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C# Quaternion.Inverse方法代码示例

本文整理汇总了C#中UnityEngine.Quaternion.Inverse方法的典型用法代码示例。如果您正苦于以下问题:C# Quaternion.Inverse方法的具体用法?C# Quaternion.Inverse怎么用?C# Quaternion.Inverse使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在UnityEngine.Quaternion的用法示例。


在下文中一共展示了Quaternion.Inverse方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Project

 /// <summary>
 /// Project this point into a plane defined by the given position and rotation.
 /// </summary>
 /// <param name="v"></param>
 /// <param name="position">Reference position of the plane.</param>
 /// <param name="rotation">Rotation of the plane.</param>
 /// <returns>The point's projection into the plane.</returns>
 public static Vector3 Project(this Vector3 v, Vector3 position, Quaternion rotation)
 {
     var localv = rotation.Inverse() * v;
     var localPos = rotation.Inverse() * position;
     localv.z = localPos.z;
     return rotation * localv;
 }
开发者ID:Elideb,项目名称:UnExt,代码行数:14,代码来源:VectorExtensions.cs

示例2: Rotate

            public override void Rotate(Quaternion rotate)
            {
                // Apply the inverse rotation to the part itself. Don't involve the parent.
                rotate = rotate.Inverse();

                part.transform.Translate(childToParent.position);
                part.transform.rotation = rotate * part.transform.rotation;
                part.transform.Translate(-childToParent.position);
            }
开发者ID:vosechu,项目名称:ProceduralParts,代码行数:9,代码来源:ProceduralPart.cs

示例3: InverseTransformPoint

 /// <summary>
 /// Change a point's base to a reference's local space.
 /// </summary>
 /// <param name="point">Point to transform.</param>
 /// <param name="refPoint">World space centre of new base.</param>
 /// <param name="refRotation">World space rotation of new base.</param>
 /// <returns>The position of the point in the new base.</returns>
 public static Vector3 InverseTransformPoint(this Vector3 point, Vector3 refPoint, Quaternion refRotation)
 {
     return point.RotateAround(refPoint, refRotation.Inverse()) - refPoint;
 }
开发者ID:Elideb,项目名称:UnExt,代码行数:11,代码来源:VectorExtensions.cs


注:本文中的UnityEngine.Quaternion.Inverse方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。