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C# NamedPipeServerStream.Read方法代码示例

本文整理汇总了C#中NamedPipeServerStream.Read方法的典型用法代码示例。如果您正苦于以下问题:C# NamedPipeServerStream.Read方法的具体用法?C# NamedPipeServerStream.Read怎么用?C# NamedPipeServerStream.Read使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在NamedPipeServerStream的用法示例。


在下文中一共展示了NamedPipeServerStream.Read方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ClonedServer_ActsAsOriginalServer

        public async Task ClonedServer_ActsAsOriginalServer()
        {
            byte[] msg1 = new byte[] { 5, 7, 9, 10 };
            byte[] received1 = new byte[] { 0, 0, 0, 0 };

            using (NamedPipePair pair = CreateNamedPipePair())
            {
                NamedPipeServerStream serverBase = pair.serverStream;
                NamedPipeClientStream client = pair.clientStream;
                pair.Connect();

                if (pair.writeToServer)
                {
                    Task<int> clientTask = client.ReadAsync(received1, 0, received1.Length);
                    using (NamedPipeServerStream server = new NamedPipeServerStream(PipeDirection.Out, false, true, serverBase.SafePipeHandle))
                    {
                        if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
                        {
                            Assert.Equal(1, client.NumberOfServerInstances);
                        }
                        server.Write(msg1, 0, msg1.Length);
                        int receivedLength = await clientTask;
                        Assert.Equal(msg1.Length, receivedLength);
                        Assert.Equal(msg1, received1);
                    }
                }
                else
                {
                    Task clientTask = client.WriteAsync(msg1, 0, msg1.Length);
                    using (NamedPipeServerStream server = new NamedPipeServerStream(PipeDirection.In, false, true, serverBase.SafePipeHandle))
                    {
                        int receivedLength = server.Read(received1, 0, msg1.Length);
                        Assert.Equal(msg1.Length, receivedLength);
                        Assert.Equal(msg1, received1);
                        await clientTask;
                    }
                }
            }
        }
开发者ID:geoffkizer,项目名称:corefx,代码行数:39,代码来源:NamedPipeTest.Simple.cs

示例2: Windows_MessagePipeTransissionMode

        public void Windows_MessagePipeTransissionMode()
        {
            byte[] msg1 = new byte[] { 5, 7, 9, 10 };
            byte[] msg2 = new byte[] { 2, 4 };
            byte[] received1 = new byte[] { 0, 0, 0, 0 };
            byte[] received2 = new byte[] { 0, 0 };
            byte[] received3 = new byte[] { 0, 0, 0, 0 }; ;
            string pipeName = GetUniquePipeName();

            using (NamedPipeServerStream server = new NamedPipeServerStream(pipeName, PipeDirection.InOut, 1, PipeTransmissionMode.Message))
            {
                using (NamedPipeClientStream client = new NamedPipeClientStream(".", pipeName, PipeDirection.InOut, PipeOptions.None, Security.Principal.TokenImpersonationLevel.Identification))
                {
                    server.ReadMode = PipeTransmissionMode.Message;
                    Assert.Equal(PipeTransmissionMode.Message, server.ReadMode);

                    Task clientTask = Task.Run(() =>
                    {
                        client.Connect();

                        client.Write(msg1, 0, msg1.Length);
                        client.Write(msg2, 0, msg2.Length);
                        client.Write(msg1, 0, msg1.Length);

                        int serverCount = client.NumberOfServerInstances;
                        Assert.Equal(1, serverCount);
                    });

                    server.WaitForConnection();
                    int len1 = server.Read(received1, 0, msg1.Length);
                    Assert.True(server.IsMessageComplete);
                    Assert.Equal(msg1.Length, len1);
                    Assert.Equal(msg1, received1);

                    int len2 = server.Read(received2, 0, msg2.Length);
                    Assert.True(server.IsMessageComplete);
                    Assert.Equal(msg2.Length, len2);
                    Assert.Equal(msg2, received2);

                    int len3 = server.Read(received3, 0, msg1.Length - 1);  // read one less than message
                    Assert.False(server.IsMessageComplete);
                    Assert.Equal(msg1.Length - 1, len3);

                    int len4 = server.Read(received3, len3, received3.Length - len3);
                    Assert.True(server.IsMessageComplete);
                    Assert.Equal(msg1.Length, len3 + len4);
                    Assert.Equal(msg1, received3);

                    string userName = server.GetImpersonationUserName();    // not sure what to test here that will work in all cases
                }
            }
        }
开发者ID:GreenDamTan,项目名称:corefx,代码行数:52,代码来源:NamedPipeTest.Specific.cs

示例3: Windows_MessagePipeTransissionMode

        [PlatformSpecific(PlatformID.Windows)] // Unix currently doesn't support message mode
        public async Task Windows_MessagePipeTransissionMode(PipeOptions serverOptions)
        {
            byte[] msg1 = new byte[] { 5, 7, 9, 10 };
            byte[] msg2 = new byte[] { 2, 4 };
            byte[] received1 = new byte[] { 0, 0, 0, 0 };
            byte[] received2 = new byte[] { 0, 0 };
            byte[] received3 = new byte[] { 0, 0, 0, 0 };
            byte[] received4 = new byte[] { 0, 0, 0, 0 };
            byte[] received5 = new byte[] { 0, 0 };
            byte[] received6 = new byte[] { 0, 0, 0, 0 };
            string pipeName = GetUniquePipeName();

            using (var server = new NamedPipeServerStream(pipeName, PipeDirection.InOut, 1, PipeTransmissionMode.Message, serverOptions))
            {
                using (var client = new NamedPipeClientStream(".", pipeName, PipeDirection.InOut, PipeOptions.None, TokenImpersonationLevel.Impersonation))
                {
                    server.ReadMode = PipeTransmissionMode.Message;
                    Assert.Equal(PipeTransmissionMode.Message, server.ReadMode);

