本文整理汇总了C#中PhotonPlayer.SetTeam方法的典型用法代码示例。如果您正苦于以下问题:C# PhotonPlayer.SetTeam方法的具体用法?C# PhotonPlayer.SetTeam怎么用?C# PhotonPlayer.SetTeam使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PhotonPlayer
的用法示例。
在下文中一共展示了PhotonPlayer.SetTeam方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: assignTeam
/**
* Assign team for this single player
*
* Arguments
* - PhotonPlayer currentPlayer - The current player to set team
* - int index - The index of this player
*/
void assignTeam(PhotonPlayer currentPlayer, int index)
{
if (index == alienIndex && currentPlayer.GetTeam() != PunTeams.Team.red) { // Player needs to be an alien
Debug.Log("Setting " + currentPlayer.name + " to be the alien");
if (currentPlayer == PhotonNetwork.player) // Just set our own team
currentPlayer.SetTeam(PunTeams.Team.red);
else // Need RPC call
GetComponent<PhotonView>().RPC("SetPlayerTeam", currentPlayer, new object[] {PunTeams.Team.red});
} else if (index != alienIndex && currentPlayer.GetTeam() != PunTeams.Team.blue) {
Debug.Log("Setting " + currentPlayer.name + " to be a human");
if (currentPlayer == PhotonNetwork.player) // Just set our own team
currentPlayer.SetTeam(PunTeams.Team.blue);
else // Player needs to be an alien
GetComponent<PhotonView>().RPC("SetPlayerTeam", currentPlayer, new object[] {PunTeams.Team.blue});
}
}