本文整理汇总了Java中android.opengl.EGL14.EGL_NONE属性的典型用法代码示例。如果您正苦于以下问题:Java EGL14.EGL_NONE属性的具体用法?Java EGL14.EGL_NONE怎么用?Java EGL14.EGL_NONE使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在类android.opengl.EGL14
的用法示例。
在下文中一共展示了EGL14.EGL_NONE属性的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。
示例1: createWindowSurface
/**
* Creates an EGL surface associated with a Surface.
* <p>
* If this is destined for MediaCodec, the EGLConfig should have the "recordable" attribute.
*/
public EGLSurface createWindowSurface(Object surface) {
if (!(surface instanceof Surface) && !(surface instanceof SurfaceTexture)) {
throw new RuntimeException("invalid surface: " + surface);
}
// Create a window surface, and attach it to the Surface we received.
int[] surfaceAttribs = {
EGL14.EGL_NONE
};
EGLSurface eglSurface =
EGL14.eglCreateWindowSurface(mEGLDisplay, mEGLConfig, surface, surfaceAttribs, 0);
checkEglError("eglCreateWindowSurface");
if (eglSurface == null) {
throw new RuntimeException("surface was null");
}
return eglSurface;
}
示例2: createWindowSurface
/**
* Creates an EGL surface associated with a Surface.
* <p>
* If this is destined for MediaCodec, the EGLConfig should have the "recordable" attribute.
*/
public EGLSurface createWindowSurface(Object surface) {
if (!(surface instanceof Surface) && !(surface instanceof SurfaceTexture)) {
throw new RuntimeException("invalid surface: " + surface);
}
// Create a window surface, and attach it to the Surface we received.
int[] surfaceAttribs = {
EGL14.EGL_NONE
};
EGLSurface eglSurface = EGL14.eglCreateWindowSurface(mEGLDisplay, mEGLConfig, surface,
surfaceAttribs, 0);
checkEglError("eglCreateWindowSurface");
if (eglSurface == null) {
throw new RuntimeException("surface was null");
}
return eglSurface;
}
示例3: createEglContext
private static EGLContext createEglContext(
EglBase14.Context sharedContext, EGLDisplay eglDisplay, EGLConfig eglConfig) {
if (sharedContext != null && sharedContext.egl14Context == EGL14.EGL_NO_CONTEXT) {
throw new RuntimeException("Invalid sharedContext");
}
int[] contextAttributes = {EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE};
EGLContext rootContext =
sharedContext == null ? EGL14.EGL_NO_CONTEXT : sharedContext.egl14Context;
final EGLContext eglContext;
synchronized (EglBase.lock) {
eglContext = EGL14.eglCreateContext(eglDisplay, eglConfig, rootContext, contextAttributes, 0);
}
if (eglContext == EGL14.EGL_NO_CONTEXT) {
throw new RuntimeException(
"Failed to create EGL context: 0x" + Integer.toHexString(EGL14.eglGetError()));
}
return eglContext;
}
示例4: createContext
private EGLContext createContext(final EGLContext shared_context) {
// if (DEBUG) Log.v(TAG, "createContext:");
final int[] attrib_list = {
EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
EGL14.EGL_NONE
};
final EGLContext context = EGL14.eglCreateContext(mEglDisplay, mEglConfig, shared_context, attrib_list, 0);
checkEglError("eglCreateContext");
return context;
}
示例5: createSurfaceInternal
private void createSurfaceInternal(Object surface) {
if (!(surface instanceof Surface) && !(surface instanceof SurfaceTexture)) {
throw new IllegalStateException("Input must be either a Surface or SurfaceTexture");
}
checkIsNotReleased();
if (eglSurface != EGL14.EGL_NO_SURFACE) {
throw new RuntimeException("Already has an EGLSurface");
}
int[] surfaceAttribs = {EGL14.EGL_NONE};
eglSurface = EGL14.eglCreateWindowSurface(eglDisplay, eglConfig, surface, surfaceAttribs, 0);
