brewTime--;
if (this.brewTime <= 0) { //20 seconds
for (int i = 1; i <= 3; i++) {
Item potion = this.inventory.getItem(i);
BrewingRecipe recipe = Server.getInstance().getCraftingManager().matchBrewingRecipe(ingredient, potion);
if (recipe != null) {
this.inventory.setItem(i, recipe.getResult());
}
}
ingredient.count--;
this.inventory.setIngredient(ingredient);
this.fuelAmount--;
this.sendFuel();
this.brewTime = MAX_BREW_TIME;
}
ret = true;
} else {
this.brewTime = MAX_BREW_TIME;
}
//this.sendBrewTime();
lastUpdate = System.currentTimeMillis();
return ret;
}
示例3: onUpdate
@Override
public boolean onUpdate() {
if (closed) {
return false;
}
boolean ret = false;
Item ingredient = this.inventory.getIngredient();
boolean canBrew = false;
for (int i = 1; i <= 3; i++) {
if (this.inventory.getItem(i).getId() == Item.POTION) {
canBrew = true;
}
}
if (this.brewTime <= MAX_BREW_TIME && canBrew && ingredient.getCount() > 0) {
if (!this.checkIngredient(ingredient)) {
canBrew = false;
}
} else {
canBrew = false;
}
if (canBrew) {
this.brewTime--;
for (Player player : this.inventory.getViewers()) {
int windowId = player.getWindowId(this.inventory);
if (windowId > 0) {
ContainerSetDataPacket pk = new ContainerSetDataPacket();
pk.windowid = (byte) windowId;
pk.property = 0;
pk.value = this.brewTime;
player.dataPacket(pk);
}
}
if (this.brewTime <= 0) { //20 seconds
for (int i = 1; i <= 3; i++) {
Item potion = this.inventory.getItem(i);
BrewingRecipe recipe = Server.getInstance().getCraftingManager().matchBrewingRecipe(ingredient, potion);
if (recipe != null) {
this.inventory.setItem(i, recipe.getResult());
}
}
ingredient.count--;
this.inventory.setIngredient(ingredient);
this.brewTime = MAX_BREW_TIME;
}
ret = true;
} else {
this.brewTime = MAX_BREW_TIME;
}
lastUpdate = System.currentTimeMillis();
return ret;
}