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Java EGL14.EGL_NONE属性代码示例

本文整理汇总了Java中android.opengl.EGL14.EGL_NONE属性的典型用法代码示例。如果您正苦于以下问题:Java EGL14.EGL_NONE属性的具体用法?Java EGL14.EGL_NONE怎么用?Java EGL14.EGL_NONE使用的例子?那么恭喜您, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在android.opengl.EGL14的用法示例。


在下文中一共展示了EGL14.EGL_NONE属性的14个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: createWindowSurface

/**
 * Creates an EGL surface associated with a Surface.
 * <p>
 * If this is destined for MediaCodec, the EGLConfig should have the "recordable" attribute.
 */
public EGLSurface createWindowSurface(Object surface) {
    if (!(surface instanceof Surface) && !(surface instanceof SurfaceTexture)) {
        throw new RuntimeException("invalid surface: " + surface);
    }

    // Create a window surface, and attach it to the Surface we received.
    int[] surfaceAttribs = {
            EGL14.EGL_NONE
    };
    EGLSurface eglSurface =
            EGL14.eglCreateWindowSurface(mEGLDisplay, mEGLConfig, surface, surfaceAttribs, 0);
    checkEglError("eglCreateWindowSurface");
    if (eglSurface == null) {
        throw new RuntimeException("surface was null");
    }
    return eglSurface;
}
 
开发者ID:hoanganhtuan95ptit,项目名称:EditPhoto,代码行数:22,代码来源:EglCore.java

示例2: createWindowSurface

/**
 * Creates an EGL surface associated with a Surface.
 * <p>
 * If this is destined for MediaCodec, the EGLConfig should have the "recordable" attribute.
 */
public EGLSurface createWindowSurface(Object surface) {
    if (!(surface instanceof Surface) && !(surface instanceof SurfaceTexture)) {
        throw new RuntimeException("invalid surface: " + surface);
    }

    // Create a window surface, and attach it to the Surface we received.
    int[] surfaceAttribs = {
            EGL14.EGL_NONE
    };
    EGLSurface eglSurface = EGL14.eglCreateWindowSurface(mEGLDisplay, mEGLConfig, surface,
            surfaceAttribs, 0);
    checkEglError("eglCreateWindowSurface");
    if (eglSurface == null) {
        throw new RuntimeException("surface was null");
    }
    return eglSurface;
}
 
开发者ID:vipycm,项目名称:mao-android,代码行数:22,代码来源:EglCore.java

示例3: createEglContext

private static EGLContext createEglContext(
    EglBase14.Context sharedContext, EGLDisplay eglDisplay, EGLConfig eglConfig) {
  if (sharedContext != null && sharedContext.egl14Context == EGL14.EGL_NO_CONTEXT) {
    throw new RuntimeException("Invalid sharedContext");
  }
  int[] contextAttributes = {EGL14.EGL_CONTEXT_CLIENT_VERSION, 2, EGL14.EGL_NONE};
  EGLContext rootContext =
      sharedContext == null ? EGL14.EGL_NO_CONTEXT : sharedContext.egl14Context;
  final EGLContext eglContext;
  synchronized (EglBase.lock) {
    eglContext = EGL14.eglCreateContext(eglDisplay, eglConfig, rootContext, contextAttributes, 0);
  }
  if (eglContext == EGL14.EGL_NO_CONTEXT) {
    throw new RuntimeException(
        "Failed to create EGL context: 0x" + Integer.toHexString(EGL14.eglGetError()));
  }
  return eglContext;
}
 
开发者ID:Piasy,项目名称:AppRTC-Android,代码行数:18,代码来源:EglBase14.java

示例4: createContext

private EGLContext createContext(final EGLContext shared_context) {
//		if (DEBUG) Log.v(TAG, "createContext:");

        final int[] attrib_list = {
        	EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
        	EGL14.EGL_NONE
        };
        final EGLContext context = EGL14.eglCreateContext(mEglDisplay, mEglConfig, shared_context, attrib_list, 0);
        checkEglError("eglCreateContext");
        return context;
    }
 
开发者ID:FacePlusPlus,项目名称:MegviiFacepp-Android-SDK,代码行数:11,代码来源:EGLBase.java

示例5: createSurfaceInternal

private void createSurfaceInternal(Object surface) {
  if (!(surface instanceof Surface) && !(surface instanceof SurfaceTexture)) {
    throw new IllegalStateException("Input must be either a Surface or SurfaceTexture");
  }
  checkIsNotReleased();
  if (eglSurface != EGL14.EGL_NO_SURFACE) {
    throw new RuntimeException("Already has an EGLSurface");
  }
  int[] surfaceAttribs = {EGL14.EGL_NONE};
  eglSurface = EGL14.eglCreateWindowSurface(eglDisplay, eglConfig, surface, surfaceAttribs, 0);
  if (eglSurface == EGL14.EGL_NO_SURFACE) {
    throw new RuntimeException(
        "Failed to create window surface: 0x" + Integer.toHexString(EGL14.eglGetError()));
  }
}
 
