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C# Packet.WriteByte方法代码示例

本文整理汇总了C#中Estrella.FiestaLib.Networking.Packet.WriteByte方法的典型用法代码示例。如果您正苦于以下问题:C# Packet.WriteByte方法的具体用法?C# Packet.WriteByte怎么用?C# Packet.WriteByte使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Estrella.FiestaLib.Networking.Packet的用法示例。


在下文中一共展示了Packet.WriteByte方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GetAcademyGoldRewardList

        public static void GetAcademyGoldRewardList(WorldClient client, Packet packet)
        {
            using (var pack = new Packet(SH38Type.SendAcademyGoldRewardList))
            {
                pack.WriteHexAsBytes("80 18");//responsecode
                pack.WriteByte(1);//stat count
                pack.WriteHexAsBytes("0A 0A CA 9A 3B 00 00 00 00");//unk

                pack.WriteByte(10);//levelbreich
                pack.WriteLong(1000);
                pack.WriteByte(15);//level bereich
                pack.WriteLong(1000);
                pack.WriteByte(26);//level bereich
                pack.WriteLong(1000);
                pack.WriteByte(31);//level bereich
                pack.WriteLong(1000);
                pack.WriteByte(36);//levelbereich
                pack.WriteLong(1000);
                pack.WriteByte(41);//level bereich
                pack.WriteLong(9000);
                pack.WriteByte(46);//level bereich
                pack.WriteLong(1000);
                pack.WriteByte(51);//level bereich
                pack.WriteLong(1000);
                pack.WriteByte(56);//level bereich
                pack.WriteLong(1000);
                client.SendPacket(pack);
            }
        }
开发者ID:,项目名称:,代码行数:29,代码来源:

示例2: WriteLook

 public static void WriteLook(WorldCharacter wchar, Packet packet)
 {
     packet.WriteByte(Convert.ToByte(0x01 | (wchar.Character.Job << 2) | (Convert.ToByte(wchar.Character.LookInfo.Male)) << 7));
     packet.WriteByte(wchar.Character.LookInfo.Hair);
     packet.WriteByte(wchar.Character.LookInfo.HairColor);
     packet.WriteByte(wchar.Character.LookInfo.Face);
 }
开发者ID:,项目名称:,代码行数:7,代码来源:

示例3: ChangeFromGuildAcademyToResponse

        public static void ChangeFromGuildAcademyToResponse(WorldClient client, Packet packet)
        {
            string GuildName;
              string RequestName;
              bool answer;
              if (!packet.TryReadString(out GuildName, 16) || !packet.TryReadString(out RequestName, 16)|| (!packet.TryReadBool(out answer) || !client.Character.IsInGuildAcademy))
                  return;
             if (answer)
            {
                GuildAcademyMember pMember = client.Character.GuildAcademy.Members.Find(m => m.Character.Character.Name == RequestName);
                if (pMember == null)
                    return;
                pMember.Character.IsInGuildAcademy = false;
                pMember.Academy.RemoveMember(pMember);
               pMember.Character.GuildAcademy.Guild.AddMember(pMember.Character, GuildRank.Member, Program.DatabaseManager.GetClient().GetConnection(), true, true);

                pMember.Character.Guild = pMember.Character.GuildAcademy.Guild;
                pMember.Character.IsInGuild = true;
             using (var pack = new Packet(SH38Type.SendJoinGuildFromAcademy))
             {
                 //this packet remove character from academy List and added to GuildList
                 pack.WriteString(RequestName, 16);
                 pack.WriteString(client.Character.Character.Name, 16);
                 pack.WriteByte(6);//rank
                 pack.WriteInt(0);//unk
                 pack.WriteUShort(0);//korp
                 pack.Fill(64, 0x00);//unk
                 pack.WriteByte(true ? (byte)0x95 : (byte)0x00);// (this.isOnline ? (byte)0x95 : (byte)0x00);
                 pack.Fill(3, 0x00);//unk
                 pack.WriteByte(pMember.Character.Character.Job);
                 pack.WriteByte(pMember.Character.Character.CharLevel);
                 pack.Fill(13, 0x00);//unk
                 client.Character.GuildAcademy.Guild.Broadcast(pack);
                 client.Character.GuildAcademy.Broadcast(pack);
                 }
             }
             using (var p2 = new Packet(SH4Type.CharacterGuildinfo))
             {
                 client.Character.Guild.WriteGuildInfo(packet);
                 client.SendPacket(p2);
             }
             using (var pack = new Packet(SH29Type.GuildMemberJoined))
             {
                 pack.WriteString(client.Character.Character.Name, 16);
                 client.Character.GuildAcademy.Guild.Broadcast(pack);
                 client.Character.GuildAcademy.Broadcast(pack);

