本文整理汇总了C#中fCraft.Map.ValidateBlockTypes方法的典型用法代码示例。如果您正苦于以下问题:C# Map.ValidateBlockTypes方法的具体用法?C# Map.ValidateBlockTypes怎么用?C# Map.ValidateBlockTypes使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类fCraft.Map
的用法示例。
在下文中一共展示了Map.ValidateBlockTypes方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Load
public Map Load( Stream MapStream )
{
byte[] temp = new byte[8];
Map map = new Map();
byte[] data;
int length;
try {
MapStream.Seek( -4, SeekOrigin.End );
MapStream.Read( temp, 0, sizeof( int ) );
MapStream.Seek( 0, SeekOrigin.Begin );
length = BitConverter.ToInt32( temp, 0 );
data = new byte[length];
using( GZipStream reader = new GZipStream( MapStream, CompressionMode.Decompress, true ) ) {
reader.Read( data, 0, length );
}
for( int i = 0; i < length - 1; i++ ) {
if( data[i] == 0xAC && data[i + 1] == 0xED ) {
// bypassing the header crap
int pointer = i + 6;
Array.Copy( data, pointer, temp, 0, sizeof( short ) );
pointer += Server.SwapBytes( BitConverter.ToInt16( temp, 0 ) );
pointer += 13;
int headerEnd = 0;
// find the end of serialization listing
for( headerEnd = pointer; headerEnd < data.Length - 1; headerEnd++ ) {
if( data[headerEnd] == 0x78 && data[headerEnd + 1] == 0x70 ) {
headerEnd += 2;
break;
}
}
// start parsing serialization listing
int offset = 0;
while( pointer < headerEnd ) {
if( data[pointer] == 'Z' ) offset++;
else if( data[pointer] == 'I' || data[pointer] == 'F' ) offset += 4;
else if( data[pointer] == 'J' ) offset += 8;
pointer += 1;
Array.Copy( data, pointer, temp, 0, sizeof( short ) );
short skip = Server.SwapBytes( BitConverter.ToInt16( temp, 0 ) );
pointer += 2;
// look for relevant variables
Array.Copy( data, headerEnd + offset - 4, temp, 0, sizeof( int ) );
if( MemCmp( data, pointer, "width" ) ) {
map.widthX = (ushort)Server.SwapBytes( BitConverter.ToInt32( temp, 0 ) );
} else if( MemCmp( data, pointer, "depth" ) ) {
map.height = (ushort)Server.SwapBytes( BitConverter.ToInt32( temp, 0 ) );
} else if( MemCmp( data, pointer, "height" ) ) {
map.widthY = (ushort)Server.SwapBytes( BitConverter.ToInt32( temp, 0 ) );
} else if( MemCmp( data, pointer, "xSpawn" ) ) {
map.spawn.x = (short)(Server.SwapBytes( BitConverter.ToInt32( temp, 0 ) ) * 32 + 16);
} else if( MemCmp( data, pointer, "ySpawn" ) ) {
map.spawn.h = (short)(Server.SwapBytes( BitConverter.ToInt32( temp, 0 ) ) * 32 + 16);
} else if( MemCmp( data, pointer, "zSpawn" ) ) {
map.spawn.y = (short)(Server.SwapBytes( BitConverter.ToInt32( temp, 0 ) ) * 32 + 16);
}
pointer += skip;
}
// find the start of the block array
bool foundBlockArray = false;
offset = Array.IndexOf<byte>( data, 0x00, headerEnd );
while( offset != -1 && offset < data.Length - 2 ) {
if( data[offset] == 0x00 && data[offset + 1] == 0x78 && data[offset + 2] == 0x70 ) {
foundBlockArray = true;
pointer = offset + 7;
}
offset = Array.IndexOf<byte>( data, 0x00, offset + 1 );
}
// copy the block array... or fail
if( foundBlockArray ) {
map.CopyBlocks( data, pointer );
if( !map.ValidateBlockTypes( true ) ) {
throw new Exception( "Map validation failed: unknown block types found. Either parsing has done wrong, or this is an incompatible format." );
}
} else {
throw new Exception( "Could not locate block array." );
}
break;
}
}
} catch( Exception ex ) {
Logger.Log( "Conversion failed: {0}", LogType.Error, ex.Message );
Logger.Log( ex.StackTrace, LogType.Debug );
return null;
}
return map;
}
示例2: Load
public Map Load( Stream MapStream )
{
// Reset the seeker to the front of the stream
// This should probably be done differently.
MapStream.Seek( 0, SeekOrigin.Begin );
Map m = new Map();
// Setup a GZipStream to decompress and read the map file
using ( GZipStream gs = new GZipStream( MapStream, CompressionMode.Decompress, true ) ) {
BinaryReader bs = new BinaryReader( gs );
// Read in the magic number
if ( bs.ReadByte() != 0xbe || bs.ReadByte() != 0xee || bs.ReadByte() != 0xef ) {
throw new FormatException( "MinerCPP map header is incorrect." );
}
// Read in the map dimesions
// Saved in big endian for who-know-what reason.
// XYZ(?)
m.widthX = IPAddress.NetworkToHostOrder( bs.ReadInt16() );
m.height = IPAddress.NetworkToHostOrder( bs.ReadInt16() );
m.widthY = IPAddress.NetworkToHostOrder( bs.ReadInt16() );
// Read in the spawn location
// XYZ(?)
m.spawn.x = IPAddress.NetworkToHostOrder( bs.ReadInt16() );
m.spawn.h = IPAddress.NetworkToHostOrder( bs.ReadInt16() );
m.spawn.y = IPAddress.NetworkToHostOrder( bs.ReadInt16() );
// Read in the spawn orientation
m.spawn.r = bs.ReadByte();
m.spawn.l = bs.ReadByte();
// Skip over the block count, totally useless
bs.ReadInt32();
// Read in the map data
m.blocks = bs.ReadBytes( m.GetBlockCount() );
if ( !m.ValidateBlockTypes( true ) ) {
throw new Exception( "Unrecognized block types in the map." );
}
}
return m;
}
示例3: Load
public Map Load( Stream MapStream )
{
MapStream.Seek( 0, SeekOrigin.Begin );
GZipStream gs = new GZipStream( MapStream, CompressionMode.Decompress, true );
NBTag tag = NBTag.ReadStream( gs );
Map map = new Map();
NBTag mapTag = tag["Map"];
map.widthX = mapTag["Width"].GetShort();
map.height = mapTag["Height"].GetShort();
map.widthY = mapTag["Length"].GetShort();
if( !map.ValidateHeader() ) {
throw new Exception( "One or more of the map dimensions are invalid." );
}
map.blocks = mapTag["Blocks"].GetBytes();
map.ValidateBlockTypes( false );
map.spawn.x = mapTag["Spawn"][0].GetShort();
map.spawn.h = mapTag["Spawn"][1].GetShort();
map.spawn.y = mapTag["Spawn"][2].GetShort();
map.spawn.r = 0;
map.spawn.l = 0;
return map;
}