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C# BitStream.WriteVariant方法代码示例

本文整理汇总了C#中VRage.Library.Collections.BitStream.WriteVariant方法的典型用法代码示例。如果您正苦于以下问题:C# BitStream.WriteVariant方法的具体用法?C# BitStream.WriteVariant怎么用?C# BitStream.WriteVariant使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在VRage.Library.Collections.BitStream的用法示例。


在下文中一共展示了BitStream.WriteVariant方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Write

        public void Write(BitStream stream)
        {
            // TODO: this is suboptimal
            if (stream == null || m_writeData == null)
            {
                if (stream == null)
                    Debug.Fail("BitReaderWriter - Write - stream is null");
                if ( m_writeData == null)
                    Debug.Fail("BitReaderWriter - Write - m_writeData is null");
                return;
            }

            // Store old bit position
            int pos = stream.BitPosition;

            // Write data
            m_writeData.Serialize(stream, false);

            // Measure data len
            int len = stream.BitPosition - pos;

            // Restore old position
            stream.SetBitPositionWrite(pos);

            // Write data len
            stream.WriteVariant((uint)len);

            // Write data again
            m_writeData.Serialize(stream, false);
        }
开发者ID:2asoft,项目名称:SpaceEngineers,代码行数:30,代码来源:BitReaderWriter.cs

示例2: Write

        public void Write(BitStream stream)
        {
            // TODO: this is suboptimal

            // Store old bit position
            int pos = stream.BitPosition;

            // Write data
            m_writeData.Serialize(stream, false);

            // Measure data len
            int len = stream.BitPosition - pos;

            // Restore old position
            stream.SetBitPositionWrite(pos);

            // Write data len
            stream.WriteVariant((uint)len);

            // Write data again
            m_writeData.Serialize(stream, false);
        }
开发者ID:fluxit,项目名称:SpaceEngineers,代码行数:22,代码来源:BitReaderWriter.cs

示例3: Serialize

        /// <summary>
        /// Serializes id to hash list.
        /// Server sends the hashlist to client, client reorders type table to same order as server.
        /// </summary>
        public void Serialize(BitStream stream)
        {
            if (stream.Writing)
            {
                stream.WriteVariant((uint)m_idToType.Count);
                for (int i = 0; i < m_idToType.Count; i++)
                {
                    stream.WriteInt32(m_idToType[i].TypeHash);
                }
            }
            else
            {
                int count = (int)stream.ReadUInt32Variant();

                Debug.Assert(m_idToType.Count == count, "Number of received types does not match number of registered types");

                m_staticEventTable = new MyEventTable(null);
                for (int i = 0; i < count; i++)
                {
                    int typeHash = stream.ReadInt32();
                    Debug.Assert(m_hashLookup.ContainsKey(typeHash), "Type hash not found!");
                    var type = m_hashLookup[typeHash];
                    m_idToType[i] = type;
                    m_staticEventTable.AddStaticEvents(type.Type);
                }
            }
        }
开发者ID:2asoft,项目名称:SpaceEngineers,代码行数:31,代码来源:MyTypeTable.cs


注:本文中的VRage.Library.Collections.BitStream.WriteVariant方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。