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Java EGL14.EGL_ALPHA_SIZE属性代码示例

本文整理汇总了Java中android.opengl.EGL14.EGL_ALPHA_SIZE属性的典型用法代码示例。如果您正苦于以下问题:Java EGL14.EGL_ALPHA_SIZE属性的具体用法?Java EGL14.EGL_ALPHA_SIZE怎么用?Java EGL14.EGL_ALPHA_SIZE使用的例子?那么, 这里精选的属性代码示例或许可以为您提供帮助。您也可以进一步了解该属性所在android.opengl.EGL14的用法示例。


在下文中一共展示了EGL14.EGL_ALPHA_SIZE属性的6个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的Java代码示例。

示例1: getConfig

@SuppressWarnings("unused")
private EGLConfig getConfig(final boolean with_depth_buffer, final boolean isRecordable) {
    final int[] attribList = {
            EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            EGL14.EGL_NONE, EGL14.EGL_NONE,	//EGL14.EGL_STENCIL_SIZE, 8,
            EGL14.EGL_NONE, EGL14.EGL_NONE,	//EGL_RECORDABLE_ANDROID, 1,	// this flag need to recording of MediaCodec
            EGL14.EGL_NONE,	EGL14.EGL_NONE,	//	with_depth_buffer ? EGL14.EGL_DEPTH_SIZE : EGL14.EGL_NONE,
								// with_depth_buffer ? 16 : 0,
            EGL14.EGL_NONE
    };
    int offset = 10;
    if (false) {				// ステンシルバッファ(常時未使用)
    	attribList[offset++] = EGL14.EGL_STENCIL_SIZE;
    	attribList[offset++] = 8;
    }
    if (with_depth_buffer) {	// デプスバッファ
    	attribList[offset++] = EGL14.EGL_DEPTH_SIZE;
    	attribList[offset++] = 16;
    }
    if (isRecordable && (Build.VERSION.SDK_INT >= 18)) {// MediaCodecの入力用Surfaceの場合
    	attribList[offset++] = EGL_RECORDABLE_ANDROID;
    	attribList[offset++] = 1;
    }
    for (int i = attribList.length - 1; i >= offset; i--) {
    	attribList[i] = EGL14.EGL_NONE;
    }
    final EGLConfig[] configs = new EGLConfig[1];
    final int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(mEglDisplay, attribList, 0, configs, 0, configs.length, numConfigs, 0)) {
    	// XXX it will be better to fallback to RGB565
        Log.w(TAG, "unable to find RGBA8888 / " + " EGLConfig");
        return null;
    }
    return configs[0];
}
 
开发者ID:zhangyaqiang,项目名称:Fatigue-Detection,代码行数:39,代码来源:EGLBase.java

示例2: getConfig

/**
 * Finds a suitable EGLConfig.
 *
 * @param flags Bit flags from constructor.
 * @param version Must be 2 or 3.
 */
private EGLConfig getConfig(int flags, int version) {
    int renderableType = EGL14.EGL_OPENGL_ES2_BIT;
    if (version >= 3) {
        renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR;
    }

    // The actual surface is generally RGBA or RGBX, so situationally omitting alpha
    // doesn't really help.  It can also lead to a huge performance hit on glReadPixels()
    // when reading into a GL_RGBA buffer.
    int[] attribList = {
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            //EGL14.EGL_DEPTH_SIZE, 16,
            //EGL14.EGL_STENCIL_SIZE, 8,
            EGL14.EGL_RENDERABLE_TYPE, renderableType,
            EGL14.EGL_NONE, 0,      // placeholder for recordable [@-3]
            EGL14.EGL_NONE
    };
    if ((flags & FLAG_RECORDABLE) != 0) {
        attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID;
        attribList[attribList.length - 2] = 1;
    }
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
            numConfigs, 0)) {
        Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig");
        return null;
    }
    return configs[0];
}
 
开发者ID:zhangyaqiang,项目名称:Fatigue-Detection,代码行数:39,代码来源:EglCore.java

示例3: getConfig

/**
 * Finds a suitable EGLConfig.
 *
 * @param flags   Bit flags from constructor.
 * @param version Must be 2 or 3.
 */
private EGLConfig getConfig(int flags, int version) {
    int renderableType = EGL14.EGL_OPENGL_ES2_BIT;
    if (version >= 3) {
        renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR;
    }

    // The actual surface is generally RGBA or RGBX, so situationally omitting alpha
    // doesn't really help.  It can also lead to a huge performance hit on glReadPixels()
    // when reading into a GL_RGBA buffer.
    int[] attribList = {
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            //EGL14.EGL_DEPTH_SIZE, 16,
            //EGL14.EGL_STENCIL_SIZE, 8,
            EGL14.EGL_RENDERABLE_TYPE, renderableType,
            EGL14.EGL_NONE, 0,      // placeholder for recordable [@-3]
            EGL14.EGL_NONE
    };
    if ((flags & FLAG_RECORDABLE) != 0) {
        attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID;
        attribList[attribList.length - 2] = 1;
    }
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
            numConfigs, 0)) {
        Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig");
        return null;
    }
    return configs[0];
}
 
