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C# PhotonPlayer.GetTeam方法代码示例

本文整理汇总了C#中PhotonPlayer.GetTeam方法的典型用法代码示例。如果您正苦于以下问题:C# PhotonPlayer.GetTeam方法的具体用法?C# PhotonPlayer.GetTeam怎么用?C# PhotonPlayer.GetTeam使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在PhotonPlayer的用法示例。


在下文中一共展示了PhotonPlayer.GetTeam方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: assignTeam

 /**
  * Assign team for this single player
  *
  * Arguments
  * - PhotonPlayer currentPlayer - The current player to set team
  * - int index - The index of this player
  */
 void assignTeam(PhotonPlayer currentPlayer, int index)
 {
     if (index == alienIndex && currentPlayer.GetTeam() != PunTeams.Team.red) { // Player needs to be an alien
         Debug.Log("Setting " + currentPlayer.name + " to be the alien");
         if (currentPlayer == PhotonNetwork.player) // Just set our own team
             currentPlayer.SetTeam(PunTeams.Team.red);
         else // Need RPC call
             GetComponent<PhotonView>().RPC("SetPlayerTeam", currentPlayer, new object[] {PunTeams.Team.red});
     } else if (index != alienIndex && currentPlayer.GetTeam() != PunTeams.Team.blue) {
         Debug.Log("Setting " + currentPlayer.name + " to be a human");
         if (currentPlayer == PhotonNetwork.player) // Just set our own team
             currentPlayer.SetTeam(PunTeams.Team.blue);
         else // Player needs to be an alien
             GetComponent<PhotonView>().RPC("SetPlayerTeam", currentPlayer, new object[] {PunTeams.Team.blue});
     }
 }
开发者ID:RandomTroll18,项目名称:deco3801-nodayoff,代码行数:23,代码来源:TestMatchMaker.cs


注:本文中的PhotonPlayer.GetTeam方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。