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Java Color.DARK_GRAY属性代码示例

本文整理汇总了Java中com.badlogic.gdx.graphics.Color.DARK_GRAY属性的典型用法代码示例。如果您正苦于以下问题:Java Color.DARK_GRAY属性的具体用法?Java Color.DARK_GRAY怎么用?Java Color.DARK_GRAY使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在com.badlogic.gdx.graphics.Color的用法示例。


在下文中一共展示了Color.DARK_GRAY属性的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: draw

@Override
public void draw(Batch batch, float parentAlpha) {
    Color color = getColor();
    if (hidden) {
        color = Color.DARK_GRAY;
    } else if (selected) {
        color = Assets.select(color);
    } else if (hovered) {
        color = Assets.highlight(color);
    }

    batch.setColor(color.r, color.g, color.b, color.a * parentAlpha);
    if (hidden) {
        batch.draw(Assets.FOGGY, getX(), getY(), getWidth(), getHeight());
    } else {
        batch.draw(texture, getX(), getY(), getWidth(), getHeight());
    }

    if (city != null) {
        city.draw(batch, parentAlpha);
    }
}
 
开发者ID:conquest,项目名称:conquest,代码行数:22,代码来源:Tile.java

示例2: renderGender

/**
 * Zeigt den Geschlechtsauswahl Bildschirm an
 *
 * @param camera die aktuelle Kamera
 */
public void renderGender(OrthographicCamera camera)
{
    Color maleColor;
    Color femaleColor;

    if (stateSwitch)
    {
        maleColor = Color.GREEN;
        femaleColor = Color.DARK_GRAY;
    } else {
        maleColor = Color.DARK_GRAY;
        femaleColor = Color.GREEN;
    }

    fontLayout.setText(font, localeBundle.get("geschlecht"), Color.WHITE, camera.viewportWidth, Align.center, false);
    font.draw(batch, fontLayout, -camera.viewportWidth / 2, camera.viewportHeight / 2 - 120);

    fontLayout.setText(font, localeBundle.get("frau"), femaleColor, camera.viewportWidth, Align.center, false);
    font.draw(batch, fontLayout, -camera.viewportWidth / 2, 30);

    fontLayout.setText(font, localeBundle.get("mann"), maleColor, camera.viewportWidth, Align.center, false);
    font.draw(batch, fontLayout, -camera.viewportWidth / 2, -30);

    fontLayout.setText(smallFont, localeBundle.get("enter_bestaetigen"), Color.WHITE, camera.viewportWidth, Align.center, false);
    smallFont.draw(batch, fontLayout, -camera.viewportWidth / 2, -camera.viewportHeight / 2 + 70);
}
 
开发者ID:Entwicklerpages,项目名称:school-game,代码行数:31,代码来源:CreateGameSlot.java

示例3: renderTutorial

/**
 * Zeigt den Tutorial-Wahl Bildschirm an
 *
 * @param camera die aktuelle Kamera
 */
public void renderTutorial(OrthographicCamera camera)
{
    Color yesColor;
    Color noColor;

    if (stateSwitch)
    {
        yesColor = Color.GREEN;
        noColor = Color.DARK_GRAY;
    } else {
        yesColor = Color.DARK_GRAY;
        noColor = Color.GREEN;
    }

    fontLayout.setText(font, localeBundle.get("tutorial1"), Color.WHITE, camera.viewportWidth, Align.center, false);
    font.draw(batch, fontLayout, -camera.viewportWidth / 2, camera.viewportHeight / 2 - 120);
    fontLayout.setText(font, localeBundle.get("tutorial2"), Color.WHITE, camera.viewportWidth, Align.center, false);
    font.draw(batch, fontLayout, -camera.viewportWidth / 2, camera.viewportHeight / 2 - 185);

    fontLayout.setText(font, localeBundle.get("ja"), yesColor, camera.viewportWidth, Align.center, false);
    font.draw(batch, fontLayout, -camera.viewportWidth / 2, 30);

    fontLayout.setText(font, localeBundle.get("nein"), noColor, camera.viewportWidth, Align.center, false);
    font.draw(batch, fontLayout, -camera.viewportWidth / 2, -30);

    fontLayout.setText(smallFont, localeBundle.get("enter_bestaetigen"), Color.WHITE, camera.viewportWidth, Align.center, false);
    smallFont.draw(batch, fontLayout, -camera.viewportWidth / 2, -camera.viewportHeight / 2 + 70);
}
 
开发者ID:Entwicklerpages,项目名称:school-game,代码行数:33,代码来源:CreateGameSlot.java

示例4: GameScene

public GameScene(SceneData sceneData) {
    super(SceneNames.GAME_SCENE, Color.DARK_GRAY);
    this.sceneData = sceneData;
    this.data = sceneData.getGameData();

}
 
开发者ID:cpppwner,项目名称:NoRiskNoFun,代码行数:6,代码来源:GameScene.java


注:本文中的com.badlogic.gdx.graphics.Color.DARK_GRAY属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。