开发者ID:Piasy,项目名称:VideoCRE,代码行数:15,代码来源:EglBase14.java

示例6: createPbufferSurface

@Override
public void createPbufferSurface(int width, int height) {
  checkIsNotReleased();
  if (eglSurface != EGL14.EGL_NO_SURFACE) {
    throw new RuntimeException("Already has an EGLSurface");
  }
  int[] surfaceAttribs = {EGL14.EGL_WIDTH, width, EGL14.EGL_HEIGHT, height, EGL14.EGL_NONE};
  eglSurface = EGL14.eglCreatePbufferSurface(eglDisplay, eglConfig, surfaceAttribs, 0);
  if (eglSurface == EGL14.EGL_NO_SURFACE) {
    throw new RuntimeException("Failed to create pixel buffer surface with size " + width + "x"
        + height + ": 0x" + Integer.toHexString(EGL14.eglGetError()));
  }
}
 
开发者ID:Piasy,项目名称:VideoCRE,代码行数:13,代码来源:EglBase14.java

示例7: getConfig

private EGLConfig getConfig(final boolean withDepthBuffer) {
    final int[] attributes = {
            EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            EGL14.EGL_NONE, EGL14.EGL_NONE, // EGL_DEPTH_SIZE占位,下面再进行设置
            EGL14.EGL_NONE, EGL14.EGL_NONE, // EGL_RECORDABLE_ANDROID占位,下面再进行设置
            EGL14.EGL_NONE
    };
    int offset = 10;
    if (withDepthBuffer) {
        attributes[offset++] = EGL14.EGL_DEPTH_SIZE;
        attributes[offset++] = 16;
    }
    if (Build.VERSION.SDK_INT >= 18) {
        attributes[offset++] = EGL_RECORDABLE_ANDROID;
        attributes[offset++] = 1;
    }
    for (int i = attributes.length - 1; i >= offset; i--) {
        attributes[i] = EGL14.EGL_NONE;
    }
    final EGLConfig[] configs = new EGLConfig[1];
    final int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(mEglDisplay, attributes, 0,
            configs, 0, configs.length, numConfigs, 0)) {
        return null;
    }
    return configs[0];
}
 
开发者ID:uestccokey,项目名称:EZFilter,代码行数:31,代码来源:EGLEnvironment.java

示例8: getMaxTextureEgl14

@TargetApi(Build.VERSION_CODES.JELLY_BEAN_MR1)
private static int getMaxTextureEgl14() {
    EGLDisplay dpy = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
    int[] vers = new int[2];
    EGL14.eglInitialize(dpy, vers, 0, vers, 1);

    int[] configAttr = {
            EGL14.EGL_COLOR_BUFFER_TYPE, EGL14.EGL_RGB_BUFFER,
            EGL14.EGL_LEVEL, 0,
            EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
            EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT,
            EGL14.EGL_NONE
    };
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfig = new int[1];
    EGL14.eglChooseConfig(dpy, configAttr, 0,
            configs, 0, 1, numConfig, 0);
    if (numConfig[0] == 0) {
        return 0;
    }
    EGLConfig config = configs[0];

    int[] surfAttr = {
            EGL14.EGL_WIDTH, 64,
            EGL14.EGL_HEIGHT, 64,
            EGL14.EGL_NONE
    };
    EGLSurface surf = EGL14.eglCreatePbufferSurface(dpy, config, surfAttr, 0);

    int[] ctxAttrib = {
            EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
            EGL14.EGL_NONE
    };
    EGLContext ctx = EGL14.eglCreateContext(dpy, config, EGL14.EGL_NO_CONTEXT, ctxAttrib, 0);

    EGL14.eglMakeCurrent(dpy, surf, surf, ctx);

    int[] maxSize = new int[1];
    GLES20.glGetIntegerv(GLES20.GL_MAX_TEXTURE_SIZE, maxSize, 0);

