当前位置: 首页>>代码示例>>C#>>正文


C# Surface.GetRowAddressUnchecked方法代码示例

本文整理汇总了C#中Surface.GetRowAddressUnchecked方法的典型用法代码示例。如果您正苦于以下问题:C# Surface.GetRowAddressUnchecked方法的具体用法?C# Surface.GetRowAddressUnchecked怎么用?C# Surface.GetRowAddressUnchecked使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Surface的用法示例。


在下文中一共展示了Surface.GetRowAddressUnchecked方法的5个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: FillStencilByColor

        public static unsafe void FillStencilByColor(Surface surface, IBitVector2D stencil, ColorBgra cmp, int tolerance, 
            out Rectangle boundingBox, PdnRegion limitRegion, bool limitToSelection)
        {
            int top = int.MaxValue;
            int bottom = int.MinValue;
            int left = int.MaxValue;
            int right = int.MinValue;
            Rectangle[] scans;

            stencil.Clear(false);

            if (limitToSelection)
            {
                using (PdnRegion excluded = new PdnRegion(new Rectangle(0, 0, stencil.Width, stencil.Height)))
                {
                    excluded.Xor(limitRegion);
                    scans = excluded.GetRegionScansReadOnlyInt();
                }
            }
            else
            {
                scans = new Rectangle[0];
            }

            foreach (Rectangle rect in scans)
            {
                stencil.Set(rect, true);
            }

            for (int y = 0; y < surface.Height; ++y)
            {
                bool foundPixelInRow = false;
                ColorBgra *ptr = surface.GetRowAddressUnchecked(y);

                for (int x = 0; x < surface.Width; ++x)
                {
                    if (CheckColor(cmp, *ptr, tolerance))
                    {
                        stencil.SetUnchecked(x, y, true);

                        if (x < left)
                        {
                            left = x;
                        }

                        if (x > right)
                        {
                            right = x;
                        }

                        foundPixelInRow = true;
                    }

                    ++ptr;
                }

                if (foundPixelInRow)
                {
                    if (y < top)
                    {
                        top = y;
                    }

                    if (y >= bottom)
                    {
                        bottom = y;
                    }
                }
            }

            foreach (Rectangle rect in scans)
            {
                stencil.Set(rect, false);
            }

            boundingBox = Rectangle.FromLTRB(left, top, right + 1, bottom + 1);
        }
开发者ID:leejungho2,项目名称:xynotecgui,代码行数:77,代码来源:FloodToolBase.cs

示例2: FillStencilFromPoint

        public static unsafe void FillStencilFromPoint(Surface surface, IBitVector2D stencil, Point start, 
            int tolerance, out Rectangle boundingBox, PdnRegion limitRegion, bool limitToSelection)
        {
            ColorBgra cmp = surface[start];
            int top = int.MaxValue;
            int bottom = int.MinValue;
            int left = int.MaxValue;
            int right = int.MinValue;
            Rectangle[] scans;

            stencil.Clear(false);

            if (limitToSelection)
            {
                using (PdnRegion excluded = new PdnRegion(new Rectangle(0, 0, stencil.Width, stencil.Height)))
                {
                    excluded.Xor(limitRegion);
                    scans = excluded.GetRegionScansReadOnlyInt();
                }
            }
            else
            {
                scans = new Rectangle[0];
            }

            foreach (Rectangle rect in scans)
            {
                stencil.Set(rect, true);
            }

            Queue<Point> queue = new Queue<Point>(16);
            queue.Enqueue(start);

            while (queue.Count > 0)
            {
                Point pt = queue.Dequeue();

                ColorBgra* rowPtr = surface.GetRowAddressUnchecked(pt.Y);
                int localLeft = pt.X - 1;
                int localRight = pt.X;

                while (localLeft >= 0 &&
                       !stencil.GetUnchecked(localLeft, pt.Y) &&
                       CheckColor(cmp, rowPtr[localLeft], tolerance))
                {
                    stencil.SetUnchecked(localLeft, pt.Y, true);
                    --localLeft;
                }

                while (localRight < surface.Width &&
                       !stencil.GetUnchecked(localRight, pt.Y) &&
                       CheckColor(cmp, rowPtr[localRight], tolerance))
                {
                    stencil.SetUnchecked(localRight, pt.Y, true);
                    ++localRight;
                }

                ++localLeft;
                --localRight;

                if (pt.Y > 0)
                {
                    int sleft = localLeft;
                    int sright = localLeft;
                    ColorBgra* rowPtrUp = surface.GetRowAddressUnchecked(pt.Y - 1);

                    for (int sx = localLeft; sx <= localRight; ++sx)
                    {
                        if (!stencil.GetUnchecked(sx, pt.Y - 1) &&
                            CheckColor(cmp, rowPtrUp[sx], tolerance))
                        {
                            ++sright;
                        }
                        else
                        {
                            if (sright - sleft > 0)
                            {
                                queue.Enqueue(new Point(sleft, pt.Y - 1));
                            }

