本文整理汇总了C#中MinerWars.AppCode.Game.Entities.MyEntity.ClearHighlightning方法的典型用法代码示例。如果您正苦于以下问题:C# MyEntity.ClearHighlightning方法的具体用法?C# MyEntity.ClearHighlightning怎么用?C# MyEntity.ClearHighlightning使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类MinerWars.AppCode.Game.Entities.MyEntity
的用法示例。
在下文中一共展示了MyEntity.ClearHighlightning方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: RemoveEntityFromSelection
/// <summary>
/// Removes entity from selection
/// </summary>
/// <param name="entity"></param>
public static void RemoveEntityFromSelection(MyEntity entity)
{
////enable object again
//MyEntities.UnregisterForStopAnimations(entity);
if (!(entity is MinerWars.AppCode.Game.Entities.InfluenceSpheres.MyInfluenceSphere))
{
MyEntities.RegisterForUpdate(entity);
}
// first try to remove the entity on its own (the entity might have become non-selectable)
if (SelectedEntities.Contains(entity) == true)
{
SelectedEntities.Remove(entity);
entity.ClearHighlightning();
}
// do selectable entities
entity = MySelectionTool.GetSelectableEntity(entity);
if (entity != null)
{
if (SelectedEntities.Contains(entity) == true)
{
SelectedEntities.Remove(entity);
entity.ClearHighlightning();
/*
if (entity is MyPrefabLargeWeapon)
{
((MyPrefabLargeWeapon)entity).GetGun().ClearHighlightning();
} */
}
}
}
示例2: RemoveBlinkingObject
public void RemoveBlinkingObject(MyEntity entity)
{
entity.ClearHighlightning();
while (m_entities.Remove(entity)) { }; // Remove all
if (entity.Children != null)
{
foreach (var child in entity.Children)
{
RemoveBlinkingObject(child);
}
}
}