                    Task clientTask = Task.Run(() =>
                    {
                        client.Connect();

                        client.Write(msg1, 0, msg1.Length);
                        client.Write(msg2, 0, msg2.Length);
                        client.Write(msg1, 0, msg1.Length);

                        client.Write(msg1, 0, msg1.Length);
                        client.Write(msg2, 0, msg2.Length);
                        client.Write(msg1, 0, msg1.Length);

                        int serverCount = client.NumberOfServerInstances;
                        Assert.Equal(1, serverCount);
                    });

                    server.WaitForConnection();

                    int len1 = server.Read(received1, 0, msg1.Length);
                    Assert.True(server.IsMessageComplete);
                    Assert.Equal(msg1.Length, len1);
                    Assert.Equal(msg1, received1);

                    int len2 = server.Read(received2, 0, msg2.Length);
                    Assert.True(server.IsMessageComplete);
                    Assert.Equal(msg2.Length, len2);
                    Assert.Equal(msg2, received2);

                    int expectedRead = msg1.Length - 1;
                    int len3 = server.Read(received3, 0, expectedRead);  // read one less than message
                    Assert.False(server.IsMessageComplete);
                    Assert.Equal(expectedRead, len3);
                    for (int i = 0; i < expectedRead; ++i)
                    {
                        Assert.Equal(msg1[i], received3[i]);
                    }

                    expectedRead = msg1.Length - expectedRead;
                    Assert.Equal(expectedRead, server.Read(received3, len3, expectedRead));
                    Assert.True(server.IsMessageComplete);
                    Assert.Equal(msg1, received3);

                    Assert.Equal(msg1.Length, await server.ReadAsync(received4, 0, msg1.Length));
                    Assert.True(server.IsMessageComplete);
                    Assert.Equal(msg1, received4);

                    Assert.Equal(msg2.Length, await server.ReadAsync(received5, 0, msg2.Length));
                    Assert.True(server.IsMessageComplete);
                    Assert.Equal(msg2, received5);

                    expectedRead = msg1.Length - 1;
                    Assert.Equal(expectedRead, await server.ReadAsync(received6, 0, expectedRead));  // read one less than message
                    Assert.False(server.IsMessageComplete);
                    for (int i = 0; i < expectedRead; ++i)
                    {
                        Assert.Equal(msg1[i], received6[i]);
                    }

                    expectedRead = msg1.Length - expectedRead;
                    Assert.Equal(expectedRead, await server.ReadAsync(received6, msg1.Length - expectedRead, expectedRead));
                    Assert.True(server.IsMessageComplete);
                    Assert.Equal(msg1, received6);

                    await clientTask;
                }
            }
        }
开发者ID:ESgarbi,项目名称:corefx,代码行数:87,代码来源:NamedPipeTest.Specific.cs

示例4: ClientDisconnectedPipeThrows

        public static async Task ClientDisconnectedPipeThrows()
        {
            using (NamedPipeServerStream server = new NamedPipeServerStream("testServer2", PipeDirection.Out))
            using (NamedPipeClientStream client = new NamedPipeClientStream(".", "testServer2", PipeDirection.In))
            {
                byte[] buffer = new byte[] { 0, 0, 0, 0 };

                Task clientConnect1 = client.ConnectAsync();
                server.WaitForConnection();
                await clientConnect1;

                Assert.True(client.IsConnected);
                Assert.True(server.IsConnected);

                client.Dispose();

                Assert.Throws<IOException>(() => server.Write(buffer, 0, buffer.Length));
                Assert.Throws<IOException>(() => server.WriteByte(123));
                Assert.Throws<IOException>(() => server.Flush());
            }

            using (NamedPipeServerStream server = new NamedPipeServerStream("testServer2", PipeDirection.In))
            using (NamedPipeClientStream client = new NamedPipeClientStream(".", "testServer2", PipeDirection.Out))
            {
                byte[] buffer = new byte[] { 0, 0, 0, 0 };

                Task clientConnect1 = client.ConnectAsync();
                server.WaitForConnection();
                await clientConnect1;

                Assert.True(client.IsConnected);
                Assert.True(server.IsConnected);

                client.Dispose();

                server.Read(buffer, 0, buffer.Length);
                server.ReadByte();
            }

            if (Interop.IsWindows) // Unix implementation of InOut doesn't fail on server.Write/Read when client disconnects due to allowing for additional connections
            {
                using (NamedPipeServerStream server = new NamedPipeServerStream("testServer2", PipeDirection.InOut))
                using (NamedPipeClientStream client = new NamedPipeClientStream("testServer2"))
                {
                    byte[] buffer = new byte[] { 0, 0, 0, 0 };

                    Task clientConnect1 = client.ConnectAsync();
                    server.WaitForConnection();
                    await clientConnect1;

                    Assert.True(client.IsConnected);
                    Assert.True(server.IsConnected);

                    client.Dispose();

                    Assert.Throws<IOException>(() => server.Write(buffer, 0, buffer.Length));
                    Assert.Throws<IOException>(() => server.WriteByte(123));
                    Assert.Throws<IOException>(() => server.Flush());
                    int length = server.Read(buffer, 0, buffer.Length);
                    Assert.Equal(0, length);
                    int byt = server.ReadByte();
                }
            }

        }
开发者ID:johnhhm,项目名称:corefx,代码行数:65,代码来源:NamedPipesThrowsTests.cs


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