本文整理汇总了C#中NamedPipeServerStream.WaitForConnection方法的典型用法代码示例。如果您正苦于以下问题:C# NamedPipeServerStream.WaitForConnection方法的具体用法?C# NamedPipeServerStream.WaitForConnection怎么用?C# NamedPipeServerStream.WaitForConnection使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类NamedPipeServerStream
的用法示例。
在下文中一共展示了NamedPipeServerStream.WaitForConnection方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: CreateServerClientPair
protected override ServerClientPair CreateServerClientPair()
{
ServerClientPair ret = new ServerClientPair();
string pipeName = GetUniquePipeName();
var writeablePipe = new NamedPipeServerStream(pipeName, PipeDirection.Out, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous);
var readablePipe = new NamedPipeClientStream(".", pipeName, PipeDirection.In, PipeOptions.Asynchronous);
Task clientConnect = readablePipe.ConnectAsync();
writeablePipe.WaitForConnection();
clientConnect.Wait();
ret.readablePipe = readablePipe;
ret.writeablePipe = writeablePipe;
return ret;
}
示例2: GetAccessControl_NamedPipeServerStream_Broken
public void GetAccessControl_NamedPipeServerStream_Broken()
{
string pipeName = GetUniquePipeName();
var server = new NamedPipeServerStream(pipeName, PipeDirection.Out, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous);
var client = new NamedPipeClientStream(".", pipeName, PipeDirection.In, PipeOptions.Asynchronous);
Task clientConnect = client.ConnectAsync();
server.WaitForConnection();
clientConnect.Wait();
Assert.NotNull(server.GetAccessControl());
server.SetAccessControl(new PipeSecurity());
Assert.NotNull(client.GetAccessControl());
client.SetAccessControl(new PipeSecurity());
client.Dispose();
Assert.Throws<IOException>(() => server.Write(new byte[] { 0 }, 0, 1)); // Sets the servers PipeState to Broken
server.SetAccessControl(new PipeSecurity());
}
示例3: ServerConnectAsId
private static int ServerConnectAsId(string pipeName, string pairIDString)
{
uint pairID = uint.Parse(pairIDString);
Assert.NotEqual(-1, seteuid(pairID));
using (var outbound = new NamedPipeServerStream(pipeName, PipeDirection.Out))
using (var handle = RemoteInvoke(ClientConnectAsID, pipeName, pairIDString))
{
// Connect as the unpriveleged user, but RunAsClient as the superuser
outbound.WaitForConnection();
Assert.NotEqual(-1, seteuid(0));
bool ran = false;
uint ranAs = 0;
outbound.RunAsClient(() => {
ran = true;
ranAs = geteuid();
});
Assert.True(ran, "Expected delegate to have been invoked");
Assert.Equal(pairID, ranAs);
}
return SuccessExitCode;
}
示例4: InvalidReadMode_Throws_ArgumentOutOfRangeException
public void InvalidReadMode_Throws_ArgumentOutOfRangeException(PipeDirection serverDirection, PipeDirection clientDirection)
{
string pipeName = GetUniquePipeName();
using (var server = new NamedPipeServerStream(pipeName, serverDirection, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous))
using (var client = new NamedPipeClientStream(".", pipeName, clientDirection))
{
Task clientConnect = client.ConnectAsync();
server.WaitForConnection();
clientConnect.Wait();
Assert.Throws<ArgumentOutOfRangeException>(() => server.ReadMode = (PipeTransmissionMode)999);
Assert.Throws<ArgumentOutOfRangeException>(() => client.ReadMode = (PipeTransmissionMode)999);
}
}
示例5: Unix_SetReadModeTo__PipeTransmissionModeByte
public void Unix_SetReadModeTo__PipeTransmissionModeByte()
{
string pipeName = GetUniquePipeName();
using (var server = new NamedPipeServerStream(pipeName, PipeDirection.In, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous))
using (var client = new NamedPipeClientStream(".", pipeName, PipeDirection.Out))
{
Task clientConnect = client.ConnectAsync();
server.WaitForConnection();
clientConnect.Wait();
server.ReadMode = PipeTransmissionMode.Byte;
client.ReadMode = PipeTransmissionMode.Byte;
}
