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C# Network.Send方法代码示例

本文整理汇总了C#中Network.Send方法的典型用法代码示例。如果您正苦于以下问题:C# Network.Send方法的具体用法?C# Network.Send怎么用?C# Network.Send使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Network的用法示例。


在下文中一共展示了Network.Send方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Loop

        private static async Task Loop(Settings.IValues settings, Network.IBridge instance)
        {
            using (instance.Readings.OfType<Network.Packet.Electricity>().Subscribe(reading => WriteLine("Received Electricity Reading: {0}{1}. Total today: {2}{3}", reading.Channels[0].Current.Value, reading.Channels[0].Current.Units, reading.Channels[0].Day.Value, reading.Channels[0].Day.Units)))
            {
                WriteLine("Connecting to Owl at IP address: {0}", settings.OwlCommandEndpoint.ToString());

                Network.Command.Response.Version version = await instance.Send(new Network.Command.Request.GetVersion());

                WriteLine("Owl Firmware: {0}", version.Firmware);
                WriteLine("Owl Revision: {0}", version.Revision);
                WriteLine("Owl Build: {0}", version.Build);

                Network.Command.Response.Rosta rosta = await instance.Send(new Network.Command.Request.GetRosta());

                WriteLine("Owl connected to {0}:", "device".ToQuantity(rosta.Devices.Count()));

                foreach (Tuple<int, string> device in rosta.Devices)
                {
                    WriteLine("  Device {0}: {1}", device.Item1, device.Item2);
                }

                Network.Command.Response.Udp getUdp = await instance.Send(new Network.Command.Request.GetUpdPushPort());

                if (!string.IsNullOrWhiteSpace(getUdp.HostName))
                {
                    WriteLine("Owl pushing pakcets to {0} ({1})", getUdp.HostName, getUdp.Endpoint);
                }
                else
                {
                    WriteLine("Owl pushing pakcets to {0}", getUdp.Endpoint);
                }

                if (!getUdp.Endpoint.Equals(settings.LocalPacketEndpoint))
                {
                    WriteLine("Settings Packet Endpoint");

                    Network.Command.Response.Udp setUdp = await instance.Send(new Network.Command.Request.SetUdpPushPort(settings.LocalPacketEndpoint));

                    if (!string.IsNullOrWhiteSpace(setUdp.HostName))
                    {
                        WriteLine("Owl pushing pakcets to {0} ({1})", setUdp.HostName, setUdp.Endpoint);
                    }
                    else
                    {
                        WriteLine("Owl pushing pakcets to {0}", setUdp.Endpoint);
                    }

                    Network.Command.Response.Save save = await instance.Send(new Network.Command.Request.Save());

                    WriteLine("Packet Endpoint Set");
                }

                WriteLine("Waiting for packets. Hit return to exit.");

                await ForReturn();
            }
        } 
开发者ID:ibebbs,项目名称:OneCog.Io.Owl.Intuition,代码行数:57,代码来源:Program.cs

示例2: SendPrivateMessage

        public static void SendPrivateMessage(Network.Realm.RealmClient client, string receiver, string message)
        {
            if (CharactersManager.CharactersList.Any(x => x.Name == receiver))
            {
                var character = CharactersManager.CharactersList.First(x => x.Name == receiver);

                if (character.isConnected == true)
                {
                    character.NetworkClient.Send(string.Format("cMKF|{0}|{1}|{2}", client.Player.ID, client.Player.Name, message));
                    client.Send(string.Format("cMKT|{0}|{1}|{2}", client.Player.ID, character.Name, message));
                }
                else
                    client.Send(string.Format("cMEf{0}", receiver));
            }
        }
开发者ID:T4NK,项目名称:SunDofus,代码行数:15,代码来源:Chat.cs

示例3: AcceptInvitation

        public static void AcceptInvitation(Network.WorldClient client, string packet)
        {
            if (client.Action.InvitedPartyPlayer != -1)
            {
                Network.WorldClient invitedClient = Helper.WorldHelper.GetClientByCharacter(client.Action.InvitedPartyPlayer);
                if (invitedClient != null)
                {
                    if (invitedClient.Character.Party != null)
                    {
                        invitedClient.Character.Party.AddMember(client);
                        client.Character.Party = invitedClient.Character.Party;
                    }
                    else
                    {
                        new Engines.PartyEngine(invitedClient, client);
                    }
                    invitedClient.Send("PR");
                    invitedClient.Action.InvitedPartyPlayer = -1;
                }
                else
                {
                    client.Send("PIEn");
                }

                /* Reset state */
                client.Action.InvitedPartyPlayer = -1;
            }
            else
            {
                client.Action.SystemMessage("Vous n'avez pas d'invitation en cours !");
            }
        }
开发者ID:nightwolf93,项目名称:Crystal,代码行数:32,代码来源:PartyHandler.cs

