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C# Map.GetBlock方法代码示例

本文整理汇总了C#中fCraft.Map.GetBlock方法的典型用法代码示例。如果您正苦于以下问题:C# Map.GetBlock方法的具体用法?C# Map.GetBlock怎么用?C# Map.GetBlock使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在fCraft.Map的用法示例。


在下文中一共展示了Map.GetBlock方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: CanPlacePortal

 public static bool CanPlacePortal(short x, short y, short z, Map map)
 {
     int Count = 0;
     for (short Z = z; Z < z + 2; Z++)
     {
         Block check = map.GetBlock(x, y, Z);
         if (check != Block.Air && check != Block.Water && check != Block.Lava)
         {
             Count++;
         }
     }
     if (Count == 2)
     {
         return true;
     }
     else
     {
         return false;
     }
 }
开发者ID:Rhinovex,项目名称:LegendCraft,代码行数:20,代码来源:GunHandler.cs

示例2: SealLiquids

 static void SealLiquids(Map map, byte sealantType)
 {
     for (int x = 1; x < map.Width - 1; x++)
     {
         for (int z = 1; z < map.Height; z++)
         {
             for (int y = 1; y < map.Length - 1; y++)
             {
                 int index = map.Index(x, y, z);
                 if ((map.Blocks[index] == 10 || map.Blocks[index] == 11 || map.Blocks[index] == 8 || map.Blocks[index] == 9) &&
                     (map.GetBlock(x - 1, y, z) == Block.Air || map.GetBlock(x + 1, y, z) == Block.Air ||
                     map.GetBlock(x, y - 1, z) == Block.Air || map.GetBlock(x, y + 1, z) == Block.Air ||
                     map.GetBlock(x, y, z - 1) == Block.Air))
                 {
                     map.Blocks[index] = sealantType;
                 }
             }
         }
     }
 }
开发者ID:EricKilla,项目名称:LegendCraft,代码行数:20,代码来源:MapGenerator.cs

示例3: DrawOneBlock

        //stolen from BuildingCommands
        #region DrawOneBlock
        static void DrawOneBlock ( Player player, Map map, Block drawBlock, Vector3I coord,
                                 BlockChangeContext context, ref int blocks, ref int blocksDenied, fCraft.Drawing.UndoState undoState ) {
            if ( map == null ) return;
            if ( player == null ) throw new ArgumentNullException( "player" );

            if ( !map.InBounds( coord ) ) return;
            Block block = map.GetBlock( coord );
            if ( block == drawBlock ) return;

            if ( player.CanPlace( map, coord, drawBlock, context ) != CanPlaceResult.Allowed ) {
                blocksDenied++;
                return;
            }

            map.QueueUpdate( new BlockUpdate( null, coord, drawBlock ) );
            Player.RaisePlayerPlacedBlockEvent( player, map, coord, block, drawBlock, context );

            if ( !undoState.IsTooLargeToUndo ) {
                if ( !undoState.Add( coord, block ) ) {
                    player.Message( "NOTE: This draw command is too massive to undo." );
                    player.LastDrawOp = null;
                }
            }
            blocks++;
        }
开发者ID:Magi1053,项目名称:ProCraft,代码行数:27,代码来源:FontHandler.cs

示例4: DistanceToBlock

 static int DistanceToBlock( Map map, Vector3F coord, Vector3F vec, Block blockType, bool invert ) {
     coord += HalfBlock;
     int iterations = 0;
     while( map.InBounds( new Vector3I( coord ) ) ) {
         Block blockAtPos = map.GetBlock( new Vector3I( coord ) );
         if( (blockAtPos == blockType && !invert) ||
             (blockAtPos != blockType && invert) ) {
             break;
         } else {
             coord += vec;
             iterations++;
         }
     }
     return iterations;
 }
开发者ID:fragmer,项目名称:fCraft,代码行数:15,代码来源:Forester.cs


注:本文中的fCraft.Map.GetBlock方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。