本文整理汇总了C#中NamedPipeServerStream类的典型用法代码示例。如果您正苦于以下问题:C# NamedPipeServerStream类的具体用法?C# NamedPipeServerStream怎么用?C# NamedPipeServerStream使用的例子?那么恭喜您, 这里精选的类代码示例或许可以为您提供帮助。
NamedPipeServerStream类属于命名空间,在下文中一共展示了NamedPipeServerStream类的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: PingPong_Async
public async Task PingPong_Async()
{
// Create names for two pipes
string outName = Path.GetRandomFileName();
string inName = Path.GetRandomFileName();
// Create the two named pipes, one for each direction, then create
// another process with which to communicate
using (var outbound = new NamedPipeServerStream(outName, PipeDirection.Out))
using (var inbound = new NamedPipeClientStream(".", inName, PipeDirection.In))
using (RemoteInvoke(PingPong_OtherProcess, outName, inName))
{
// Wait for both pipes to be connected
await Task.WhenAll(outbound.WaitForConnectionAsync(), inbound.ConnectAsync());
// Repeatedly write then read a byte to and from the other process
var data = new byte[1];
for (byte i = 0; i < 10; i++)
{
data[0] = i;
await outbound.WriteAsync(data, 0, data.Length);
data[0] = 0;
int received = await inbound.ReadAsync(data, 0, data.Length);
Assert.Equal(1, received);
Assert.Equal(i, data[0]);
}
}
}
示例2: CreateWithNegativeOneServerInstances_DefaultsToMaxServerInstances
public static void CreateWithNegativeOneServerInstances_DefaultsToMaxServerInstances()
{
// When passed -1 as the maxnumberofserverisntances, the NamedPipeServerStream.Windows class
// will translate that to the platform specific maximum number (255)
using (var server = new NamedPipeServerStream(GetUniquePipeName(), PipeDirection.InOut, -1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous))
using (var server2 = new NamedPipeServerStream(PipeDirection.InOut, false, true, server.SafePipeHandle))
using (var server3 = new NamedPipeServerStream(PipeDirection.InOut, false, true, server.SafePipeHandle))
{
}
}
示例3: GetAccessControl_NamedPipe_BeforeWaitingToConnect
public void GetAccessControl_NamedPipe_BeforeWaitingToConnect()
{
string pipeName = GetUniquePipeName();
var server = new NamedPipeServerStream(pipeName, PipeDirection.Out, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous);
var client = new NamedPipeClientStream(".", pipeName, PipeDirection.In, PipeOptions.Asynchronous);
Assert.NotNull(server.GetAccessControl());
server.SetAccessControl(new PipeSecurity());
Assert.Throws<InvalidOperationException>(() => client.GetAccessControl());
Assert.Throws<InvalidOperationException>(() => client.SetAccessControl(new PipeSecurity()));
}
示例4: CreateServerClientPair
protected override ServerClientPair CreateServerClientPair()
{
ServerClientPair ret = new ServerClientPair();
string pipeName = GetUniquePipeName();
var readablePipe = new NamedPipeServerStream(pipeName, PipeDirection.InOut, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous);
var writeablePipe = new NamedPipeClientStream(".", pipeName, PipeDirection.InOut, PipeOptions.Asynchronous);
Task serverConnect = Task.Factory.FromAsync(readablePipe.BeginWaitForConnection, readablePipe.EndWaitForConnection, null);
writeablePipe.Connect();
serverConnect.Wait();
ret.readablePipe = readablePipe;
ret.writeablePipe = writeablePipe;
return ret;
}
示例5: CreateServerClientPair
protected override ServerClientPair CreateServerClientPair()
{
ServerClientPair ret = new ServerClientPair();
string pipeName = GetUniquePipeName();
var writeablePipe = new NamedPipeServerStream(pipeName, PipeDirection.Out, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous);
var readablePipe = new NamedPipeClientStream(".", pipeName, PipeDirection.In, PipeOptions.Asynchronous);
Task clientConnect = readablePipe.ConnectAsync();
writeablePipe.WaitForConnection();
clientConnect.Wait();
ret.readablePipe = readablePipe;
ret.writeablePipe = writeablePipe;
return ret;
}
示例6: RunAsClient_Windows
public async Task RunAsClient_Windows()
{
string pipeName = Path.GetRandomFileName();
using (var server = new NamedPipeServerStream(pipeName))
using (var client = new NamedPipeClientStream(".", pipeName, PipeDirection.InOut, PipeOptions.None, TokenImpersonationLevel.Impersonation))
{
Task serverTask = server.WaitForConnectionAsync();
client.Connect();
await serverTask;
bool ran = false;
server.RunAsClient(() => ran = true);
Assert.True(ran, "Expected delegate to have been invoked");
}
}
示例7: ConnectWithConflictingDirections_Throws_UnauthorizedAccessException
