本文整理汇总了Java中com.badlogic.gdx.graphics.Color.GREEN属性的典型用法代码示例。如果您正苦于以下问题:Java Color.GREEN属性的具体用法?Java Color.GREEN怎么用?Java Color.GREEN使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类com.badlogic.gdx.graphics.Color
的用法示例。
在下文中一共展示了Color.GREEN属性的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: HealthBar
public HealthBar(float x, float y, float healthLeft, float height, boolean showHUDElement) {
super(x, y, showHUDElement);
this.x = x;
this.y = y;
this.showHUDElement = showHUDElement;
this.height = height;
this.healthLeft = healthLeft;
width = healthLeft;
totalHealth = healthLeft;
// Start Color
healthBarColor = Color.GREEN;
// Shape Renderer
shapeRenderer = new ShapeRenderer();
}
示例2: draw
public void draw(SpriteBatch spriteBatch) {
// Draw HUD Element if it needs to be drawn
if (showHUDElement) {
shapeRenderer.begin(ShapeType.Filled);
// Change HP color to yellow between 20% and 10% and red at 10% and lower
if (healthLeft >= (totalHealth * 0.4)) {
healthBarColor = Color.GREEN;
}
else if (healthLeft < (totalHealth * 0.4) && healthLeft > (totalHealth * 0.2)) {
healthBarColor = Color.YELLOW;
} else if (healthLeft < (totalHealth * 0.2)) {
healthBarColor = Color.RED;
}
shapeRenderer.setColor(healthBarColor);
shapeRenderer.rect(x, y, healthLeft - 1, height);
shapeRenderer.end();
shapeRenderer.begin(ShapeType.Line);
shapeRenderer.setColor(Color.WHITE);
shapeRenderer.rect(x, y, width, height);
shapeRenderer.end();
}
}
示例3: detcolor
public Color detcolor(int c){
switch (c){
case 1:{
return Color.RED;
}
case 2:{
return Color.BLUE;
}
case 3:{
return Color.GREEN;
}
}
return Color.BLACK;
}
示例4: renderGender
/**
* Zeigt den Geschlechtsauswahl Bildschirm an
*
* @param camera die aktuelle Kamera
*/
public void renderGender(OrthographicCamera camera)
{
Color maleColor;
Color femaleColor;
if (stateSwitch)
{
maleColor = Color.GREEN;
femaleColor = Color.DARK_GRAY;
} else {
maleColor = Color.DARK_GRAY;
femaleColor = Color.GREEN;
}
fontLayout.setText(font, localeBundle.get("geschlecht"), Color.WHITE, camera.viewportWidth, Align.center, false);
font.draw(batch, fontLayout, -camera.viewportWidth / 2, camera.viewportHeight / 2 - 120);
fontLayout.setText(font, localeBundle.get("frau"), femaleColor, camera.viewportWidth, Align.center, false);
font.draw(batch, fontLayout, -camera.viewportWidth / 2, 30);
fontLayout.setText(font, localeBundle.get("mann"), maleColor, camera.viewportWidth, Align.center, false);
font.draw(batch, fontLayout, -camera.viewportWidth / 2, -30);
fontLayout.setText(smallFont, localeBundle.get("enter_bestaetigen"), Color.WHITE, camera.viewportWidth, Align.center, false);
smallFont.draw(batch, fontLayout, -camera.viewportWidth / 2, -camera.viewportHeight / 2 + 70);
}
示例5: renderTutorial
/**
* Zeigt den Tutorial-Wahl Bildschirm an
*
* @param camera die aktuelle Kamera
*/
public void renderTutorial(OrthographicCamera camera)
{
Color yesColor;
Color noColor;
if (stateSwitch)
{
yesColor = Color.GREEN;
noColor = Color.DARK_GRAY;
} else {
yesColor = Color.DARK_GRAY;
noColor = Color.GREEN;
}
fontLayout.setText(font, localeBundle.get("tutorial1"), Color.WHITE, camera.viewportWidth, Align.center, false);
font.draw(batch, fontLayout, -camera.viewportWidth / 2, camera.viewportHeight / 2 - 120);
fontLayout.setText(font, localeBundle.get("tutorial2"), Color.WHITE, camera.viewportWidth, Align.center, false);
font.draw(batch, fontLayout, -camera.viewportWidth / 2, camera.viewportHeight / 2 - 185);
fontLayout.setText(font, localeBundle.get("ja"), yesColor, camera.viewportWidth, Align.center, false);
font.draw(batch, fontLayout, -camera.viewportWidth / 2, 30);
fontLayout.setText(font, localeBundle.get("nein"), noColor, camera.viewportWidth, Align.center, false);
font.draw(batch, fontLayout, -camera.viewportWidth / 2, -30);
fontLayout.setText(smallFont, localeBundle.get("enter_bestaetigen"), Color.WHITE, camera.viewportWidth, Align.center, false);
smallFont.draw(batch, fontLayout, -camera.viewportWidth / 2, -camera.viewportHeight / 2 + 70);
}
示例6: HealLabel
public HealLabel(String message, GameObject source)
{
super(message, source, Color.GREEN);
}