                            ++sright;
                            sleft = sright;
                        }
                    }

                    if (sright - sleft > 0)
                    {
                        queue.Enqueue(new Point(sleft, pt.Y - 1));
                    }
                }

                if (pt.Y < surface.Height - 1)
                {
                    int sleft = localLeft;
                    int sright = localLeft;
                    ColorBgra* rowPtrDown = surface.GetRowAddressUnchecked(pt.Y + 1);

                    for (int sx = localLeft; sx <= localRight; ++sx)
                    {
                        if (!stencil.GetUnchecked(sx, pt.Y + 1) &&
//.........这里部分代码省略.........
开发者ID:leejungho2,项目名称:xynotecgui,代码行数:101,代码来源:FloodToolBase.cs

示例3: DrawACircle

        private unsafe void DrawACircle(PointF pt, Surface srfSrc, Surface srfDst, Point difference, Rectangle rect)
        {
            float bw = AppEnvironment.PenInfo.Width / 2;
            float envAlpha = AppEnvironment.PrimaryColor.A / 255.0f;

            rect.Intersect(new Rectangle(difference, srfSrc.Size));
            rect.Intersect(srfDst.Bounds);

            if (rect.Width == 0 || rect.Height == 0)
            {
                return;
            }

            // envAlpha = envAlpha^4
            envAlpha *= envAlpha;
            envAlpha *= envAlpha;

            for (int y = rect.Top; y < rect.Bottom; y++)
            {
                ColorBgra *srcRow = srfSrc.GetRowAddressUnchecked(y - difference.Y);
                ColorBgra *dstRow = srfDst.GetRowAddressUnchecked(y);

                for (int x = rect.Left; x < rect.Right; x++)
                {
                    ColorBgra *srcPtr = unchecked(srcRow + x - difference.X);
                    ColorBgra *dstPtr = unchecked(dstRow + x);
                    float distFromRing = 0.5f + bw - Utility.Distance(pt, new PointF(x, y));

                    if (distFromRing > 0)
                    {
                        float alpha = antialiasing ? Utility.Clamp(distFromRing * envAlpha, 0, 1) : 1;
                        alpha *= srcPtr->A / 255.0f;
                        dstPtr->A = (byte)(255 - (255 - dstPtr->A) * (1 - alpha));

                        if (0 == (alpha + (1 - alpha) * dstPtr->A / 255))
                        {
                            dstPtr->Bgra = 0;
                        }
                        else
                        {
                            dstPtr->R = (byte)((srcPtr->R * alpha + dstPtr->R * (1 - alpha) * dstPtr->A / 255) / (alpha + (1 - alpha) * dstPtr->A / 255));
                            dstPtr->G = (byte)((srcPtr->G * alpha + dstPtr->G * (1 - alpha) * dstPtr->A / 255) / (alpha + (1 - alpha) * dstPtr->A / 255));
                            dstPtr->B = (byte)((srcPtr->B * alpha + dstPtr->B * (1 - alpha) * dstPtr->A / 255) / (alpha + (1 - alpha) * dstPtr->A / 255));
                        }
                    }
                }
            }

            rect.Inflate(1, 1);
            Document.Invalidate(rect);
        }
开发者ID:nkaligin,项目名称:paint-mono,代码行数:51,代码来源:CloneStampTool.cs

示例4: DrawText

        private unsafe void DrawText(Surface dst, Font textFont, string text, Point pt, Size measuredSize, bool antiAliasing, Surface brush8x8)
        {
            Point pt2 = pt;
            Size measuredSize2 = measuredSize;
            int offset = (int)textFont.Height;
            pt.X -= offset;
            measuredSize.Width += 2 * offset;
            Rectangle dstRect = new Rectangle(pt, measuredSize);
            Rectangle dstRectClipped = Rectangle.Intersect(dstRect, ScratchSurface.Bounds);

            if (dstRectClipped.Width == 0 || dstRectClipped.Height == 0)
            {
                return;
            }

            // We only use the first 8,8 of brush
            using (RenderArgs renderArgs = new RenderArgs(this.ScratchSurface))
            {
                renderArgs.Graphics.FillRectangle(Brushes.White, pt.X, pt.Y, measuredSize.Width, measuredSize.Height);

                if (measuredSize.Width > 0 && measuredSize.Height > 0)
                {
                    using (Surface s2 = renderArgs.Surface.CreateWindow(dstRectClipped))
                    {
                        using (RenderArgs renderArgs2 = new RenderArgs(s2))
                        {
                            SystemLayer.Fonts.DrawText(
                                renderArgs2.Graphics,
                                this.font,
                                text,
                                new Point(dstRect.X - dstRectClipped.X + offset, dstRect.Y - dstRectClipped.Y),
                                AppEnvironment.AntiAliasing,
                                AppEnvironment.FontSmoothing);
                        }
                    }
                }

