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C# NamedPipeServerStream.Write方法代码示例

本文整理汇总了C#中NamedPipeServerStream.Write方法的典型用法代码示例。如果您正苦于以下问题:C# NamedPipeServerStream.Write方法的具体用法?C# NamedPipeServerStream.Write怎么用?C# NamedPipeServerStream.Write使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在NamedPipeServerStream的用法示例。


在下文中一共展示了NamedPipeServerStream.Write方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: GetAccessControl_NamedPipeServerStream_Broken

        public void GetAccessControl_NamedPipeServerStream_Broken()
        {
            string pipeName = GetUniquePipeName();
            var server = new NamedPipeServerStream(pipeName, PipeDirection.Out, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous);
            var client = new NamedPipeClientStream(".", pipeName, PipeDirection.In, PipeOptions.Asynchronous);

            Task clientConnect = client.ConnectAsync();
            server.WaitForConnection();
            clientConnect.Wait();

            Assert.NotNull(server.GetAccessControl());
            server.SetAccessControl(new PipeSecurity());
            Assert.NotNull(client.GetAccessControl());
            client.SetAccessControl(new PipeSecurity());

            client.Dispose();
            Assert.Throws<IOException>(() => server.Write(new byte[] { 0 }, 0, 1)); // Sets the servers PipeState to Broken
            server.SetAccessControl(new PipeSecurity());
        }
开发者ID:ChuangYang,项目名称:corefx,代码行数:19,代码来源:NamedPipeTest.AclExtensions.cs

示例2: ClonedServer_ActsAsOriginalServer

        public async Task ClonedServer_ActsAsOriginalServer()
        {
            byte[] msg1 = new byte[] { 5, 7, 9, 10 };
            byte[] received1 = new byte[] { 0, 0, 0, 0 };

            using (NamedPipePair pair = CreateNamedPipePair())
            {
                NamedPipeServerStream serverBase = pair.serverStream;
                NamedPipeClientStream client = pair.clientStream;
                pair.Connect();

                if (pair.writeToServer)
                {
                    Task<int> clientTask = client.ReadAsync(received1, 0, received1.Length);
                    using (NamedPipeServerStream server = new NamedPipeServerStream(PipeDirection.Out, false, true, serverBase.SafePipeHandle))
                    {
                        if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
                        {
                            Assert.Equal(1, client.NumberOfServerInstances);
                        }
                        server.Write(msg1, 0, msg1.Length);
                        int receivedLength = await clientTask;
                        Assert.Equal(msg1.Length, receivedLength);
                        Assert.Equal(msg1, received1);
                    }
                }
                else
                {
                    Task clientTask = client.WriteAsync(msg1, 0, msg1.Length);
                    using (NamedPipeServerStream server = new NamedPipeServerStream(PipeDirection.In, false, true, serverBase.SafePipeHandle))
                    {
                        int receivedLength = server.Read(received1, 0, msg1.Length);
                        Assert.Equal(msg1.Length, receivedLength);
                        Assert.Equal(msg1, received1);
                        await clientTask;
                    }
                }
            }
        }
开发者ID:geoffkizer,项目名称:corefx,代码行数:39,代码来源:NamedPipeTest.Simple.cs

示例3: ClientDisconnectedPipeThrows

        public static async Task ClientDisconnectedPipeThrows()
        {
            using (NamedPipeServerStream server = new NamedPipeServerStream("testServer2", PipeDirection.Out))
            using (NamedPipeClientStream client = new NamedPipeClientStream(".", "testServer2", PipeDirection.In))
            {
                byte[] buffer = new byte[] { 0, 0, 0, 0 };

                Task clientConnect1 = client.ConnectAsync();
                server.WaitForConnection();
                await clientConnect1;

                Assert.True(client.IsConnected);
                Assert.True(server.IsConnected);

                client.Dispose();

                Assert.Throws<IOException>(() => server.Write(buffer, 0, buffer.Length));
                Assert.Throws<IOException>(() => server.WriteByte(123));
                Assert.Throws<IOException>(() => server.Flush());
            }

            using (NamedPipeServerStream server = new NamedPipeServerStream("testServer2", PipeDirection.In))
            using (NamedPipeClientStream client = new NamedPipeClientStream(".", "testServer2", PipeDirection.Out))
            {
                byte[] buffer = new byte[] { 0, 0, 0, 0 };

                Task clientConnect1 = client.ConnectAsync();
                server.WaitForConnection();
                await clientConnect1;

                Assert.True(client.IsConnected);
                Assert.True(server.IsConnected);

                client.Dispose();

                server.Read(buffer, 0, buffer.Length);
                server.ReadByte();
            }

            if (Interop.IsWindows) // Unix implementation of InOut doesn't fail on server.Write/Read when client disconnects due to allowing for additional connections
            {
                using (NamedPipeServerStream server = new NamedPipeServerStream("testServer2", PipeDirection.InOut))
                using (NamedPipeClientStream client = new NamedPipeClientStream("testServer2"))
                {
                    byte[] buffer = new byte[] { 0, 0, 0, 0 };

                    Task clientConnect1 = client.ConnectAsync();
                    server.WaitForConnection();
                    await clientConnect1;

                    Assert.True(client.IsConnected);
                    Assert.True(server.IsConnected);

                    client.Dispose();

                    Assert.Throws<IOException>(() => server.Write(buffer, 0, buffer.Length));
                    Assert.Throws<IOException>(() => server.WriteByte(123));
                    Assert.Throws<IOException>(() => server.Flush());
                    int length = server.Read(buffer, 0, buffer.Length);
                    Assert.Equal(0, length);
                    int byt = server.ReadByte();
                }
            }

        }
开发者ID:johnhhm,项目名称:corefx,代码行数:65,代码来源:NamedPipesThrowsTests.cs


注:本文中的NamedPipeServerStream.Write方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。