using (var server = new NamedPipeServerStream(pipeName, PipeDirection.Out, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous))
using (var client = new NamedPipeClientStream(".", pipeName, PipeDirection.In))
{
Task clientConnect = client.ConnectAsync();
server.WaitForConnection();
clientConnect.Wait();
client.ReadMode = PipeTransmissionMode.Byte;
server.ReadMode = PipeTransmissionMode.Byte;
}
using (var server = new NamedPipeServerStream(pipeName, PipeDirection.InOut, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous))
using (var client = new NamedPipeClientStream(".", pipeName, PipeDirection.InOut, PipeOptions.Asynchronous))
{
Task clientConnect = client.ConnectAsync();
server.WaitForConnection();
clientConnect.Wait();
server.ReadMode = PipeTransmissionMode.Byte;
client.ReadMode = PipeTransmissionMode.Byte;
}
}
示例6: Windows_SetReadModeTo__PipeTransmissionModeByte
[PlatformSpecific(PlatformID.Windows)] // Unix doesn't currently support message mode
public void Windows_SetReadModeTo__PipeTransmissionModeByte()
{
string pipeName = GetUniquePipeName();
using (var server = new NamedPipeServerStream(pipeName, PipeDirection.In, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous))
using (var client = new NamedPipeClientStream(".", pipeName, PipeDirection.Out))
{
Task clientConnect = client.ConnectAsync();
server.WaitForConnection();
clientConnect.Wait();
// Throws regardless of connection status for the pipe that is set to PipeDirection.In
Assert.Throws<UnauthorizedAccessException>(() => server.ReadMode = PipeTransmissionMode.Byte);
client.ReadMode = PipeTransmissionMode.Byte;
}
using (var server = new NamedPipeServerStream(pipeName, PipeDirection.Out, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous))
using (var client = new NamedPipeClientStream(".", pipeName, PipeDirection.In))
{
Task clientConnect = client.ConnectAsync();
server.WaitForConnection();
clientConnect.Wait();
// Throws regardless of connection status for the pipe that is set to PipeDirection.In
Assert.Throws<UnauthorizedAccessException>(() => client.ReadMode = PipeTransmissionMode.Byte);
server.ReadMode = PipeTransmissionMode.Byte;
}
using (var server = new NamedPipeServerStream(pipeName, PipeDirection.InOut, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous))
using (var client = new NamedPipeClientStream(".", pipeName, PipeDirection.InOut, PipeOptions.Asynchronous))
{
Task clientConnect = client.ConnectAsync();
server.WaitForConnection();
clientConnect.Wait();
server.ReadMode = PipeTransmissionMode.Byte;
client.ReadMode = PipeTransmissionMode.Byte;
}
}
示例7: Windows_BufferSizeRoundtripping
public static void Windows_BufferSizeRoundtripping()
{
int desiredBufferSize = 10;
string pipeName = GetUniquePipeName();
using (var server = new NamedPipeServerStream(pipeName, PipeDirection.Out, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous, desiredBufferSize, desiredBufferSize))
using (var client = new NamedPipeClientStream(".", pipeName, PipeDirection.In))
{
Task clientConnect = client.ConnectAsync();
server.WaitForConnection();
clientConnect.Wait();
Assert.Equal(desiredBufferSize, server.OutBufferSize);
Assert.Equal(desiredBufferSize, client.InBufferSize);
}
using (var server = new NamedPipeServerStream(pipeName, PipeDirection.In, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous, desiredBufferSize, desiredBufferSize))
using (var client = new NamedPipeClientStream(".", pipeName, PipeDirection.Out))
{
Task clientConnect = client.ConnectAsync();
server.WaitForConnection();
clientConnect.Wait();
Assert.Equal(desiredBufferSize, server.InBufferSize);
Assert.Equal(0, client.OutBufferSize);
}
}
示例8: Unix_BufferSizeRoundtripping
public static void Unix_BufferSizeRoundtripping(PipeDirection direction)
{
int desiredBufferSize = 0;
string pipeName = GetUniquePipeName();
