本文整理汇总了C#中WCell.RealmServer.Entities.WorldObject.IterateEnvironment方法的典型用法代码示例。如果您正苦于以下问题:C# WorldObject.IterateEnvironment方法的具体用法?C# WorldObject.IterateEnvironment怎么用?C# WorldObject.IterateEnvironment使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类WCell.RealmServer.Entities.WorldObject
的用法示例。
在下文中一共展示了WorldObject.IterateEnvironment方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ApplyEffectsToArea
protected void ApplyEffectsToArea(WorldObject goObj)
{
var go = (GameObject)goObj;
goObj.IterateEnvironment(Radius, obj => {
if (obj is Character)
{
AreaEffectHandler(go, (Character)obj);
}
return true;
});
}
示例2: SendMonsterMessage
public static void SendMonsterMessage(WorldObject chatter, ChatMsgType chatType, ChatLanguage language, string[] localizedMsgs, float radius)
{
if (chatter == null || !chatter.IsAreaActive)
return;
using (var packet = CreateObjectChatMessage(chatType, language, chatter))
{
chatter.IterateEnvironment(radius, obj =>
{
if (obj is Character)
{
packet.WriteUIntPascalString(localizedMsgs.Localize(((Character)obj).Client.Info.Locale));
packet.Write((byte)(chatter is Unit ? ((Unit)chatter).ChatTag : ChatTag.None));
((Character)obj).Send(packet.GetFinalizedPacket());
}
return true;
});
}
}