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C# Game.Add方法代码示例

本文整理汇总了C#中Microsoft.Xna.Framework.Game.Add方法的典型用法代码示例。如果您正苦于以下问题:C# Game.Add方法的具体用法?C# Game.Add怎么用?C# Game.Add使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Microsoft.Xna.Framework.Game的用法示例。


在下文中一共展示了Game.Add方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: RunOutOfEnergy

        public void RunOutOfEnergy()
        {
            var game = new Game();
            var system = new StarSystem();
            system.RandomlySpawnEnemies = false;
            game.Add(system);
            var ship = new Ship();
            system.AddEntity(ship);
            ship.ShieldsEngaged = false;
            ship.ImpulsePercentage = 100;
            Assert.IsTrue(ship.Energy > 0, "Ship didn't have any energy");
            var oldVelocity = ship.Velocity;
            Assert.AreEqual(0, ship.Velocity.Magnitude(), "Ship should be at rest at first");

            for (int i = 0; i < 200; i++)
            {
                game.Update(TimeSpan.FromSeconds(0.25));
                game.Update(TimeSpan.FromSeconds(0.25));
                game.Update(TimeSpan.FromSeconds(0.25));
                game.Update(TimeSpan.FromSeconds(0.25));
                Assert.IsTrue(oldVelocity.Magnitude() < ship.Velocity.Magnitude(), "The ship didn't increase in speed");
                oldVelocity = ship.Velocity;
            }
            Assert.AreEqual(0, ship.Energy, "The ship didn't run out of energy");
            ship.Update(TimeSpan.FromSeconds(1));
            Assert.AreEqual(oldVelocity, ship.Velocity, "The ship should not have been able to increase it's velocity without energy.");
        }
开发者ID:AdmiralPotato,项目名称:ggj2013,代码行数:27,代码来源:VelocityTests.cs


注:本文中的Microsoft.Xna.Framework.Game.Add方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。