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C# Surface.GetAttachedSurface方法代码示例

本文整理汇总了C#中Surface.GetAttachedSurface方法的典型用法代码示例。如果您正苦于以下问题:C# Surface.GetAttachedSurface方法的具体用法?C# Surface.GetAttachedSurface怎么用?C# Surface.GetAttachedSurface使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Surface的用法示例。


在下文中一共展示了Surface.GetAttachedSurface方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: CreateSurfaces

		/// <summary>
		/// This method creates the primary and secondary surfaces
		/// </summary>
		public void CreateSurfaces()
		{
			// Every surface needs a description
			// This is where you set the parameters for the surface
			SurfaceDescription desc = new SurfaceDescription();
  
			// This is the clipper for the primary surface
			// -> connect it to the target control
			Clipper graphicsClipper = new Clipper(graphicsDevice);
			graphicsClipper.Window = target;

			// First we want to create a primary surface
			desc.SurfaceCaps.PrimarySurface = true;

#if !windowed
			// In release mode, we enable flipping, set the complex
			// flag and tell the surface that we will use one back
			// buffer
			desc.SurfaceCaps.Flip = true;
			desc.SurfaceCaps.Complex = true;
			desc.BackBufferCount = 1;
#endif

			// Create the surface
			surfacePrimary = new Surface(desc, graphicsDevice);
			srcRect = new Rectangle(0,0,target.Width,target.Height);

			// Attach clipper to the surface
			surfacePrimary.Clipper = graphicsClipper;

			// To build the secondary surface, we need 
			// a new description -> clear all values
			desc.Clear();

#if windowed
			// In debug mode, we simply copy the primary surfaces
			// dimensions and create a offscreenplain secondary
			// surface
			desc.Width = surfacePrimary.SurfaceDescription.Width;
			desc.Height = surfacePrimary.SurfaceDescription.Height;
			desc.SurfaceCaps.OffScreenPlain = true;
			surfaceSecondary = new Surface(desc, this.graphicsDevice);
#else
			// In release mode, we set the backbuffer flag to true
			// and retrieve a backbuffer surface from the primary
			// surface
			desc.SurfaceCaps.BackBuffer = true;
			surfaceSecondary = surfacePrimary.GetAttachedSurface(desc.SurfaceCaps);
#endif

			//surfaceSecondary.Clipper=graphicsClipper;
		} 
开发者ID:pmprog,项目名称:OpenXCOM.Tools,代码行数:55,代码来源:GraphicsControl.cs


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