开发者ID:AgoraIO,项目名称:Agora-Screen-Sharing-Android,代码行数:39,代码来源:EglCore.java

示例4: getConfig

/**
 * Finds a suitable EGLConfig.
 *
 * @param flags Bit flags from constructor.
 * @param version Must be 2 or 3.
 */
private EGLConfig getConfig(int flags, int version) {
    int renderableType = EGL14.EGL_OPENGL_ES2_BIT;
    if (version >= 3) {
        renderableType |= EGLExt.EGL_OPENGL_ES3_BIT_KHR;
    }

    // The actual surface is generally RGBA or RGBX, so situationally omitting alpha
    // doesn't really help.  It can also lead to a huge performance hit on glReadPixels()
    // when reading into a GL_RGBA buffer.
    int[] attribList = {
            EGL14.EGL_RED_SIZE, 8, EGL14.EGL_GREEN_SIZE, 8, EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            //EGL14.EGL_DEPTH_SIZE, 16,
            //EGL14.EGL_STENCIL_SIZE, 8,
            EGL14.EGL_RENDERABLE_TYPE, renderableType, EGL14.EGL_NONE, 0,
            // placeholder for recordable [@-3]
            EGL14.EGL_NONE
    };
    if ((flags & FLAG_RECORDABLE) != 0) {
        attribList[attribList.length - 3] = EGL_RECORDABLE_ANDROID;
        attribList[attribList.length - 2] = 1;
    }
    EGLConfig[] configs = new EGLConfig[1];
    int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(mEGLDisplay, attribList, 0, configs, 0, configs.length,
            numConfigs, 0)) {
        Log.w(TAG, "unable to find RGB8888 / " + version + " EGLConfig");
        return null;
    }
    return configs[0];
}
 
开发者ID:hoanganhtuan95ptit,项目名称:EditPhoto,代码行数:37,代码来源:EglCore.java

示例5: getConfig

private EGLConfig getConfig(final boolean withDepthBuffer) {
    final int[] attributes = {
            EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
            EGL14.EGL_RED_SIZE, 8,
            EGL14.EGL_GREEN_SIZE, 8,
            EGL14.EGL_BLUE_SIZE, 8,
            EGL14.EGL_ALPHA_SIZE, 8,
            EGL14.EGL_NONE, EGL14.EGL_NONE, // EGL_DEPTH_SIZE占位,下面再进行设置
            EGL14.EGL_NONE, EGL14.EGL_NONE, // EGL_RECORDABLE_ANDROID占位,下面再进行设置
            EGL14.EGL_NONE
    };
    int offset = 10;
    if (withDepthBuffer) {
        attributes[offset++] = EGL14.EGL_DEPTH_SIZE;
        attributes[offset++] = 16;
    }
    if (Build.VERSION.SDK_INT >= 18) {
        attributes[offset++] = EGL_RECORDABLE_ANDROID;
        attributes[offset++] = 1;
    }
    for (int i = attributes.length - 1; i >= offset; i--) {
        attributes[i] = EGL14.EGL_NONE;
    }
    final EGLConfig[] configs = new EGLConfig[1];
    final int[] numConfigs = new int[1];
    if (!EGL14.eglChooseConfig(mEglDisplay, attributes, 0,
            configs, 0, configs.length, numConfigs, 0)) {
        return null;
    }
    return configs[0];
}
 
开发者ID:uestccokey,项目名称:EZFilter,代码行数:31,代码来源:EGLEnvironment.java

示例6: GLContext

public GLContext(EGLContext eglContext) {
        if (this.mEGLDisplay != EGL14.EGL_NO_DISPLAY) {
            throw new RuntimeException("EGL already set up");
        }

        if (eglContext == null) {
            eglContext = EGL14.EGL_NO_CONTEXT;
        }

        mEGLDisplay = EGL14.eglGetDisplay(EGL14.EGL_DEFAULT_DISPLAY);
        if (mEGLDisplay == EGL14.EGL_NO_DISPLAY) {
            throw new RuntimeException("unable to get EGL14 display");
        }

        int[] version = new int[2];
        if (!EGL14.eglInitialize(mEGLDisplay, version, 0, version, 1)) {
            mEGLDisplay = null;
            throw new RuntimeException("unable to initialize EGL14");
        }

        int[] configAttributes = {
                EGL14.EGL_RED_SIZE, 8,
                EGL14.EGL_GREEN_SIZE, 8,
                EGL14.EGL_BLUE_SIZE, 8,
                EGL14.EGL_ALPHA_SIZE, 8,
//                EGL14.EGL_DEPTH_SIZE, 16,
//                EGL14.EGL_STENCIL_SIZE, 8,
                EGL14.EGL_RENDERABLE_TYPE, EGL14.EGL_OPENGL_ES2_BIT,
                EGL_RECORDABLE_ANDROID, 1,
                EGL14.EGL_NONE
        };


        EGLConfig[] elgConfigs = new EGLConfig[1];
        int[] numConfigs = new int[1];
        if (!EGL14.eglChooseConfig(mEGLDisplay, configAttributes, 0, elgConfigs, 0, elgConfigs.length, numConfigs, 0)) {
            throw new RuntimeException("Unable to find a suitable EGLConfig");
        }
        mEGLConfig = elgConfigs[0];

        int[] contextAttributes = {
                EGL14.EGL_CONTEXT_CLIENT_VERSION, 2,
                EGL14.EGL_NONE
        };

        mEGLContext = EGL14.eglCreateContext(mEGLDisplay, mEGLConfig, eglContext, contextAttributes, 0);
    }
 
开发者ID:LeonHover,项目名称:MediaCodecRecorder,代码行数:47,代码来源:GLContext.java


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