本文整理汇总了C#中fCraft.Map.GetBlockCount方法的典型用法代码示例。如果您正苦于以下问题:C# Map.GetBlockCount方法的具体用法?C# Map.GetBlockCount怎么用?C# Map.GetBlockCount使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类fCraft.Map
的用法示例。
在下文中一共展示了Map.GetBlockCount方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Load
public Map Load( System.IO.Stream MapStream )
{
// Reset the seeker to the front of the stream
// This should probably be done differently.
MapStream.Seek( 0, SeekOrigin.Begin );
// Setup a GZipStream to decompress and read the map file
GZipStream gs = new GZipStream( MapStream, CompressionMode.Decompress, true );
BinaryReader bs = new BinaryReader( gs );
Map map = new Map();
// Read in the magic number
if ( bs.ReadUInt16() != 0x752 ) {
throw new FormatException();
}
// Read in the map dimesions
map.widthX = bs.ReadInt16();
map.widthY = bs.ReadInt16();
map.height = bs.ReadInt16();
// Read in the spawn location
map.spawn.x = (short)(bs.ReadInt16() * 32);
map.spawn.y = (short)(bs.ReadInt16() * 32);
map.spawn.h = (short)(bs.ReadInt16() * 32);
// Read in the spawn orientation
map.spawn.r = bs.ReadByte();
map.spawn.l = bs.ReadByte();
// Skip over the VisitPermission and BuildPermission bytes
bs.ReadByte();
bs.ReadByte();
if( !map.ValidateHeader() ) {
throw new Exception( "One or more of the map dimensions are invalid." );
}
// Read in the map data
map.blocks = bs.ReadBytes( map.GetBlockCount() );
for( int i = 0; i < map.blocks.Length; i++ ) {
if( map.blocks[i] > 49 ) {
map.blocks[i] = mapping[map.blocks[i]];
}
}
return map;
}
示例2: Load
public Map Load( Stream MapStream )
{
// Reset the seeker to the front of the stream
// This should probably be done differently.
MapStream.Seek( 0, SeekOrigin.Begin );
Map m = new Map();
// Setup a GZipStream to decompress and read the map file
using ( GZipStream gs = new GZipStream( MapStream, CompressionMode.Decompress, true ) ) {
BinaryReader bs = new BinaryReader( gs );
// Read in the magic number
if ( bs.ReadByte() != 0xbe || bs.ReadByte() != 0xee || bs.ReadByte() != 0xef ) {
throw new FormatException( "MinerCPP map header is incorrect." );
}
// Read in the map dimesions
// Saved in big endian for who-know-what reason.
// XYZ(?)
m.widthX = IPAddress.NetworkToHostOrder( bs.ReadInt16() );
m.height = IPAddress.NetworkToHostOrder( bs.ReadInt16() );
m.widthY = IPAddress.NetworkToHostOrder( bs.ReadInt16() );
// Read in the spawn location
// XYZ(?)
m.spawn.x = IPAddress.NetworkToHostOrder( bs.ReadInt16() );
m.spawn.h = IPAddress.NetworkToHostOrder( bs.ReadInt16() );
m.spawn.y = IPAddress.NetworkToHostOrder( bs.ReadInt16() );
// Read in the spawn orientation
m.spawn.r = bs.ReadByte();
m.spawn.l = bs.ReadByte();
// Skip over the block count, totally useless
bs.ReadInt32();
// Read in the map data
m.blocks = bs.ReadBytes( m.GetBlockCount() );
if ( !m.ValidateBlockTypes( true ) ) {
throw new Exception( "Unrecognized block types in the map." );
}
}
return m;
}
示例3: Load
public Map Load( Stream MapStream )
{
// Reset the seeker to the front of the stream
// This should probably be done differently.
MapStream.Seek( 0, SeekOrigin.Begin );
Map map = new Map();
BinaryReader reader = new BinaryReader( MapStream );
// Read in the magic number
if ( reader.ReadUInt32() != Identifier ) {
throw new FormatException();
}
// Read in the map dimesions
map.widthX = reader.ReadInt16();
map.widthY = reader.ReadInt16();
map.height = reader.ReadInt16();
// Read in the spawn location
map.spawn.x = reader.ReadInt16();
map.spawn.y = reader.ReadInt16();
map.spawn.h = reader.ReadInt16();
// Read in the spawn orientation
map.spawn.r = reader.ReadByte();
map.spawn.l = reader.ReadByte();
// Read the metadata
map.ReadMetadata( reader );
if( !map.ValidateHeader() ) {
throw new Exception( "One or more of the map dimensions are invalid." );
}
// Read in the map data
map.blocks = new Byte[map.GetBlockCount()];
using ( GZipStream decompressor = new GZipStream( MapStream, CompressionMode.Decompress, true ) ) {
decompressor.Read( map.blocks, 0, map.blocks.Length );
}
return map;
}