[PlatformSpecific(PlatformID.Windows)] // Unix implementation uses bidirectional sockets
public void ConnectWithConflictingDirections_Throws_UnauthorizedAccessException()
{
string serverName1 = GetUniquePipeName();
using (NamedPipeServerStream server = new NamedPipeServerStream(serverName1, PipeDirection.Out))
using (NamedPipeClientStream client = new NamedPipeClientStream(".", serverName1, PipeDirection.Out))
{
Assert.Throws<UnauthorizedAccessException>(() => client.Connect());
Assert.False(client.IsConnected);
}
string serverName2 = GetUniquePipeName();
using (NamedPipeServerStream server = new NamedPipeServerStream(serverName2, PipeDirection.In))
using (NamedPipeClientStream client = new NamedPipeClientStream(".", serverName2, PipeDirection.In))
{
Assert.Throws<UnauthorizedAccessException>(() => client.Connect());
Assert.False(client.IsConnected);
}
}
示例8: PingPong_OtherProcess
private static int PingPong_OtherProcess(string inName, string outName)
{
// Create pipes with the supplied names
using (var inbound = new NamedPipeClientStream(".", inName, PipeDirection.In))
using (var outbound = new NamedPipeServerStream(outName, PipeDirection.Out))
{
// Wait for the connections to be established
Task.WaitAll(inbound.ConnectAsync(), outbound.WaitForConnectionAsync());
// Repeatedly read then write bytes from and to the other process
for (int i = 0; i < 10; i++)
{
int b = inbound.ReadByte();
outbound.WriteByte((byte)b);
}
}
return SuccessExitCode;
}
示例9: GetAccessControl_NamedPipeServerStream_Broken
public void GetAccessControl_NamedPipeServerStream_Broken()
{
string pipeName = GetUniquePipeName();
var server = new NamedPipeServerStream(pipeName, PipeDirection.Out, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous);
var client = new NamedPipeClientStream(".", pipeName, PipeDirection.In, PipeOptions.Asynchronous);
Task clientConnect = client.ConnectAsync();
server.WaitForConnection();
clientConnect.Wait();
Assert.NotNull(server.GetAccessControl());
server.SetAccessControl(new PipeSecurity());
Assert.NotNull(client.GetAccessControl());
client.SetAccessControl(new PipeSecurity());
client.Dispose();
Assert.Throws<IOException>(() => server.Write(new byte[] { 0 }, 0, 1)); // Sets the servers PipeState to Broken
server.SetAccessControl(new PipeSecurity());
}
示例10: ServerConnectAsId
private static int ServerConnectAsId(string pipeName, string pairIDString)
{
uint pairID = uint.Parse(pairIDString);
Assert.NotEqual(-1, seteuid(pairID));
using (var outbound = new NamedPipeServerStream(pipeName, PipeDirection.Out))
using (var handle = RemoteInvoke(ClientConnectAsID, pipeName, pairIDString))
{
// Connect as the unpriveleged user, but RunAsClient as the superuser
outbound.WaitForConnection();
Assert.NotEqual(-1, seteuid(0));
bool ran = false;
uint ranAs = 0;
outbound.RunAsClient(() => {
ran = true;
ranAs = geteuid();
});
Assert.True(ran, "Expected delegate to have been invoked");
Assert.Equal(pairID, ranAs);
}
return SuccessExitCode;
}
示例11: PingPong_Sync
public void PingPong_Sync()
{
// Create names for two pipes
string outName = Path.GetRandomFileName();
string inName = Path.GetRandomFileName();
// Create the two named pipes, one for each direction, then create
// another process with which to communicate
using (var outbound = new NamedPipeServerStream(outName, PipeDirection.Out))
using (var inbound = new NamedPipeClientStream(".", inName, PipeDirection.In))
using (RemoteInvoke(PingPong_OtherProcess, outName, inName))
{
// Wait for both pipes to be connected
Task.WaitAll(outbound.WaitForConnectionAsync(), inbound.ConnectAsync());
// Repeatedly write then read a byte to and from the other process
for (byte i = 0; i < 10; i++)
{
outbound.WriteByte(i);
int received = inbound.ReadByte();
Assert.Equal(i, received);
}
}
}
示例12: OSX_BufferSizeNotSupported
public static void OSX_BufferSizeNotSupported()
{
int desiredBufferSize = 10;
string pipeName = GetUniquePipeName();
using (var server = new NamedPipeServerStream(pipeName, PipeDirection.In, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous, desiredBufferSize, desiredBufferSize))
using (var client = new NamedPipeClientStream(".", pipeName, PipeDirection.Out))
{
Task clientConnect = client.ConnectAsync();
server.WaitForConnection();
clientConnect.Wait();
Assert.Throws<PlatformNotSupportedException>(() => server.InBufferSize);
Assert.Throws<PlatformNotSupportedException>(() => client.OutBufferSize);
}
}
示例13: MountAllDevices
//.........这里部分代码省略.........
