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C# ScriptThread.SetReturnValue方法代码示例

本文整理汇总了C#中BinaryPhoenix.Fusion.Runtime.Scripting.ScriptThread.SetReturnValue方法的典型用法代码示例。如果您正苦于以下问题:C# ScriptThread.SetReturnValue方法的具体用法?C# ScriptThread.SetReturnValue怎么用?C# ScriptThread.SetReturnValue使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在BinaryPhoenix.Fusion.Runtime.Scripting.ScriptThread的用法示例。


在下文中一共展示了ScriptThread.SetReturnValue方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: CommandLineExists

        public void CommandLineExists(ScriptThread thread)
        {
            string commandLine = thread.GetStringParameter(0);

            foreach (string arg in Engine.GlobalInstance.CommandLineArguments)
            {
                string[] value = new string[0];
                string command = arg;
                int colonIndex = arg.IndexOf(':');

                // Seperate values and command if a colon exists.
                if (colonIndex >= 0)
                {
                    value = new string[1];
                    value[0] = arg.Substring(colonIndex + 1, arg.Length - colonIndex - 1);
                    if (value[0].IndexOf(",") >= 0) value = value[0].Split(new char[1] { ',' });
                    command = arg.Substring(0, colonIndex);
                }

                if (command.ToLower() == commandLine.ToLower())
                {
                    thread.SetReturnValue(true);
                    return;
                }
            }

            thread.SetReturnValue(false);
        }
开发者ID:HampsterEater,项目名称:FusionGameEngine,代码行数:28,代码来源:Engine.cs

示例2: DistanceToPoint

 public void DistanceToPoint(ScriptThread thread)
 {
     double vectorX = thread.GetDoubleParameter(0) - thread.GetDoubleParameter(2);
     double vectorY = thread.GetDoubleParameter(1) - thread.GetDoubleParameter(3);
     double distance = Math.Sqrt(vectorX * vectorX + vectorY * vectorY);
     thread.SetReturnValue(distance);
 }
开发者ID:HampsterEater,项目名称:FusionGameEngine,代码行数:7,代码来源:Mathmatics.cs

示例3: GameFlag

 public void GameFlag(ScriptThread thread)
 {
     string key = thread.GetStringParameter(0).ToLower();
     if (!Fusion.GlobalInstance.GameFlags.Contains(key))
         return;
     thread.SetReturnValue((string)Fusion.GlobalInstance.GameFlags[key]);
 }
开发者ID:HampsterEater,项目名称:FusionGameEngine,代码行数:7,代码来源:Fusion.cs

示例4: CharacterCount

 public void CharacterCount(ScriptThread thread)
 {
     string haystack = thread.GetStringParameter(0);
     string needle = thread.GetStringParameter(1);
     int count = 0;
     for (int i = 0; i < haystack.Length; i++)
         if (haystack[i] == needle[0]) count++;
     thread.SetReturnValue(count);
 }
开发者ID:HampsterEater,项目名称:FusionGameEngine,代码行数:9,代码来源:String.cs

示例5: CameraClearColor

 public void CameraClearColor(ScriptThread thread)
 {
     CameraNode entity = ((NativeObject)thread.GetObjectParameter(0)).Object as CameraNode;
     if (entity == null)
     {
         DebugLogger.WriteLog((thread.Process.Url != null && thread.Process.Url != "" ? thread.Process.Url : "A script") + " called CameraClearColor with an invalid object.", LogAlertLevel.Error);
         return;
     }
     thread.SetReturnValue(entity.ClearColor);
 }
开发者ID:HampsterEater,项目名称:FusionGameEngine,代码行数:10,代码来源:Entity.cs

示例6: OpenStream

 public void OpenStream(ScriptThread thread)
 {
     Stream stream = StreamFactory.RequestStream(thread.GetStringParameter(0), (StreamMode)thread.GetIntegerParameter(1));
     if (stream == null)
     {
         DebugLogger.WriteLog((thread.Process.Url != null && thread.Process.Url != "" ? thread.Process.Url : "A script") + " called OpenStream with an unreachable url.", LogAlertLevel.Error);
         return;
     }
     thread.SetReturnValue(new StreamScriptObject(new ScriptStream(stream)));
 }
开发者ID:HampsterEater,项目名称:FusionGameEngine,代码行数:10,代码来源:IO.cs

