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C# NetBuffer.ReadInt16方法代码示例

本文整理汇总了C#中Lidgren.Network.NetBuffer.ReadInt16方法的典型用法代码示例。如果您正苦于以下问题:C# NetBuffer.ReadInt16方法的具体用法?C# NetBuffer.ReadInt16怎么用?C# NetBuffer.ReadInt16使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Lidgren.Network.NetBuffer的用法示例。


在下文中一共展示了NetBuffer.ReadInt16方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ParseGameState

        void ParseGameState(NetBuffer msg)
        {
            clc.connectPacketCount = 0;
            // wipe local client state
            ClearState();
            // a gamestate always marks a server command sequence
            clc.serverCommandSequence = msg.ReadInt32();
            // parse all the configstrings and baselines
            while (true)
            {
                int cmd = msg.ReadByte();

                if (cmd == (int)svc_ops_e.svc_EOF)
                    break;

                if (cmd == (int)svc_ops_e.svc_configstring)
                {
                    int index = msg.ReadInt16();
                    string s = msg.ReadString();
                    cl.gamestate.data.Add(index, s);
                }
                else if (cmd == (int)svc_ops_e.svc_baseline)
                {
                    int newnum = msg.ReadInt32();
                    if (newnum < 0 || newnum >= 1024)
                    {
                        Common.Instance.Error("ParseGameState: Baseline number out of range: " + newnum);
                    }
                    Common.entityState_t nullstate = new Common.entityState_t();
                    Net.Instance.MSG_ReadDeltaEntity(msg, ref nullstate, ref cl.entityBaselines[newnum], newnum);
                }
                else
                {
                    Common.Instance.Error("ParseGameState: bad command byte");
                }
            }

            clc.clientNum = msg.ReadInt32();

            // parse useful values out of CS_SERVERINFO
            //ParseServerInfo();

            // parse serverId and other cvars
            SystemInfoChanged();

            InitDownloads();
        }
开发者ID:maesse,项目名称:CubeHags,代码行数:47,代码来源:ClientParse.cs

示例2: Main

		static unsafe void Main(string[] args)
		{
			// JIT stuff
			NetBuffer msg = new NetBuffer(20);
			msg.Write((short)short.MaxValue);
			
			// Go
			double timeStart = NetTime.Now;

			msg = new NetBuffer(20);
			for (int n = 0; n < 10000; n++)
			{
				msg.Reset();

				msg.Write((short)short.MaxValue);
				msg.Write((short)short.MinValue);
				msg.Write((short)-42);

				msg.Write(421);
				msg.Write((byte)7);
				msg.Write(-42.8f);

				if (msg.LengthBytes != 15)
					throw new Exception("Bad message length");

				msg.Write("duke of earl");

				int bytesWritten;
				bytesWritten = msg.WriteVariableInt32(-1);
				bytesWritten = msg.WriteVariableInt32(5);
				bytesWritten = msg.WriteVariableInt32(-18);
				bytesWritten = msg.WriteVariableInt32(42);
				bytesWritten = msg.WriteVariableInt32(-420);

				msg.Write((uint)9991);

				// byte boundary kept until here

				msg.Write(true);
				msg.Write((uint)3, 5);
				msg.Write(8.111f);
				msg.Write("again");
				byte[] arr = new byte[] { 1, 6, 12, 24 };
				msg.Write(arr);
				msg.Write((byte)7, 7);
				msg.Write(Int32.MinValue);
				msg.Write(UInt32.MaxValue);
				msg.WriteRangedSingle(21.0f, -10, 50, 12);

				// test reduced bit signed writing
				msg.Write(15, 5);
				msg.Write(2, 5);
				msg.Write(0, 5);
				msg.Write(-1, 5);
				msg.Write(-2, 5);
				msg.Write(-15, 5);

				msg.Write(UInt64.MaxValue);
				msg.Write(Int64.MaxValue);
				msg.Write(Int64.MinValue);

				msg.Write(42);
				msg.WritePadBits();

				int numBits = msg.WriteRangedInteger(0, 10, 5);
				if (numBits != 4)
					throw new Exception("Ack WriteRangedInteger failed");