示例4: ExchangeMountPaddock

 public static void ExchangeMountPaddock(Network.WorldClient client, string packet)
 {
     int mountID = int.Parse(packet.Substring(3));
     var mount = Helper.MountHelper.GetMountByID(mountID);
     if (mount != null)
     {
         var mountTemplate = Helper.MountHelper.GetMountTemplateByType(mount.MountType);
         if (mountTemplate != null)
         {
             if (mount.Owner == client.Character.ID)
             {
                 var scroll = Helper.ItemHelper.GenerateItem(client, mountTemplate.ScrollID, false);
                 mount.ScrollID = scroll.ID;
                 mount.SaveAndFlush();
                 client.Character.Items.AddItem(scroll);
                 client.Send("Ee-" + mount.ID);
             }
             else
             {
                 client.Action.SystemMessage("Cette monture ne vous appartient pas !");
             }
         }
         else
         {
             client.Action.SystemMessage("Template de la monture introuvable !");
         }
     }
     else
     {
         client.Action.SystemMessage("Impossible de trouver la monture !");
     }
 }
开发者ID:nightwolf93,项目名称:Crystal,代码行数:32,代码来源:ExchangeHandler.cs

示例5: Team

 public Team(Network.SocketClient Owner)
 {
     this.TeamID = Owner.UniqueID;
     if (Members.TryAdd(Owner.UniqueID, Owner))
     {
         Owner.Send(Packets.ToSend.TeamPacket(Owner.UniqueID, Enums.TeamPacket.Create));
     }
 }
开发者ID:Ribosome2,项目名称:gameserver,代码行数:8,代码来源:Team.cs

示例6: SendPartyMessage

 public static void SendPartyMessage(Network.Realm.RealmClient client, string message)
 {
     if (client.Player.State.Party != null)
     {
         foreach (var character in client.Player.State.Party.Members.Keys)
             character.NClient.Send(string.Format("cMK$|{0}|{1}|{2}", client.Player.ID, client.Player.Name, message));
     }
     else
         client.Send("BN");
 }
开发者ID:Guiedo,项目名称:SunDofus,代码行数:10,代码来源:Chat.cs

示例7: SendAdminMessage

 public static void SendAdminMessage(Network.Realm.RealmClient client, string message)
 {
     if (client.Infos.Level > 0)
     {
         foreach (var character in Network.ServersHandler.RealmServer.Clients.Where(x => x.Authentified == true && x.Infos.Level > 0))
             character.Send(string.Format("[email protected]|{0}|{1}|{2}", client.Player.ID, client.Player.Name, message));
     }
     else
         client.Send("BN");
 }
开发者ID:Guiedo,项目名称:SunDofus,代码行数:10,代码来源:Chat.cs

示例8: SendFactionMessage

 public static void SendFactionMessage(Network.Realm.RealmClient client, string message)
 {
     if (client.Player.Faction.ID != 0 && client.Player.Faction.Level >= 3)
     {
         foreach (var character in Network.ServersHandler.RealmServer.Clients.Where(x => x.Authentified == true && x.Player.Faction.ID == client.Player.Faction.ID))
             character.Send(string.Format("cMK!|{0}|{1}|{2}", client.Player.ID, client.Player.Name, message));
     }
     else
         client.Send("BN");
 }
开发者ID:Guiedo,项目名称:SunDofus,代码行数:10,代码来源:Chat.cs

示例9: SendGuildMessage

 public static void SendGuildMessage(Network.Realm.RealmClient client, string message)
 {
     if (client.Player.Guild != null)
     {
         foreach (var character in client.Player.Guild.Members.Where(x => x.Character.IsConnected))
             character.Character.NClient.Send(string.Format("cMK%|{0}|{1}|{2}", client.Player.ID, client.Player.Name, message));
     }
     else
         client.Send("BN");
 }
开发者ID:Guiedo,项目名称:SunDofus,代码行数:10,代码来源:Chat.cs

示例10: Craft

        public void Craft(Network.WorldClient client)
        {
            var recipe = JobHelper.GetCraft(this.BaseSkill.ID, this.Items);
            var chance = this.BaseSkill.GetCraftChance(this.Items.Count);
            var success = false;
            if (chance >= Utilities.Basic.Rand(0, 100))
            {
                success = true;
            }