    EGL14.eglMakeCurrent(dpy, EGL14.EGL_NO_SURFACE, EGL14.EGL_NO_SURFACE,
            EGL14.EGL_NO_CONTEXT);
    EGL14.eglDestroySurface(dpy, surf);
    EGL14.eglDestroyContext(dpy, ctx);
    EGL14.eglTerminate(dpy);

    return maxSize[0];
}
 
开发者ID:Alcatraz323,项目名称:MaterialOCR,代码行数:48,代码来源:EglUtils.java

示例9: getConfig

@SuppressWarnings("unused")
private EGLConfig getConfig(final boolean with_depth_buffer, final boolean isRecordable) {
    final int[] attribList = {
            EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            EGL14.EGL_NONE, EGL14.EGL_NONE,	//EGL14.EGL_STENCIL_SIZE, 8,
            EGL14.EGL_NONE, EGL14.EGL_NONE,	//EGL_RECORDABLE_ANDROID, 1,	// this flag need to recording of MediaCodec
            EGL14.EGL_NONE,	EGL14.EGL_NONE,	//	with_depth_buffer ? EGL14.EGL_DEPTH_SIZE : EGL14.EGL_NONE,
								// with_depth_buffer ? 16 : 0,
            EGL14.EGL_NONE
    };
    int offset = 10;
    if (false) {				// ステンシルバッファ(常時未使用)
    	attribList[offset++] = EGL14.EGL_STENCIL_SIZE;
    	attribList[offset++] = 8;
    }
    if (with_depth_buffer) {	// デプスバッファ
    	attribList[offset++] = EGL14.EGL_DEPTH_SIZE;
    	attribList[offset++] = 16;
    }
    if (isRecordable && (Build.VERSION.SDK_INT >= 18)) {// MediaCodecの入力用Surfaceの場合
    	attribList[offset++] = EGL_RECORDABLE_ANDROID;
    	attribList[offset++] = 1;
    }
    for (int i = attribList.length - 1; i >= offset; i--) {
    	attribList[i] = EGL14.EGL_NONE;
    }
    final EGLConfig[] configs = new EGLConfig[1];
    final int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(mEglDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) {
    	// XXX it will be better to fallback to RGB565
        Log.w(TAG, "unable to find RGBA8888 / " + " EGLConfig");
        return null;
    }
    return configs[0];
}
 
开发者ID:FacePlusPlus,项目名称:MegviiFacepp-Android-SDK,代码行数:39,代码来源:EGLBase.java

示例10: createWindowSurface

private EGLSurface createWindowSurface(final Object nativeWindow) {
    final int[] surfaceAttributes = {
            EGL14.EGL_NONE
    };
    EGLSurface result = null;
    try {
        result = EGL14.eglCreateWindowSurface(mEglDisplay, mEglConfig, nativeWindow, surfaceAttributes, 0);
    } catch (final IllegalArgumentException e) {
        Log.e(TAG, "eglCreateWindowSurface", e);
    }
    return result;
}
 
开发者ID:uestccokey,项目名称:EZFilter,代码行数:12,代码来源:EGLEnvironment.java

示例11: createOffscreenSurface

/**
 * Creates an EGL surface associated with an offscreen buffer.
 */
public EGLSurface createOffscreenSurface(int width, int height) {
    int[] surfaceAttribs = {
            EGL14.EGL_WIDTH, width,
            EGL14.EGL_HEIGHT, height,
            EGL14.EGL_NONE
    };
    EGLSurface eglSurface = EGL14.eglCreatePbufferSurface(mEGLDisplay, mEGLConfig,
            surfaceAttribs, 0);
    checkEglError("eglCreatePbufferSurface");
    if (eglSurface == null) {
        throw new RuntimeException("surface was null");
    }
    return eglSurface;
}
 
开发者ID:AndyZhu1991,项目名称:grafika,代码行数:17,代码来源:EglCore.java

示例12: eglSetup

private void eglSetup() {
	mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
	if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) {
		throw new RuntimeException("unable to get EGL14 display");
	}
	int[] version = new int[2];
	if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) {
		mEGLDisplay = null;
		throw new RuntimeException("unable to initialize EGL14");
	}

	int[] attribList = {
			EGL14.EGL_RED_SIZE, 8,
			EGL14.EGL_GREEN_SIZE, 8,
			EGL14.EGL_BLUE_SIZE, 8,
			EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
			EGL_RECORDABLE_ANDROID, 1,
			EGL14.EGL_NONE
	};
	EGLConfig[] configs = new EGLConfig[1];
	int[] numConfigs = new int[1];
	if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
			numConfigs, 0)) {
		throw new RuntimeException("unable to find RGB888+recordable ES2 EGL config");
	}

	int[] attrib_list = {
			EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
			EGL14.EGL_NONE
	};
	mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.eglGetCurrentContext(),
			attrib_list, 0);
	OpenGlUtils.checkGlError("eglCreateContext");
	if (mEGLContext == null) {
		throw new RuntimeException("null context");
	}

	int[] surfaceAttribs = {
			EGL14.EGL_NONE
	};

	try{
		mEGLSurface = EGL14.eglCreateWindowSurface(mEGLDisplay, configs[0], mSurface, surfaceAttribs, 0);
	}
	catch(Exception e){
		e.printStackTrace();
	}