if (eglSurface == EGL14.EGL_NO_SURFACE) {
throw new RuntimeException(
"Failed to create window surface: 0x" + Integer.toHexString(EGL14.eglGetError()));
}
}
示例6: createPbufferSurface
@Override
public void createPbufferSurface(int width, int height) {
checkIsNotReleased();
if (eglSurface != EGL14.EGL_NO_SURFACE) {
throw new RuntimeException("Already has an EGLSurface");
}
int[] surfaceAttribs = {EGL14.EGL_WIDTH, width, EGL14.EGL_HEIGHT, height, EGL14.EGL_NONE};
eglSurface = EGL14.eglCreatePbufferSurface(eglDisplay, eglConfig, surfaceAttribs, 0);
if (eglSurface == EGL14.EGL_NO_SURFACE) {
throw new RuntimeException("Failed to create pixel buffer surface with size " + width + "x"
+ height + ": 0x" + Integer.toHexString(EGL14.eglGetError()));
}
}
示例7: getConfig
private EGLConfig getConfig(final boolean withDepthBuffer) {
final int[] attributes = {
EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
EGL14.EGL_RED_SIZE, 8,
EGL14.EGL_GREEN_SIZE, 8,
EGL14.EGL_BLUE_SIZE, 8,
EGL14.EGL_ALPHA_SIZE, 8,
EGL14.EGL_NONE, EGL14.EGL_NONE, // EGL_DEPTH_SIZE占位,下面再进行设置
EGL14.EGL_NONE, EGL14.EGL_NONE, // EGL_RECORDABLE_ANDROID占位,下面再进行设置
EGL14.EGL_NONE
};
int offset = 10;
if (withDepthBuffer) {
attributes[offset++] = EGL14.EGL_DEPTH_SIZE;
attributes[offset++] = 16;
}
if (Build.VERSION.SDK_INT >= 18) {
attributes[offset++] = EGL_RECORDABLE_ANDROID;
attributes[offset++] = 1;
}
for (int i = attributes.length - 1; i >= offset; i--) {
attributes[i] = EGL14.EGL_NONE;
}
final EGLConfig[] configs = new EGLConfig[1];
final int[] numConfigs = new int[1];
if (!EGL14.eglChooseConfig(mEglDisplay, attributes, 0,
configs, 0, configs.length, numConfigs, 0)) {
return null;
}
return configs[0];
}
示例8: getMaxTextureEgl14
@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
private static int getMaxTextureEgl14() {
EGLDisplay dpy = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
int[] vers = new int[2];
EGL14.eglInitialize(dpy, vers, 0, vers, 1);
int[] configAttr = {
EGL14.EGL_COLOR_BUFFER_TYPE, EGL14.EGL_RGB_BUFFER,
EGL14.EGL_LEVEL, 0,
EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT,
EGL14.EGL_NONE
};
EGLConfig[] configs = new EGLConfig[1];
int[] numConfig = new int[1];
EGL14.eglChooseConfig(dpy, configAttr, 0,
configs, 0, 1, numConfig, 0);
if (numConfig[0] == 0) {
return 0;
}
EGLConfig config = configs[0];
int[] surfAttr = {
EGL14.EGL_WIDTH, 64,
EGL14.EGL_HEIGHT, 64,
EGL14.EGL_NONE
};
EGLSurface surf = EGL14.eglCreatePbufferSurface(dpy, config, surfAttr, 0);
int[] ctxAttrib = {
EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
EGL14.EGL_NONE
};
EGLContext ctx = EGL14.eglCreateContext(dpy, config, EGL14.EGL_NO_CONTEXT, ctxAttrib, 0);
EGL14.eglMakeCurrent(dpy, surf, surf, ctx);
int[] maxSize = new int[1];
GLES20.glGetIntegerv(GLES20.GL_MAX_TEXTURE_SIZE, maxSize, 0);
EGL14.eglMakeCurrent(dpy, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE,
EGL14.EGL_NO_CONTEXT);
EGL14.eglDestroySurface(dpy, surf);
EGL14.eglDestroyContext(dpy, ctx);
EGL14.eglTerminate(dpy);
return maxSize[0];
}
示例9: getConfig
@SuppressWarnings("unused")
private EGLConfig getConfig(final boolean with_depth_buffer, final boolean isRecordable) {
final int[] attribList = {
EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
EGL14.EGL_RED_SIZE, 8,
EGL14.EGL_GREEN_SIZE, 8,
EGL14.EGL_BLUE_SIZE, 8,
EGL14.EGL_ALPHA_SIZE, 8,
EGL14.EGL_NONE, EGL14.EGL_NONE, //EGL14.EGL_STENCIL_SIZE, 8,
