本文整理汇总了C#中UnityEditor.GetTargetType方法的典型用法代码示例。如果您正苦于以下问题:C# UnityEditor.GetTargetType方法的具体用法?C# UnityEditor.GetTargetType怎么用?C# UnityEditor.GetTargetType使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类UnityEditor
的用法示例。
在下文中一共展示了UnityEditor.GetTargetType方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GetDrawers
public static SPEditorAddonDrawer[] GetDrawers(UnityEditor.SerializedObject target)
{
if (target == null) return ArrayUtil.Empty<SPEditorAddonDrawer>();
Type compType = typeof(UnityEngine.Component);
Type targType = target.GetTargetType();
if (!compType.IsAssignableFrom(targType)) return ArrayUtil.Empty<SPEditorAddonDrawer>();
if (_inspectedTypeToAddonDrawerType == null) BuildAddonDrawerTypeTable();
if (_inspectedTypeToAddonDrawerType.Count == 0) return ArrayUtil.Empty<SPEditorAddonDrawer>();
using (var lst = TempCollection.GetList<SPEditorAddonDrawer>())
{
var tp = targType;
while (tp != null && compType.IsAssignableFrom(tp))
{
object v;
if (_inspectedTypeToAddonDrawerType.TryGetValue(tp, out v))
{
if (v is List<DrawerInfo>)
{
foreach(var info in (v as List<DrawerInfo>))
{
var d = info.CreateDrawer(target);
if (d != null) lst.Add(d);
}
}
else if (v is DrawerInfo)
{
var d = (v as DrawerInfo).CreateDrawer(target);
if (d != null) lst.Add(d);
}
}
tp = tp.BaseType;
}
foreach(var itp in targType.GetInterfaces())
{
object v;
if (_inspectedTypeToAddonDrawerType.TryGetValue(itp, out v))
{
if (v is List<DrawerInfo>)
{
foreach (var info in (v as List<DrawerInfo>))
{
var d = info.CreateDrawer(target);
if (d != null) lst.Add(d);
}
}
else if (v is DrawerInfo)
{
var d = (v as DrawerInfo).CreateDrawer(target);
if (d != null) lst.Add(d);
}
}
}
return lst.ToArray();
}
}