本文整理汇总了C#中PhotonPlayer.AddScore方法的典型用法代码示例。如果您正苦于以下问题:C# PhotonPlayer.AddScore方法的具体用法?C# PhotonPlayer.AddScore怎么用?C# PhotonPlayer.AddScore使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类PhotonPlayer
的用法示例。
在下文中一共展示了PhotonPlayer.AddScore方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: GetShot
public void GetShot(float damage, PhotonPlayer enemy) {
health -= damage;
if (health <= 0 && photonView.isMine) { // photonView.isMine stops everyone from trying to remove the object at the same time, so only I can remove it instead
if(SendNetworkMessage != null) {
enemy.AddScore(1);
SendNetworkMessage(PhotonNetwork.player.name + " was killed by " + enemy.name);
RequestUpdateScore();
}
if (RespawnMe != null) { // if there is an event registered
RespawnMe(5f); // 5 seconds
}
PhotonNetwork.Destroy(gameObject);
}
}