            System.Threading.Thread.Sleep(750);

            if (recipe != null)
            {
                if (success)
                {
                    Database.Records.WorldItemRecord item = Helper.ItemHelper.GenerateItem(client, recipe.ID);
                    var i = client.Character.AddItem(item, 1);

                    client.Action.RefreshPods();
                    client.Send("EmKO+" + i.ID + "|1|" + recipe.ID + "|" + item.DisplayItem);
                    client.Send("EcK;" + recipe.ID);
                    client.Character.Map.Engine.Send("IO" + client.Character.ID + "|+" + recipe.ID);
                    client.Send("Ea1");
                    this.LastRecipe = this.Items.ToArray().ToList();
                }
                else
                {
                    client.Send("EcEF");
                }
            }
            else
            {
                client.Send("EcEI");
            }

            this.DeleteRecipeFromClient();
            this.Job.SendJob(client);
            this.Items.Clear();
            this.Refresh();
            this.Client.Action.SaveContents();
        }
开发者ID:nightwolf93,项目名称:Crystal,代码行数:42,代码来源:JobCraftSkill.cs

示例11: ExitParty

        public static void ExitParty(Network.WorldClient client, string packet)
        {
            if (client.Character.Party != null)
            {
                int id = client.Character.ID;
                if (packet.Length == 3)
                {
                    id = int.Parse(packet.Substring(2));
                }

                if (client.Character.Party.Leader.Character.ID == client.Character.ID || client.Character.ID == id)
                {
                    client.Character.Party.RemoveMember(client);
                    client.Send("PV" + client.Character.ID);
                }
            }
            else
            {
                client.Send("BN");
            }
        }
开发者ID:nightwolf93,项目名称:Crystal,代码行数:21,代码来源:PartyHandler.cs

示例12: SendTradeMessage

        public static void SendTradeMessage(Network.Realm.RealmClient client, string message)
        {
            if (client.Player.CanSendinTrade() == true)
            {
                foreach (var character in Network.ServersHandler.RealmServer.Clients.Where(x => x.isAuth == true))
                    character.Send(string.Format("cMK:|{0}|{1}|{2}", client.Player.ID, client.Player.Name, message));

                client.Player.RefreshTrade();
            }
            else
                client.Send(string.Format("Im0115;{0}", client.Player.TimeTrade()));
        }
开发者ID:T4NK,项目名称:SunDofus,代码行数:12,代码来源:Chat.cs

示例13: SendIncarnamMessage

        public static void SendIncarnamMessage(Network.Realm.RealmClient client, string message)
        {
            if (!client.Player.IsInIncarnam || client.Player.Level > 30)
            {
                client.Send("Im0139");
                return;
            }

            foreach (var character in Network.ServersHandler.RealmServer.Clients.Where
                (x => x.Authentified == true && x.Player.IsInIncarnam))
            {
                character.Send(string.Format("cMK^|{0}|{1}|{2}", client.Player.ID, client.Player.Name, message));
            }
        }
开发者ID:Guiedo,项目名称:SunDofus,代码行数:14,代码来源:Chat.cs

示例14: ShowPrices

 public void ShowPrices(Network.WorldClient client)
 {
     var packet = new StringBuilder("EHl");
     packet.Append(this.ItemID).Append("|");
     var items = this.Rows;
     for (int i = 0; i < items.Count; i++)
     {
         var item = items[i];
         if (i != 0) packet.Append("|");
         packet.Append(item.RowID).Append(";").Append(item.GetStockStats()).Append(";")
             .Append(item.HaveThisQuantity(1) ? item.GetFirstOfQuantity(1).SellPrice.ToString() : "").Append(";")
             .Append(item.HaveThisQuantity(10) ? item.GetFirstOfQuantity(10).SellPrice.ToString() : "").Append(";")
             .Append(item.HaveThisQuantity(100) ? item.GetFirstOfQuantity(100).SellPrice.ToString() : "").Append(";");
     }
     client.Send(packet.ToString());
 }
开发者ID:nightwolf93,项目名称:Crystal,代码行数:16,代码来源:AuctionHousePriceArray.cs

示例15: BoostSpell

 public static void BoostSpell(Network.WorldClient client, string packet)
 {
     int spellID = int.Parse(packet.Substring(2));
     if (client.Character.Spells.HaveSpell(spellID))
     {
         Game.Spells.WorldSpell spell = client.Character.Spells.GetSpell(spellID);
         if (spell.Level < 6 && client.Character.SpellPoint >= spell.Level)
         {
             if (spell.Level == 5 && client.Character.Level < (spell.Level + 100)) { return; }
             client.Character.SpellPoint -= spell.Level;
             spell.Level++;
             client.Send("SUK" + spellID + "~" + spell.Level);
             client.Character.Stats.RefreshStats();
         }
     }
 }
开发者ID:nightwolf93,项目名称:Crystal,代码行数:16,代码来源:SpellHandler.cs


注:本文中的Network.Send方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。