                // Mask out anything that isn't within the user's clip region (selected region)
                using (PdnRegion clip = Selection.CreateRegion())
                {
                    clip.Xor(renderArgs.Surface.Bounds); // invert
                    clip.Intersect(new Rectangle(pt, measuredSize));
                    renderArgs.Graphics.FillRegion(Brushes.White, clip.GetRegionReadOnly());
                }

                int skipX;

                if (pt.X < 0)
                {
                    skipX = -pt.X;
                }
                else
                {
                    skipX = 0;
                }

                int xEnd = Math.Min(dst.Width, pt.X + measuredSize.Width);

                bool blending = AppEnvironment.AlphaBlending;

                if (dst.IsColumnVisible(pt.X + skipX))
                {
                    for (int y = pt.Y; y < pt.Y + measuredSize.Height; ++y)
                    {
                        if (!dst.IsRowVisible(y))
                        {
                            continue;
                        }

                        ColorBgra *dstPtr = dst.GetPointAddressUnchecked(pt.X + skipX, y);
                        ColorBgra *srcPtr = ScratchSurface.GetPointAddress(pt.X + skipX, y);
                        ColorBgra *brushPtr = brush8x8.GetRowAddressUnchecked(y & 7);

                        for (int x = pt.X + skipX; x < xEnd; ++x)
                        {
                            ColorBgra srcPixel = *srcPtr;
                            ColorBgra dstPixel = *dstPtr;
                            ColorBgra brushPixel = brushPtr[x & 7];

                            int alpha = ((255 - srcPixel.R) * brushPixel.A) / 255; // we could use srcPixel.R, .G, or .B -- the choice here is arbitrary
                            brushPixel.A = (byte)alpha;

                            if (srcPtr->R == 255) // could use R, G, or B -- arbitrary choice
                            {
                                // do nothing -- leave dst alone
                            }
                            else if (alpha == 255 || !blending)
                            {
                                // copy it straight over
                                *dstPtr = brushPixel;
                            }
                            else
                            {
                                // do expensive blending
                                *dstPtr = UserBlendOps.NormalBlendOp.ApplyStatic(dstPixel, brushPixel);
                            }

                            ++dstPtr;
                            ++srcPtr;
                        }
//.........这里部分代码省略.........
开发者ID:nkaligin,项目名称:paint-mono,代码行数:101,代码来源:TextTool.cs

示例5: OnSaveT

        protected unsafe override void OnSaveT(Document input, Stream output, PropertyBasedSaveConfigToken token, Surface scratchSurface, ProgressEventHandler progressCallback)
        {
            using (RenderArgs ra = new RenderArgs(scratchSurface)) {
                input.Render(ra, true);
            }

            int w = token.GetProperty<Int32Property>(PropertyNames.HorizCellSize).Value;
            int h = token.GetProperty<Int32Property>(PropertyNames.VerticalCellSize).Value;
            int W = scratchSurface.Width, H = scratchSurface.Height;

            string chars;
            PresetCharacters preset = (PresetCharacters)token.GetProperty<StaticListChoiceProperty>(PropertyNames.PresetCharacters).Value;
            switch (preset) {
                case PresetCharacters.Custom:
                    chars = token.GetProperty<StringProperty>(PropertyNames.Characters).Value;
                    break;
                case PresetCharacters.AsciiChars:
                    chars = asciiChars;
                    break;
                case PresetCharacters.Blocks:
                    chars = blocks;
                    break;
                default:
                    chars = "";
                    break;
            }
            if (chars.Length == 0) {
                chars = asciiChars;
            }

            // Special case where 1 cell corresponds directly to 1 pixel
            // Written separately for performance
            if (h == 1 && w == 1) {
                StreamWriter writer = new StreamWriter(output);
                for (int y = 0; y < H; y++) {
                    ColorBgra* current = scratchSurface.GetRowAddressUnchecked(y);
                    for (int x = 0; x < W; x++) {
                        int pos = (int)((1 - current->GetIntensity()) * chars.Length);
                        char c = chars[pos == chars.Length ? pos - 1 : pos];
                        writer.Write(c);
                        current++;
                    }
                    if (y != H - 1) {
                        writer.WriteLine();
                    }
                }
                writer.Flush();
            } else {
                double[,] totals = new double[W / w, H / h];
                for (int y = 0; y < H / h * h; y++) {
                    ColorBgra* current = scratchSurface.GetRowAddressUnchecked(y);
                    for (int x = 0; x < W / w * w; x++) {
                        totals[x / w, y / h] += 1 - current->GetIntensity();
                        current++;
                    }
                }

                int ppc = w * h;
                StreamWriter writer = new StreamWriter(output);
                for (int y = 0; y < H / h; y++) {
                    for (int x = 0; x < W / w; x++) {
                        int pos = (int)(totals[x, y] / ppc * chars.Length);
                        char c = chars[pos == chars.Length ? pos - 1 : pos];
                        writer.Write(c);
                    }
                    if (y != H / h - 1) {
                        writer.WriteLine();
                    }
                }
                writer.Flush();
            }
        }
开发者ID:tablesmit,项目名称:ASCII-Art-Addin,代码行数:72,代码来源:AsciiFileType.cs


注:本文中的Surface.GetRowAddressUnchecked方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。