本文整理汇总了C#中Estrella.FiestaLib.Networking.Packet.TryReadLong方法的典型用法代码示例。如果您正苦于以下问题:C# Packet.TryReadLong方法的具体用法?C# Packet.TryReadLong怎么用?C# Packet.TryReadLong使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类Estrella.FiestaLib.Networking.Packet
的用法示例。
在下文中一共展示了Packet.TryReadLong方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: TradeChangeMoney
public static void TradeChangeMoney(ZoneClient pClient, Packet pPacket)
{
long money;
if(!pPacket.TryReadLong(out money))
return;
if (pClient.Character.Trade != null)
{
pClient.Character.Trade.ChangeMoneyToTrade(pClient.Character, money);
}
}
示例2: TakeGuildMoney
public static void TakeGuildMoney(ZoneClient client, Packet packet)
{
long TakeMoney;
if (!packet.TryReadLong(out TakeMoney))
return;
if (client.Character.Guild == null)
return;
client.Character.Guild.GuildMoney -= TakeMoney;
client.Character.Guild.GuildStore.SendRemoveFromGuildStore(Data.GuildStoreAddFlags.Gold, client.Character.Character.Name, TakeMoney, client.Character.Guild.GuildMoney);
}
示例3: GiveGuildMoney
public static void GiveGuildMoney(ZoneClient client, Packet packet)
{
long GiveMoney;
if (!packet.TryReadLong(out GiveMoney))
return;
if (client.Character.Guild == null)
return;
if (client.Character.Character.Money < GiveMoney)
{
//todo response you have money to low
return;
}
client.Character.Character.Money -= GiveMoney;
client.Character.ChangeMoney(client.Character.Character.Money);
client.Character.Guild.GuildMoney += GiveMoney;
client.Character.Guild.GuildMoneySave();
client.Character.Guild.GuildStore.SendAddGuildStore(Data.GuildStoreAddFlags.Gold, client.Character.Character.Name, GiveMoney, client.Character.Guild.GuildMoney);
}