本文整理汇总了C#中NamedPipeServerStream.Read方法的典型用法代码示例。如果您正苦于以下问题:C# NamedPipeServerStream.Read方法的具体用法?C# NamedPipeServerStream.Read怎么用?C# NamedPipeServerStream.Read使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类NamedPipeServerStream
的用法示例。
在下文中一共展示了NamedPipeServerStream.Read方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: ClonedServer_ActsAsOriginalServer
public async Task ClonedServer_ActsAsOriginalServer()
{
byte[] msg1 = new byte[] { 5, 7, 9, 10 };
byte[] received1 = new byte[] { 0, 0, 0, 0 };
using (NamedPipePair pair = CreateNamedPipePair())
{
NamedPipeServerStream serverBase = pair.serverStream;
NamedPipeClientStream client = pair.clientStream;
pair.Connect();
if (pair.writeToServer)
{
Task<int> clientTask = client.ReadAsync(received1, 0, received1.Length);
using (NamedPipeServerStream server = new NamedPipeServerStream(PipeDirection.Out, false, true, serverBase.SafePipeHandle))
{
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows))
{
Assert.Equal(1, client.NumberOfServerInstances);
}
server.Write(msg1, 0, msg1.Length);
int receivedLength = await clientTask;
Assert.Equal(msg1.Length, receivedLength);
Assert.Equal(msg1, received1);
}
}
else
{
Task clientTask = client.WriteAsync(msg1, 0, msg1.Length);
using (NamedPipeServerStream server = new NamedPipeServerStream(PipeDirection.In, false, true, serverBase.SafePipeHandle))
{
int receivedLength = server.Read(received1, 0, msg1.Length);
Assert.Equal(msg1.Length, receivedLength);
Assert.Equal(msg1, received1);
await clientTask;
}
}
}
}
示例2: Windows_MessagePipeTransissionMode
public void Windows_MessagePipeTransissionMode()
{
byte[] msg1 = new byte[] { 5, 7, 9, 10 };
byte[] msg2 = new byte[] { 2, 4 };
byte[] received1 = new byte[] { 0, 0, 0, 0 };
byte[] received2 = new byte[] { 0, 0 };
byte[] received3 = new byte[] { 0, 0, 0, 0 }; ;
string pipeName = GetUniquePipeName();
using (NamedPipeServerStream server = new NamedPipeServerStream(pipeName, PipeDirection.InOut, 1, PipeTransmissionMode.Message))
{
using (NamedPipeClientStream client = new NamedPipeClientStream(".", pipeName, PipeDirection.InOut, PipeOptions.None, Security.Principal.TokenImpersonationLevel.Identification))
{
server.ReadMode = PipeTransmissionMode.Message;
Assert.Equal(PipeTransmissionMode.Message, server.ReadMode);
Task clientTask = Task.Run(() =>
{
client.Connect();
client.Write(msg1, 0, msg1.Length);
client.Write(msg2, 0, msg2.Length);
client.Write(msg1, 0, msg1.Length);
int serverCount = client.NumberOfServerInstances;
Assert.Equal(1, serverCount);
});
server.WaitForConnection();
int len1 = server.Read(received1, 0, msg1.Length);
Assert.True(server.IsMessageComplete);
Assert.Equal(msg1.Length, len1);
Assert.Equal(msg1, received1);
int len2 = server.Read(received2, 0, msg2.Length);
Assert.True(server.IsMessageComplete);
Assert.Equal(msg2.Length, len2);
Assert.Equal(msg2, received2);
int len3 = server.Read(received3, 0, msg1.Length - 1); // read one less than message
Assert.False(server.IsMessageComplete);
Assert.Equal(msg1.Length - 1, len3);
int len4 = server.Read(received3, len3, received3.Length - len3);
Assert.True(server.IsMessageComplete);
Assert.Equal(msg1.Length, len3 + len4);
Assert.Equal(msg1, received3);
string userName = server.GetImpersonationUserName(); // not sure what to test here that will work in all cases
}
}
}
示例3: Windows_MessagePipeTransissionMode
[PlatformSpecific(PlatformID.Windows)] // Unix currently doesn't support message mode
public async Task Windows_MessagePipeTransissionMode(PipeOptions serverOptions)
{
byte[] msg1 = new byte[] { 5, 7, 9, 10 };
byte[] msg2 = new byte[] { 2, 4 };
byte[] received1 = new byte[] { 0, 0, 0, 0 };
byte[] received2 = new byte[] { 0, 0 };
byte[] received3 = new byte[] { 0, 0, 0, 0 };
byte[] received4 = new byte[] { 0, 0, 0, 0 };
byte[] received5 = new byte[] { 0, 0 };
byte[] received6 = new byte[] { 0, 0, 0, 0 };
string pipeName = GetUniquePipeName();
using (var server = new NamedPipeServerStream(pipeName, PipeDirection.InOut, 1, PipeTransmissionMode.Message, serverOptions))
{
using (var client = new NamedPipeClientStream(".", pipeName, PipeDirection.InOut, PipeOptions.None, TokenImpersonationLevel.Impersonation))