	OpenGlUtils.checkGlError("eglCreateWindowSurface");
	if (mEGLSurface == null) {
		throw new RuntimeException("surface was null");
	}
}
 
开发者ID:lzmlsfe,项目名称:19porn,代码行数:54,代码来源:InputSurface.java

示例13: eglSetup

/**
 * Prepares EGL.  We want a GLES 2.0 context and a surface that supports pbuffer.
 */
private void eglSetup(int width, int height) {
    mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
    if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) {
        throw new RuntimeException("unable to get EGL14 display");
    }
    int[] version = new int[2];
    if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) {
        mEGLDisplay = null;
        throw new RuntimeException("unable to initialize EGL14");
    }
    // Configure EGL for pbuffer and OpenGL ES 2.0.  We want enough RGB bits
    // to be able to tell if the frame is reasonable.
    int[] attribList = {
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
            EGL14.EGL_SURFACE_TYPE, EGL14.EGL_PBUFFER_BIT,
            EGL14.EGL_NONE
    };
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
            numConfigs, 0)) {
        throw new RuntimeException("unable to find RGB888+recordable ES2 EGL config");
    }
    // Configure context for OpenGL ES 2.0.
    int[] attrib_list = {
            EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
            EGL14.EGL_NONE
    };
    mEGLContext = EGL14.eglCreateContext(mEGLDisplay, configs[0], EGL14.EGL_NO_CONTEXT,
            attrib_list, 0);
    checkEglError("eglCreateContext");
    if (mEGLContext == null) {
        throw new RuntimeException("null context");
    }
    // Create a pbuffer surface.  By using this for output, we can use glReadPixels
    // to test values in the output.
    int[] surfaceAttribs = {
            EGL14.EGL_WIDTH, width,
            EGL14.EGL_HEIGHT, height,
            EGL14.EGL_NONE
    };
    mEGLSurface = EGL14.eglCreatePbufferSurface(mEGLDisplay, configs[0], surfaceAttribs, 0);
    checkEglError("eglCreatePbufferSurface");
    if (mEGLSurface == null) {
        throw new RuntimeException("surface was null");
    }
}
 
开发者ID:SavorGit,项目名称:Hotspot-master-devp,代码行数:53,代码来源:OutputSurface.java

示例14: GLContext

public GLContext(EGLContext eglContext) {
        if (this.mEGLDisplay != EGL14.EGL_NO_DISPLAY) {
            throw new RuntimeException("EGL already set up");
        }

        if (eglContext == null) {
            eglContext = EGL14.EGL_NO_CONTEXT;
        }

        mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
        if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) {
            throw new RuntimeException("unable to get EGL14 display");
        }

        int[] version = new int[2];
        if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) {
            mEGLDisplay = null;
            throw new RuntimeException("unable to initialize EGL14");
        }

        int[] configAttributes = {
                EGL14.EGL_RED_SIZE, 8,
                EGL14.EGL_GREEN_SIZE, 8,
                EGL14.EGL_BLUE_SIZE, 8,
                EGL14.EGL_ALPHA_SIZE, 8,
//                EGL14.EGL_DEPTH_SIZE, 16,
//                EGL14.EGL_STENCIL_SIZE, 8,
                EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
                EGL_RECORDABLE_ANDROID, 1,
                EGL14.EGL_NONE
        };


        EGLConfig[] elgConfigs = new EGLConfig[1];
        int[] numConfigs = new int[1];
        if (!EGL14.eglChooseConfig(mEGLDisplay, configAttributes, 0, elgConfigs, 0, elgConfigs.length, numConfigs, 0)) {
            throw new RuntimeException("Unable to find a suitable EGLConfig");
        }
        mEGLConfig = elgConfigs[0];

        int[] contextAttributes = {
                EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
                EGL14.EGL_NONE
        };

        mEGLContext = EGL14.eglCreateContext(mEGLDisplay, mEGLConfig, eglContext, contextAttributes, 0);
    }
 
开发者ID:LeonHover,项目名称:MediaCodecRecorder,代码行数:47,代码来源:GLContext.java


注:本文中的android.opengl.EGL14.EGL_NONE属性示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。