示例7: ChannelLength

 public void ChannelLength(ScriptThread thread)
 {
     ISampleBuffer sound = ((NativeObject)thread.GetObjectParameter(0)).Object as ISampleBuffer;
     if (sound == null)
     {
         DebugLogger.WriteLog((thread.Process.Url != null && thread.Process.Url != "" ? thread.Process.Url : "A script") + " called ChannelLength with an invalid object.", LogAlertLevel.Error);
         return;
     }
     thread.SetReturnValue(sound.Length);
 }
开发者ID:HampsterEater,项目名称:FusionGameEngine,代码行数:10,代码来源:Audio.cs

示例8: CreateAnimationProcessB

 public void CreateAnimationProcessB(ScriptThread thread)
 {
     EntityNode entity = ((NativeObject)thread.GetObjectParameter(0)).Object as EntityNode;
     if (entity == null)
     {
         DebugLogger.WriteLog((thread.Process.Url != null && thread.Process.Url != "" ? thread.Process.Url : "A script") + " called CreateAnimationProcess with an invalid object.", LogAlertLevel.Error);
         return;
     }
     thread.SetReturnValue(new ProcessScriptObject(new AnimationProcess(entity, (AnimationMode)thread.GetIntegerParameter(1), thread.GetIntegerParameter(2), thread.GetIntegerParameter(3), thread.GetIntegerParameter(4))));
 }
开发者ID:HampsterEater,项目名称:FusionGameEngine,代码行数:10,代码来源:Process.cs

示例9: GameFlagValueAtIndex

 public void GameFlagValueAtIndex(ScriptThread thread)
 {
     int index = thread.GetIntegerParameter(0);
     int currentIndex = 0;
     foreach (string value in Fusion.GlobalInstance.GameFlags.Values)
     {
         if (index == currentIndex)
         {
             thread.SetReturnValue(value);
             return;
         }
         currentIndex++;
     }
 }
开发者ID:HampsterEater,项目名称:FusionGameEngine,代码行数:14,代码来源:Fusion.cs

示例10: KeyReleased

 public void KeyReleased(ScriptThread thread)
 {
     thread.SetReturnValue(InputManager.KeyReleased((KeyCodes)thread.GetIntegerParameter(0)));
 }
开发者ID:HampsterEater,项目名称:FusionGameEngine,代码行数:4,代码来源:Input.cs

示例11: MouseScroll

 public void MouseScroll(ScriptThread thread)
 {
     thread.SetReturnValue(InputManager.MouseScroll);
 }
开发者ID:HampsterEater,项目名称:FusionGameEngine,代码行数:4,代码来源:Input.cs

示例12: LanguagePackName

 public void LanguagePackName(ScriptThread thread)
 {
     thread.SetReturnValue(LanguageManager.Name);
 }
开发者ID:HampsterEater,项目名称:FusionGameEngine,代码行数:4,代码来源:Language.cs

示例13: ExecutingThread

 public void ExecutingThread(ScriptThread thread)
 {
     thread.SetReturnValue(new ThreadScriptObject(thread));
 }
开发者ID:HampsterEater,项目名称:FusionGameEngine,代码行数:4,代码来源:Thread.cs

示例14: Implode

        public void Implode(ScriptThread thread)
        {
            int arrayMemoryIndex = thread.GetArrayParameter(0);
            int arrayLength = thread.GetArrayLength(arrayMemoryIndex);
            string implodedString = "";

            for (int i = 0; i < arrayLength; i++)
                implodedString += thread.GetStringArrayElement(arrayMemoryIndex, i);

            thread.SetReturnValue(implodedString);
        }
开发者ID:HampsterEater,项目名称:FusionGameEngine,代码行数:11,代码来源:String.cs

示例15: Contains

 public void Contains(ScriptThread thread)
 {
     thread.SetReturnValue(thread.GetStringParameter(0).Contains(thread.GetStringParameter(1)));
 }
开发者ID:HampsterEater,项目名称:FusionGameEngine,代码行数:4,代码来源:String.cs


注:本文中的BinaryPhoenix.Fusion.Runtime.Scripting.ScriptThread.SetReturnValue方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。