EGL14.EGL_NONE, EGL14.EGL_NONE, //EGL_RECORDABLE_ANDROID, 1, // this flag need to recording of MediaCodec
EGL14.EGL_NONE, EGL14.EGL_NONE, // with_depth_buffer ? EGL14.EGL_DEPTH_SIZE : EGL14.EGL_NONE,
// with_depth_buffer ? 16 : 0,
EGL14.EGL_NONE
};
int offset = 10;
if (false) { // ステンシルバッファ(常時未使用)
attribList[offset++] = EGL14.EGL_STENCIL_SIZE;
attribList[offset++] = 8;
}
if (with_depth_buffer) { // デプスバッファ
attribList[offset++] = EGL14.EGL_DEPTH_SIZE;
attribList[offset++] = 16;
}
if (isRecordable && (Build.VERSION.SDK_INT >= 18)) {// MediaCodecの入力用Surfaceの場合
attribList[offset++] = EGL_RECORDABLE_ANDROID;
attribList[offset++] = 1;
}
for (int i = attribList.length - 1; i >= offset; i--) {
attribList[i] = EGL14.EGL_NONE;
}
final EGLConfig[] configs = new EGLConfig[1];
final int[] numConfigs = new int[1];
if (!EGL14.eglChooseConfig(mEglDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) {
// XXX it will be better to fallback to RGB565
Log.w(TAG, "unable to find RGBA8888 / " + " EGLConfig");
return null;
}
return configs[0];
}
示例10: createWindowSurface
private EGLSurface createWindowSurface(final Object nativeWindow) {
final int[] surfaceAttributes = {
EGL14.EGL_NONE
};
EGLSurface result = null;
try {
result = EGL14.eglCreateWindowSurface(mEglDisplay, mEglConfig, nativeWindow, surfaceAttributes, 0);
} catch (final IllegalArgumentException e) {
Log.e(TAG, "eglCreateWindowSurface", e);
}
return result;
}
示例11: createOffscreenSurface
/**
* Creates an EGL surface associated with an offscreen buffer.
*/
public EGLSurface createOffscreenSurface(int width, int height) {
int[] surfaceAttribs = {
EGL14.EGL_WIDTH, width,
EGL14.EGL_HEIGHT, height,
EGL14.EGL_NONE
};
EGLSurface eglSurface = EGL14.eglCreatePbufferSurface(mEGLDisplay, mEGLConfig,
surfaceAttribs, 0);
checkEglError("eglCreatePbufferSurface");
if (eglSurface == null) {
throw new RuntimeException("surface was null");
}
return eglSurface;
}
示例12: eglSetup
private void eglSetup() {
mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) {
throw new RuntimeException("unable to get EGL14 display");
}
int[] version = new int[2];
if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) {
mEGLDisplay = null;
throw new RuntimeException("unable to initialize EGL14");
}
int[] attribList = {
EGL14.EGL_RED_SIZE, 8,
EGL14.EGL_GREEN_SIZE, 8,
EGL14.EGL_BLUE_SIZE, 8,
EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
EGL_RECORDABLE_ANDROID, 1,
EGL14.EGL_NONE
};
EGLConfig[] configs = new EGLConfig[1];
int[] numConfigs = new int[1];
if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
numConfigs, 0)) {
throw new RuntimeException("unable to find RGB888+recordable ES2 EGL config");
}
int[] attrib_list = {
EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
EGL14.EGL_NONE
};
mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.eglGetCurrentContext(),
attrib_list, 0);
OpenGlUtils.checkGlError("eglCreateContext");
if (mEGLContext == null) {
throw new RuntimeException("null context");
}
int[] surfaceAttribs = {
EGL14.EGL_NONE
};
try{
mEGLSurface = EGL14.eglCreateWindowSurface(mEGLDisplay, configs[0], mSurface, surfaceAttribs, 0);
}
catch(Exception e){
e.printStackTrace();
}
OpenGlUtils.checkGlError("eglCreateWindowSurface");
if (mEGLSurface == null) {
throw new RuntimeException("surface was null");
}
}
示例13: eglSetup
/**
* Prepares EGL. We want a GLES 2.0 context and a surface that supports pbuffer.