             }
             using (var pack = new Packet(SH29Type.ChangeResponse))
             {
                 pack.WriteUShort(3137);//unk
                 pack.WriteByte(3);
                 pack.Fill(2, 0x00);//unk
                 client.SendPacket(pack);
             }
        }
开发者ID:,项目名称:,代码行数:56,代码来源:

示例4: Handunk1

 public static void Handunk1(WorldClient character, Packet packet)
 {
     using (var to = new Packet(SH2Type.Unk1))
     {
         DateTime now = DateTime.Now;
         to.WriteByte(Convert.ToByte(now.Hour));
         to.WriteByte(Convert.ToByte(now.Minute));
         to.WriteByte(Convert.ToByte(now.Second));
         character.SendPacket(to);
     }
 }
开发者ID:,项目名称:,代码行数:11,代码来源:

示例5: SendRemoveFromGuildStore

 public void SendRemoveFromGuildStore(GuildStoreAddFlags Flags, string Charname, long Value, long NewGuildMoney = 0, ushort ItemID = 0xFFFF)
 {
     using (var packet = new Packet(SH38Type.RemoveFromGuildStore))
     {
         packet.WriteByte(0);//unk
         packet.WriteByte((byte)Flags);
         packet.WriteString(Charname, 16);
         packet.WriteUShort(ItemID);
         packet.WriteByte(0);
         packet.WriteLong(Value);
         packet.WriteLong(NewGuildMoney);//new GuildMoney
         Guild.Broadcast(packet);
     }
 }
开发者ID:,项目名称:,代码行数:14,代码来源:

示例6: Wisper

 public static void Wisper(WorldClient client, Packet packet)
 {
     string toname;
     byte messagelenght;
     if (packet.TryReadString(out toname, 16) && packet.TryReadByte(out messagelenght))
     {
         string message;
         if (!packet.TryReadString(out message, messagelenght))
         {
             return;
         }
         WorldClient toChar = ClientManager.Instance.GetClientByCharname(toname);
         if (toChar != null)
         {
             using (var frompacket = new Packet(SH8Type.WisperFrom))
             {
                 frompacket.WriteString(client.Character.Character.Name, 16);
                 if (!toChar.Character.BlocketUser.Contains(client.Character.Character.Name))
                 {
                     frompacket.WriteByte(0);
                 }
                 else
                 {
                     frompacket.WriteByte(12);//blocket notdisplay message
                 }
                 frompacket.WriteByte(messagelenght);
                 frompacket.WriteString(message, messagelenght);
                 toChar.SendPacket(frompacket);
             }
             using (var pack = new Packet(SH8Type.WisperTo))
             {
                 pack.WriteString(toname, 16);
                 pack.WriteByte(messagelenght);
                 pack.WriteString(message, messagelenght);
                 client.SendPacket(pack);
             }
         }
         else
         {
             //target not found
             using (var pp = new Packet(SH8Type.WisperTargetNotfound))
             {
                 pp.WriteUShort(3945);//unk
                 pp.WriteString(toname, 16);
                 client.SendPacket(pp);
             }
         }
     }
 }
开发者ID:,项目名称:,代码行数:49,代码来源:

示例7: ShowDrops

 public static Packet ShowDrops(List<Drop> drops)
 {
     Packet packet = new Packet(SH7Type.ShowDrops);
     packet.WriteByte((byte)drops.Count);
     drops.ForEach(d => d.Write(packet));
     return packet;
 }
开发者ID:,项目名称:,代码行数:7,代码来源:

示例8: CreateWorldMessage

 public static Packet CreateWorldMessage(WorldMessageTypes pType, string pMessage)
 {
     var packet = new Packet(SH25Type.WorldMessage);
     packet.WriteByte((byte)pType);
     packet.WriteStringLen(pMessage, true);
     return packet;
 }
开发者ID:,项目名称:,代码行数:7,代码来源:

