本文整理汇总了C#中NamedPipeServerStream.Disconnect方法的典型用法代码示例。如果您正苦于以下问题:C# NamedPipeServerStream.Disconnect方法的具体用法?C# NamedPipeServerStream.Disconnect怎么用?C# NamedPipeServerStream.Disconnect使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类NamedPipeServerStream
的用法示例。
在下文中一共展示了NamedPipeServerStream.Disconnect方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Unix_MultipleServerDisposal_DoesntDeletePipe
public void Unix_MultipleServerDisposal_DoesntDeletePipe()
{
// Test for when multiple servers are created and linked to the same FIFO. The original ServerStream
// that created the FIFO is disposed. The other servers should still be valid and useable.
string serverName = GetUniquePipeName();
var server1 = new NamedPipeServerStream(serverName, PipeDirection.In); // Creates the FIFO
var server2 = new NamedPipeServerStream(serverName, PipeDirection.In);
var client1 = new NamedPipeClientStream(".", serverName, PipeDirection.Out);
var client2 = new NamedPipeClientStream(".", serverName, PipeDirection.Out);
Task server1Task = server1.WaitForConnectionAsync(); // Opens a handle to the FIFO
Task server2Task = server2.WaitForConnectionAsync(); // Opens a handle to the same FIFO as server1
Task client1Task = client1.ConnectAsync();
Task.WaitAll(server1Task, server2Task, client1Task); // client1 connects to server1 AND server2
Assert.True(server1.IsConnected);
Assert.True(server2.IsConnected);
// Get rid of client1/server1 and make sure server2 isn't connected (so that it can connect to client2)
server1.Dispose();
client1.Dispose();
server2.Disconnect();
Assert.False(server2.IsConnected);
server2Task = server2.WaitForConnectionAsync(); // Opens a handle to the same FIFO
Task client2Task = client2.ConnectAsync();
Task.WaitAll(server2Task, client2Task); // Should not block!
Assert.True(server2.IsConnected);
}
示例2: ServerWhenDisplosedThrows
public static void ServerWhenDisplosedThrows()
{
using (NamedPipeServerStream server = new NamedPipeServerStream("unique2", PipeDirection.InOut))
{
server.Dispose();
Assert.Throws<ObjectDisposedException>(() => server.Disconnect()); // disconnect when disposed
Assert.Throws<ObjectDisposedException>(() => server.WaitForConnection()); // disconnect when disposed
WhenDisposedPipeThrows(server);
}
}
示例3: ServerAfterDisconnectThrows
public static async Task ServerAfterDisconnectThrows()
{
using (NamedPipeServerStream server = new NamedPipeServerStream("unique3", PipeDirection.Out, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous))
using (NamedPipeClientStream client = new NamedPipeClientStream(".", "unique3", PipeDirection.In))
{
Task clientConnect = client.ConnectAsync();
server.WaitForConnection();
await clientConnect;
Assert.Throws<InvalidOperationException>(() => server.IsMessageComplete);
Assert.Throws<InvalidOperationException>(() => server.WaitForConnection());
await Assert.ThrowsAsync<InvalidOperationException>(() => server.WaitForConnectionAsync());
server.Disconnect();
Assert.Throws<InvalidOperationException>(() => server.Disconnect()); // double disconnect
AfterDisconnectWriteOnlyPipeThrows(server);
}
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) // on Unix, InOut doesn't result in the same Disconnect-based errors due to allowing for other connections
{
using (NamedPipeServerStream server = new NamedPipeServerStream("unique3", PipeDirection.InOut, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous))
using (NamedPipeClientStream client = new NamedPipeClientStream("unique3"))
{
Task clientConnect = client.ConnectAsync();
server.WaitForConnection();
await clientConnect;
Assert.Throws<InvalidOperationException>(() => server.IsMessageComplete);
Assert.Throws<InvalidOperationException>(() => server.WaitForConnection());
await Assert.ThrowsAsync<InvalidOperationException>(() => server.WaitForConnectionAsync());
server.Disconnect();
Assert.Throws<InvalidOperationException>(() => server.Disconnect()); // double disconnect
AfterDisconnectReadWritePipeThrows(server);
}
}
}
示例4: ServerNotConnectedThrows
public static void ServerNotConnectedThrows()
{
using (NamedPipeServerStream server = new NamedPipeServerStream("tempnotconnected", PipeDirection.InOut, 1))
{
// doesn't throw exceptions
PipeTransmissionMode transmitMode = server.TransmissionMode;
Assert.Throws<ArgumentOutOfRangeException>(() => server.ReadMode = (PipeTransmissionMode)999);
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows) ||
RuntimeInformation.IsOSPlatform(OSPlatform.Linux))
{
Assert.Equal(0, server.InBufferSize);
Assert.Equal(0, server.OutBufferSize);
}
else
{
Assert.Throws<PlatformNotSupportedException>(() => server.InBufferSize);
Assert.Throws<PlatformNotSupportedException>(() => server.OutBufferSize);
}
PipeTransmissionMode readMode = server.ReadMode;
server.ReadMode = PipeTransmissionMode.Byte;
Assert.Throws<InvalidOperationException>(() => server.WriteByte(5));
Assert.Throws<InvalidOperationException>(() => server.ReadByte());
Assert.Throws<InvalidOperationException>(() => server.Disconnect()); // disconnect when not connected
Assert.Throws<InvalidOperationException>(() => server.IsMessageComplete);
}
}