本文整理汇总了C#中Microsoft.Xna.Framework.Game.getSprite方法的典型用法代码示例。如果您正苦于以下问题:C# Game.getSprite方法的具体用法?C# Game.getSprite怎么用?C# Game.getSprite使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Microsoft.Xna.Framework.Game
的用法示例。
在下文中一共展示了Game.getSprite方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GUI
//CutSceneText cst;
public GUI(Game g)
: base(g)
{
this.drawPriority = Constants.GUI_DRAWPRI;
game = g;
pix = game.getSprite("MikeIcon");
cir = game.getSprite("Circle");
gameOverGUI = game.getSprite("gameOver");
this.updatesWhenPaused = true;
keyInput = new KeyboardInput();
topCur = game.getSprite("TopCurtain");
leftCur = game.getSprite("leftCurtain");
leftCur2 = game.getSprite("lC2");
leftCur3 = game.getSprite("lC3");
rightCur = game.getSprite("rightCurtain");
rightCur2 = game.getSprite("rC2");
rightCur3 = game.getSprite("rC3");
if (!Constants.FULLSCREEN)
{
curHeight = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Height;
curWidth = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Width * 0.5f;
topCurHeight = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Height * 0.1f;
topCurWidth = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Width;
}
else
{
curHeight = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Height+10f;
curWidth = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Width;
topCurHeight = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Height * 0.1f;
topCurWidth = GraphicsAdapter.DefaultAdapter.CurrentDisplayMode.Width;
}
curTopMove = -topCurHeight;
curLeftMove = -curWidth/2f;
curRightMove = curWidth;
curLeftMove2 = 0;
curRightMove2 = curWidth/2f;
if (Constants.FULLSCREEN)
{
transitionRate *= 2;
}
game.respawnFadeValue = -1;
}