				// verify
				msg.Position = 0;

				short a = msg.ReadInt16();
				short b = msg.ReadInt16();
				short c = msg.ReadInt16();

				if (a != short.MaxValue || b != short.MinValue || c != -42)
					throw new Exception("Ack thpth short failed");

				if (msg.ReadInt32() != 421)
					throw new Exception("Ack thphth 1");
				if (msg.ReadByte() != (byte)7)
					throw new Exception("Ack thphth 2");
				if (msg.ReadSingle() != -42.8f)
					throw new Exception("Ack thphth 3");
				if (msg.ReadString() != "duke of earl")
					throw new Exception("Ack thphth 4");

				if (msg.ReadVariableInt32() != -1) throw new Exception("ReadVariableInt32 failed 1");
				if (msg.ReadVariableInt32() != 5) throw new Exception("ReadVariableInt32 failed 2");
				if (msg.ReadVariableInt32() != -18) throw new Exception("ReadVariableInt32 failed 3");
				if (msg.ReadVariableInt32() != 42) throw new Exception("ReadVariableInt32 failed 4");
				if (msg.ReadVariableInt32() != -420) throw new Exception("ReadVariableInt32 failed 5");

				if (msg.ReadUInt32() != 9991)
					throw new Exception("Ack thphth 4.5");

				if (msg.ReadBoolean() != true)
					throw new Exception("Ack thphth 5");
				if (msg.ReadUInt32(5) != (uint)3)
					throw new Exception("Ack thphth 6");
//.........这里部分代码省略.........
开发者ID:marvel54,项目名称:lidgren-network,代码行数:101,代码来源:Program.cs

示例3: ReadDeltaPlayerstate

        public static void ReadDeltaPlayerstate(NetBuffer msg, Common.PlayerState from, Common.PlayerState to)
        {
            int startoffset = msg.Position;
            if (from == null)
                from = new Common.PlayerState();