{
server.ReadMode = PipeTransmissionMode.Message;
Assert.Equal(PipeTransmissionMode.Message, server.ReadMode);
Task clientTask = Task.Run(() =>
{
client.Connect();
client.Write(msg1, 0, msg1.Length);
client.Write(msg2, 0, msg2.Length);
client.Write(msg1, 0, msg1.Length);
client.Write(msg1, 0, msg1.Length);
client.Write(msg2, 0, msg2.Length);
client.Write(msg1, 0, msg1.Length);
int serverCount = client.NumberOfServerInstances;
Assert.Equal(1, serverCount);
});
server.WaitForConnection();
int len1 = server.Read(received1, 0, msg1.Length);
Assert.True(server.IsMessageComplete);
Assert.Equal(msg1.Length, len1);
Assert.Equal(msg1, received1);
int len2 = server.Read(received2, 0, msg2.Length);
Assert.True(server.IsMessageComplete);
Assert.Equal(msg2.Length, len2);
Assert.Equal(msg2, received2);
int expectedRead = msg1.Length - 1;
int len3 = server.Read(received3, 0, expectedRead); // read one less than message
Assert.False(server.IsMessageComplete);
Assert.Equal(expectedRead, len3);
for (int i = 0; i < expectedRead; ++i)
{
Assert.Equal(msg1[i], received3[i]);
}
expectedRead = msg1.Length - expectedRead;
Assert.Equal(expectedRead, server.Read(received3, len3, expectedRead));
Assert.True(server.IsMessageComplete);
Assert.Equal(msg1, received3);
Assert.Equal(msg1.Length, await server.ReadAsync(received4, 0, msg1.Length));
Assert.True(server.IsMessageComplete);
Assert.Equal(msg1, received4);
Assert.Equal(msg2.Length, await server.ReadAsync(received5, 0, msg2.Length));
Assert.True(server.IsMessageComplete);
Assert.Equal(msg2, received5);
expectedRead = msg1.Length - 1;
Assert.Equal(expectedRead, await server.ReadAsync(received6, 0, expectedRead)); // read one less than message
Assert.False(server.IsMessageComplete);
for (int i = 0; i < expectedRead; ++i)
{
Assert.Equal(msg1[i], received6[i]);
}
expectedRead = msg1.Length - expectedRead;
Assert.Equal(expectedRead, await server.ReadAsync(received6, msg1.Length - expectedRead, expectedRead));
Assert.True(server.IsMessageComplete);
Assert.Equal(msg1, received6);
await clientTask;
}
}
}
示例4: ClientDisconnectedPipeThrows
public static async Task ClientDisconnectedPipeThrows()
{
using (NamedPipeServerStream server = new NamedPipeServerStream("testServer2", PipeDirection.Out))
using (NamedPipeClientStream client = new NamedPipeClientStream(".", "testServer2", PipeDirection.In))
{
byte[] buffer = new byte[] { 0, 0, 0, 0 };
Task clientConnect1 = client.ConnectAsync();
server.WaitForConnection();
await clientConnect1;
Assert.True(client.IsConnected);
Assert.True(server.IsConnected);
client.Dispose();
Assert.Throws<IOException>(() => server.Write(buffer, 0, buffer.Length));
Assert.Throws<IOException>(() => server.WriteByte(123));
Assert.Throws<IOException>(() => server.Flush());
}
using (NamedPipeServerStream server = new NamedPipeServerStream("testServer2", PipeDirection.In))
using (NamedPipeClientStream client = new NamedPipeClientStream(".", "testServer2", PipeDirection.Out))
{
byte[] buffer = new byte[] { 0, 0, 0, 0 };
Task clientConnect1 = client.ConnectAsync();
server.WaitForConnection();
await clientConnect1;
Assert.True(client.IsConnected);
Assert.True(server.IsConnected);
client.Dispose();
server.Read(buffer, 0, buffer.Length);
server.ReadByte();
}
if (Interop.IsWindows) // Unix implementation of InOut doesn't fail on server.Write/Read when client disconnects due to allowing for additional connections
{
using (NamedPipeServerStream server = new NamedPipeServerStream("testServer2", PipeDirection.InOut))
using (NamedPipeClientStream client = new NamedPipeClientStream("testServer2"))
{
byte[] buffer = new byte[] { 0, 0, 0, 0 };
Task clientConnect1 = client.ConnectAsync();
server.WaitForConnection();
await clientConnect1;
Assert.True(client.IsConnected);
Assert.True(server.IsConnected);
client.Dispose();
Assert.Throws<IOException>(() => server.Write(buffer, 0, buffer.Length));
Assert.Throws<IOException>(() => server.WriteByte(123));
Assert.Throws<IOException>(() => server.Flush());
int length = server.Read(buffer, 0, buffer.Length);
Assert.Equal(0, length);
int byt = server.ReadByte();
}
}
}