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C# Map.InBounds方法代码示例

本文整理汇总了C#中fCraft.Map.InBounds方法的典型用法代码示例。如果您正苦于以下问题:C# Map.InBounds方法的具体用法?C# Map.InBounds怎么用?C# Map.InBounds使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在fCraft.Map的用法示例。


在下文中一共展示了Map.InBounds方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DistanceToBlock

 static int DistanceToBlock( Map map, Vector3f coord, Vector3f vec, Block blockType, bool invert ) {
     coord += .5f;
     int iterations = 0;
     while( map.InBounds( new Vector3i( coord ) ) ) {
         byte blockAtPos = map.GetBlockByte( new Vector3i( coord ) );
         if( (blockAtPos == (byte)blockType && !invert) ||
             (blockAtPos != (byte)blockType && invert) ) {
             break;
         } else {
             coord += vec;
             iterations++;
         }
     }
     return iterations;
 }
开发者ID:fragmer,项目名称:fCraft,代码行数:15,代码来源:Forester.cs

示例2: DrawOneBlock

        //stolen from BuildingCommands
        #region DrawOneBlock
        static void DrawOneBlock ( Player player, Map map, Block drawBlock, Vector3I coord,
                                 BlockChangeContext context, ref int blocks, ref int blocksDenied, fCraft.Drawing.UndoState undoState ) {
            if ( map == null ) return;
            if ( player == null ) throw new ArgumentNullException( "player" );

            if ( !map.InBounds( coord ) ) return;
            Block block = map.GetBlock( coord );
            if ( block == drawBlock ) return;

            if ( player.CanPlace( map, coord, drawBlock, context ) != CanPlaceResult.Allowed ) {
                blocksDenied++;
                return;
            }

            map.QueueUpdate( new BlockUpdate( null, coord, drawBlock ) );
            Player.RaisePlayerPlacedBlockEvent( player, map, coord, block, drawBlock, context );

            if ( !undoState.IsTooLargeToUndo ) {
                if ( !undoState.Add( coord, block ) ) {
                    player.Message( "NOTE: This draw command is too massive to undo." );
                    player.LastDrawOp = null;
                }
            }
            blocks++;
        }
开发者ID:Magi1053,项目名称:ProCraft,代码行数:27,代码来源:FontHandler.cs

示例3: DistanceToBlock

 static int DistanceToBlock( Map map, Vector3F coord, Vector3F vec, Block blockType, bool invert ) {
     coord += HalfBlock;
     int iterations = 0;
     while( map.InBounds( new Vector3I( coord ) ) ) {
         Block blockAtPos = map.GetBlock( new Vector3I( coord ) );
         if( (blockAtPos == blockType && !invert) ||
             (blockAtPos != blockType && invert) ) {
             break;
         } else {
             coord += vec;
             iterations++;
         }
     }
     return iterations;
 }
开发者ID:fragmer,项目名称:fCraft,代码行数:15,代码来源:Forester.cs


注:本文中的fCraft.Map.InBounds方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。