            to.commandTime = msg.ReadBoolean() ? msg.ReadInt32() : from.commandTime;
            to.pm_type = msg.ReadBoolean() ? (Common.PMType)msg.ReadInt32() : from.pm_type;
            to.pm_flags = msg.ReadBoolean() ? (client.PMFlags)msg.ReadInt32() : from.pm_flags;
            to.pm_time = msg.ReadBoolean() ? msg.ReadInt32() : from.pm_time;
            to.origin.X = msg.ReadBoolean() ? msg.ReadFloat() : from.origin.X;
            to.origin.Y = msg.ReadBoolean() ? msg.ReadFloat() : from.origin.Y;
            to.origin.Z = msg.ReadBoolean() ? msg.ReadFloat() : from.origin.Z;
            to.velocity.X = msg.ReadBoolean() ? msg.ReadFloat() : from.velocity.X;
            to.velocity.Y = msg.ReadBoolean() ? msg.ReadFloat() : from.velocity.Y;
            to.velocity.Z = msg.ReadBoolean() ? msg.ReadFloat() : from.velocity.Z;
            to.weaponTime = msg.ReadBoolean() ? msg.ReadInt32() : from.weaponTime;
            to.gravity = msg.ReadBoolean() ? msg.ReadInt32() : from.gravity;
            to.delta_angles[0] = msg.ReadBoolean() ? msg.ReadInt32() : from.delta_angles[0];
            to.delta_angles[1] = msg.ReadBoolean() ? msg.ReadInt32() : from.delta_angles[1];
            to.delta_angles[2] = msg.ReadBoolean() ? msg.ReadInt32() : from.delta_angles[2];
            to.groundEntityNum = msg.ReadBoolean() ? msg.ReadInt32() : from.groundEntityNum;
            to.movementDir = msg.ReadBoolean() ? msg.ReadInt32() : from.movementDir;
            to.ladderNormal.X = msg.ReadBoolean() ? msg.ReadFloat() : from.ladderNormal.X;
            to.ladderNormal.Y = msg.ReadBoolean() ? msg.ReadFloat() : from.ladderNormal.Y;
            to.ladderNormal.Z = msg.ReadBoolean() ? msg.ReadFloat() : from.ladderNormal.Z;
            to.speed = msg.ReadBoolean() ? msg.ReadInt32() : from.speed;
            to.eFlags = msg.ReadBoolean() ? (Common.EntityFlags)Enum.Parse(typeof(Common.EntityFlags), ""+msg.ReadInt32()) : from.eFlags;
            to.eventSequence = msg.ReadBoolean() ? msg.ReadInt32() : from.eventSequence;
            to.events[0] = msg.ReadBoolean() ? msg.ReadInt32() : from.events[0];
            to.events[1] = msg.ReadBoolean() ? msg.ReadInt32() : from.events[1];
            to.eventParms[0] = msg.ReadBoolean() ? msg.ReadInt32() : from.eventParms[0];
            to.eventParms[1] = msg.ReadBoolean() ? msg.ReadInt32() : from.eventParms[1];
            to.externalEvent = msg.ReadBoolean() ? msg.ReadInt32() : from.externalEvent;
            to.externalEventParm = msg.ReadBoolean() ? msg.ReadInt32() : from.externalEventParm;
            to.externalEventTime = msg.ReadBoolean() ? msg.ReadInt32() : from.externalEventTime;
            to.clientNum = msg.ReadBoolean() ? msg.ReadInt32() : from.clientNum;
            to.viewangles.X = msg.ReadBoolean() ? msg.ReadFloat() : from.viewangles.X;
            to.viewangles.Y = msg.ReadBoolean() ? msg.ReadFloat() : from.viewangles.Y;
            to.viewangles.Z = msg.ReadBoolean() ? msg.ReadFloat() : from.viewangles.Z;
            to.viewheight = msg.ReadBoolean() ? msg.ReadInt32() : from.viewheight;
            //if (to.viewheight == 16)
            //{
            //    int test = 2;
            //}
            to.generic1 = msg.ReadBoolean() ? msg.ReadInt32() : from.generic1;
            to.bobCycle = msg.ReadBoolean() ? msg.ReadInt32() : from.bobCycle;

            to.Ducked = msg.ReadBoolean() ? msg.ReadBoolean() : from.Ducked;
            to.Ducking = msg.ReadBoolean() ? msg.ReadBoolean() : from.Ducking;
            to.DuckTime = msg.ReadBoolean() ? msg.ReadInt32() : from.DuckTime;
            to.OldButtons = msg.ReadBoolean() ? msg.ReadInt32() : from.OldButtons;

            // Got diff arrays

            int msgMiddle = 99999;
            if (msg.ReadBoolean())
            {
                if (msg.ReadBoolean())
                {
                    // stat
                    int statbits = msg.ReadInt32();
                    for (int i = 0; i < 16; i++)
                    {
                        if ((statbits & (1 << i)) == (1 << i))
                        {
                            to.stats[i] = msg.ReadInt16();
                        }
                        else
                            to.stats[i] = from.stats[i];
                    }
                }
                else
                    to.stats = from.stats;
                msgMiddle = msg.Position;
                if (msg.ReadBoolean())
                {
                    // pers
                    int persbits = msg.ReadInt32();
                    for (int i = 0; i < 16; i++)
                    {
                        if ((persbits & (1 << i)) == (1 << i))
                        {
                            to.persistant[i] = msg.ReadInt16();
                        }
                        else
                            to.persistant[i] = from.persistant[i];
                    }
                }
                else
                    to.persistant = from.persistant;
            }
            else
            {
                to.stats = from.stats;
                to.persistant = from.persistant;
            }

            //System.Console.WriteLine("Read {0}bits snapshot, {1} middle", msg.Position - startoffset, msgMiddle - startoffset);
        }
开发者ID:maesse,项目名称:CubeHags,代码行数:100,代码来源:Net.cs


注:本文中的Lidgren.Network.NetBuffer.ReadInt16方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。