// create new process
Process tcLauncher = new Process();
// set exec name
tcLauncher.StartInfo.FileName = Configuration.LauncherLocation;
// set arguments
tcLauncher.StartInfo.Arguments = '"' + config.TrueCrypt.ExecutablePath +
"\" " + tcArgsReady;
// use CreateProcess()
tcLauncher.StartInfo.UseShellExecute = false;
#if DEBUG
LogAppend(null, "StartInfo.Arguments: {0}", tcLauncher.StartInfo.Arguments);
#endif
// arr, fire the canon! - well, try it...
try
{
LogAppend("StartProcess");
tcLauncher.Start();
}
catch (Win32Exception ex)
{
// dammit, dammit, dammit! something went wrong at the very end...
LogAppend("ErrGeneral", ex.Message);
buttonStartWorker.Enabled = false;
buttonStopWorker.Enabled = false;
LogAppend("CheckTCConf");
return mountSuccess;
}
LogAppend("ProcessStarted");
// Status
LogAppend("WaitDevLaunch");
Cursor.Current = Cursors.WaitCursor;
// Wait for incoming message
using (NamedPipeServerStream npServer = new NamedPipeServerStream("TrueCryptMessage"))
{
npServer.WaitForConnection();
using (StreamReader sReader = new StreamReader(npServer, Encoding.Unicode))
{
String input = sReader.ReadToEnd();
#if DEBUG
LogAppend(null, "Pipe: {0}", input);
#endif
if (input != "OK")
{
LogAppend("ErrTrueCryptMsg", input);
if (config.TrueCrypt.ShowErrors)
{
#if DEBUG
MessageBox.Show(string.Format(langRes.GetString("MsgTDiskTimeout"), encMedia, input),
langRes.GetString("MsgHDiskTimeout"), MessageBoxButtons.OK, MessageBoxIcon.Warning);
#endif
notifyIconSysTray.BalloonTipTitle = langRes.GetString("MsgHDiskTimeout");
notifyIconSysTray.BalloonTipIcon = ToolTipIcon.Warning;
notifyIconSysTray.BalloonTipText = string.Format(langRes.GetString("MsgTDiskTimeout"), encMedia, input);
notifyIconSysTray.ShowBalloonTip(config.BalloonTimePeriod);
}
LogAppend("MountCanceled", encMedia.ToString());
Cursor.Current = Cursors.Default;
return mountSuccess;
}
else
LogAppend("InfoLauncherOk");
}
}
Cursor.Current = Cursors.Default;
LogAppend("LogicalDiskOnline", encMedia.DriveLetterCurrent);
// mount was successful
mountSuccess = true;
// display balloon tip on successful mount
MountBalloonTip(encMedia);
// if set, open device content in windows explorer
if (encMedia.OpenExplorer)
{
LogAppend("OpenExplorer", encMedia.DriveLetterCurrent);
try
{
Process.Start("explorer.exe", encMedia.DriveLetterCurrent + @":\");
}
catch (Exception eex)
{
// error in windows explorer (what a surprise)
LogAppend("ErrGeneral", eex.Message);
LogAppend("ErrExplorerOpen");
}
}
// add the current mounted media to the dismount sys tray list
AddMountedMedia(encMedia);
return mountSuccess;
}
示例14: ServerCountOverMaxServerInstances_Throws_IOException
[PlatformSpecific(PlatformID.Windows)] // NumberOfServerInstances > 1 isn't supported and has undefined behavior on Unix
public static void ServerCountOverMaxServerInstances_Throws_IOException()
{
string uniqueServerName = GetUniquePipeName();
using (NamedPipeServerStream server = new NamedPipeServerStream(uniqueServerName, PipeDirection.Out, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous))
{
Assert.Throws<IOException>(() => new NamedPipeServerStream(uniqueServerName));
}
}
示例15: Windows_ServerCloneWithDifferentDirection_Throws_UnauthorizedAccessException
[PlatformSpecific(PlatformID.Windows)] // NumberOfServerInstances > 1 isn't supported and has undefined behavior on Unix
public static void Windows_ServerCloneWithDifferentDirection_Throws_UnauthorizedAccessException()
{
string uniqueServerName = GetUniquePipeName();
using (NamedPipeServerStream server = new NamedPipeServerStream(uniqueServerName, PipeDirection.In, 2, PipeTransmissionMode.Byte, PipeOptions.Asynchronous))
{
Assert.Throws<UnauthorizedAccessException>(() => new NamedPipeServerStream(uniqueServerName, PipeDirection.Out));
}
}