本文整理汇总了C#中WCell.RealmServer.Entities.WorldObject.GetNearbyRandomHostileCharacter方法的典型用法代码示例。如果您正苦于以下问题:C# WorldObject.GetNearbyRandomHostileCharacter方法的具体用法?C# WorldObject.GetNearbyRandomHostileCharacter怎么用?C# WorldObject.GetNearbyRandomHostileCharacter使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类WCell.RealmServer.Entities.WorldObject
的用法示例。
在下文中一共展示了WorldObject.GetNearbyRandomHostileCharacter方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CastDistractingPain
void CastDistractingPain(WorldObject owner)
{
var chr = owner.GetNearbyRandomHostileCharacter();
if (chr != null)
{
owner.SpellCast.Start(distractingPain, false, chr);
m_owner.Idle(1000); // idle a little after casting a spell
}
}
示例2: CastDecrepify
void CastDecrepify(WorldObject owner)
{
//owner.Yell("Hi");
Character chr = owner.GetNearbyRandomHostileCharacter(); //TODO: Work out why this was commented out and replaced with a test string
if (chr != null)
{
m_owner.SpellCast.Start(decrepify, false, chr);
}
}