示例9: Animation

 public static Packet Animation(ZoneCharacter character, byte id)
 {
     Packet packet = new Packet(SH8Type.Emote);
     packet.WriteUShort(character.MapObjectID);
     packet.WriteByte(id);
     return packet;
 }
开发者ID:,项目名称:,代码行数:7,代码来源:

示例10: SendClientTime

        public static void SendClientTime(WorldClient client, DateTime time)
        {
            using (var packet = new Packet(SH2Type.UpdateClientTime))
            {
                //pPacket.WriteUInt((59 << 25) | (23 << 19) | (31 << 13) | (12 << 8) | (254));
            // *                    Minutes   | Hours      | Days       | Months    | Years
                packet.WriteInt(3);
                packet.WriteInt(time.Minute);//minutes
                packet.WriteInt(time.Hour);//hourses
                packet.WriteInt(time.Day);
                packet.WriteInt(time.Month-1);
                packet.WriteInt((time.Year - 1900));
                packet.WriteInt((int)time.DayOfWeek);//wekday?
                packet.WriteInt(105);
                packet.WriteInt(2);

                packet.WriteByte(1); //GMT 0-130 positive 130 -254 negative
              //  packet.WriteLong(2012);
               // packet.WriteInt(4);//unk
                //packet.WriteInt(1);//unk
                //packet.WriteInt(3);//unk
                //packet.WriteInt(46);
              //  packet.Fill(3, 0);//unk
               // packet.WriteByte(2);
                client.SendPacket(packet);
            }
        }
开发者ID:,项目名称:,代码行数:27,代码来源:

示例11: WritePacket

        public void WritePacket(Packet pPacket)
        {
            pPacket.WriteUShort(ItemID);
            if (this.Type != HouseType.Resting)
            {
                pPacket.Fill(10, 0xFF); // Unknown

                pPacket.WriteString(this.Name, 30);
            }
            else
            {
                pPacket.WriteHexAsBytes("BE 02 FA 01 F8 01");
                pPacket.Fill(34, 0xFF); // No idea!?
            }
            pPacket.WriteByte(0xFF);
            pPacket.WriteByte(0);//unk
        }
开发者ID:,项目名称:,代码行数:17,代码来源:

示例12: SendSkillLearnt

 public static void SendSkillLearnt(ZoneCharacter character, ushort skillid)
 {
     using (var packet = new Packet(SH18Type.LearnSkill))
     {
         packet.WriteUShort(skillid);
         packet.WriteByte(0); //unk
         character.Client.SendPacket(packet);
     }
 }
开发者ID:,项目名称:,代码行数:9,代码来源:

示例13: Write

 public void Write(Packet packet)
 {
     packet.WriteUShort(ID);
     packet.WriteUShort(Item.ItemID);
     packet.WriteInt(Position.X);
     packet.WriteInt(Position.Y);
     packet.WriteUShort((DroppedBy != null) ? DroppedBy.MapObjectID : (ushort)0xffff);
     packet.WriteByte(CanTake ? (byte)0x08 : (byte)0x00);
 }
开发者ID:,项目名称:,代码行数:9,代码来源:

示例14: SendQuestion

 public static void SendQuestion(ZoneCharacter character, Question question, ushort range)
 {
     using (var packet = new Packet(SH15Type.Question))
     {
         packet.WriteString(question.Text, 129);
         packet.WriteUShort(character.MapObjectID);     // Obj id
         packet.WriteInt(character.Position.X);
         packet.WriteInt(character.Position.Y);
         packet.WriteUShort(range);        // Distance how far your allowed to run when the question window is closed by Client
         packet.WriteByte((byte)question.Answers.Count);
         for (byte i = 0; i < question.Answers.Count; ++i)
         {
             packet.WriteByte(i);
             packet.WriteString(question.Answers[i], 32);
         }
         character.Client.SendPacket(packet);
     }
 }
开发者ID:,项目名称:,代码行数:18,代码来源:

示例15: Equip

 public static Packet Equip(ZoneCharacter character, Item equip)
 {
     //B2 00 - AB 38 - 07 - 0D 00 04
     Packet packet = new Packet(SH7Type.ShowEquip);
     packet.WriteUShort(character.MapObjectID);
     packet.WriteUShort(equip.ID);
     packet.WriteByte(equip.UpgradeStats.Upgrades);
     packet.Fill(3, 0xff);
     return packet;
 }
开发者ID:,项目名称:,代码行数:10,代码来源:


注:本文中的Estrella.FiestaLib.Networking.Packet.WriteByte方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。