*/
private void eglSetup(int width, int height) {
mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) {
throw new RuntimeException("unable to get EGL14 display");
}
int[] version = new int[2];
if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) {
mEGLDisplay = null;
throw new RuntimeException("unable to initialize EGL14");
}
// Configure EGL for pbuffer and OpenGL ES 2.0. We want enough RGB bits
// to be able to tell if the frame is reasonable.
int[] attribList = {
EGL14.EGL_RED_SIZE, 8,
EGL14.EGL_GREEN_SIZE, 8,
EGL14.EGL_BLUE_SIZE, 8,
EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT,
EGL14.EGL_NONE
};
EGLConfig[] configs = new EGLConfig[1];
int[] numConfigs = new int[1];
if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
numConfigs, 0)) {
throw new RuntimeException("unable to find RGB888+recordable ES2 EGL config");
}
// Configure context for OpenGL ES 2.0.
int[] attrib_list = {
EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
EGL14.EGL_NONE
};
mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT,
attrib_list, 0);
checkEglError("eglCreateContext");
if (mEGLContext == null) {
throw new RuntimeException("null context");
}
// Create a pbuffer surface. By using this for output, we can use glReadPixels
// to test values in the output.
int[] surfaceAttribs = {
EGL14.EGL_WIDTH, width,
EGL14.EGL_HEIGHT, height,
EGL14.EGL_NONE
};
mEGLSurface = EGL14.eglCreatePbufferSurface(mEGLDisplay, configs[0], surfaceAttribs, 0);
checkEglError("eglCreatePbufferSurface");
if (mEGLSurface == null) {
throw new RuntimeException("surface was null");
}
}
示例14: GLContext
public GLContext(EGLContext eglContext) {
if (this.mEGLDisplay != EGL14.EGL_NO_DISPLAY) {
throw new RuntimeException("EGL already set up");
}
if (eglContext == null) {
eglContext = EGL14.EGL_NO_CONTEXT;
}
mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) {
throw new RuntimeException("unable to get EGL14 display");
}
int[] version = new int[2];
if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) {
mEGLDisplay = null;
throw new RuntimeException("unable to initialize EGL14");
}
int[] configAttributes = {
EGL14.EGL_RED_SIZE, 8,
EGL14.EGL_GREEN_SIZE, 8,
EGL14.EGL_BLUE_SIZE, 8,
EGL14.EGL_ALPHA_SIZE, 8,
// EGL14.EGL_DEPTH_SIZE, 16,
// EGL14.EGL_STENCIL_SIZE, 8,
EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
EGL_RECORDABLE_ANDROID, 1,
EGL14.EGL_NONE
};
EGLConfig[] elgConfigs = new EGLConfig[1];
int[] numConfigs = new int[1];
if (!EGL14.eglChooseConfig(mEGLDisplay, configAttributes, 0, elgConfigs, 0, elgConfigs.length, numConfigs, 0)) {
throw new RuntimeException("Unable to find a suitable EGLConfig");
}
mEGLConfig = elgConfigs[0];
int[] contextAttributes = {
EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
EGL14.EGL_NONE
};
mEGLContext = EGL14.eglCreateContext(mEGLDisplay, mEGLConfig, eglContext, contextAttributes, 0);
}