using (var server = new NamedPipeServerStream(pipeName, PipeDirection.InOut, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous, desiredBufferSize, desiredBufferSize))
using (var client = new NamedPipeClientStream(".", pipeName, PipeDirection.InOut))
{
Task clientConnect = client.ConnectAsync();
server.WaitForConnection();
clientConnect.Wait();
desiredBufferSize = server.OutBufferSize * 2;
}
using (var server = new NamedPipeServerStream(pipeName, direction, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous, desiredBufferSize, desiredBufferSize))
using (var client = new NamedPipeClientStream(".", pipeName, direction == PipeDirection.In ? PipeDirection.Out : PipeDirection.In))
{
Task clientConnect = client.ConnectAsync();
server.WaitForConnection();
clientConnect.Wait();
if ((direction & PipeDirection.Out) != 0)
{
Assert.InRange(server.OutBufferSize, desiredBufferSize, int.MaxValue);
}
if ((direction & PipeDirection.In) != 0)
{
Assert.InRange(server.InBufferSize, desiredBufferSize, int.MaxValue);
}
}
}
示例9: ClientAllReadyConnectedThrows
public static async Task ClientAllReadyConnectedThrows()
{
using (NamedPipeServerStream server = new NamedPipeServerStream("testServer1", PipeDirection.InOut, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous))
using (NamedPipeClientStream client = new NamedPipeClientStream(".", "testServer1", PipeDirection.InOut, PipeOptions.Asynchronous))
{
byte[] buffer = new byte[] { 0, 0, 0, 0 };
Task clientConnect1 = client.ConnectAsync();
server.WaitForConnection();
await clientConnect1;
Assert.True(client.IsConnected);
Assert.True(server.IsConnected);
Assert.Throws<InvalidOperationException>(() => client.Connect());
var ctx = new CancellationTokenSource();
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) // [ActiveIssue(812, PlatformID.AnyUnix)] - the cancellation token is ignored after the operation is initiated, due to base Stream's implementation
{
Task clientReadToken = client.ReadAsync(buffer, 0, buffer.Length, ctx.Token);
ctx.Cancel();
await Assert.ThrowsAnyAsync<OperationCanceledException>(() => clientReadToken);
}
ctx.Cancel();
Assert.True(client.ReadAsync(buffer, 0, buffer.Length, ctx.Token).IsCanceled);
var ctx1 = new CancellationTokenSource();
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) // [ActiveIssue(812, PlatformID.AnyUnix)] - the cancellation token is ignored after the operation is initiated, due to base Stream's implementation
{
Task serverReadToken = server.ReadAsync(buffer, 0, buffer.Length, ctx1.Token);
ctx1.Cancel();
await Assert.ThrowsAnyAsync<OperationCanceledException>(() => serverReadToken);
}
ctx1.Cancel();
Assert.True(server.ReadAsync(buffer, 0, buffer.Length, ctx1.Token).IsCanceled);
}
}
示例10: ClientUnsupportedOperationThrows
public static void ClientUnsupportedOperationThrows()
{
using (NamedPipeServerStream server = new NamedPipeServerStream("unique4", PipeDirection.In, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous))
using (NamedPipeClientStream client = new NamedPipeClientStream(".", "unique4", PipeDirection.Out))
{
Task clientConnect = client.ConnectAsync();
server.WaitForConnection();
clientConnect.Wait();
ConnectedPipeUnsupportedOperationThrows(client);
}
}
示例11: ServerAfterDisconnectThrows
public static async Task ServerAfterDisconnectThrows()
{
using (NamedPipeServerStream server = new NamedPipeServerStream("unique3", PipeDirection.Out, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous))
using (NamedPipeClientStream client = new NamedPipeClientStream(".", "unique3", PipeDirection.In))
{
Task clientConnect = client.ConnectAsync();
server.WaitForConnection();
await clientConnect;
Assert.Throws<InvalidOperationException>(() => server.IsMessageComplete);
Assert.Throws<InvalidOperationException>(() => server.WaitForConnection());
await Assert.ThrowsAsync<InvalidOperationException>(() => server.WaitForConnectionAsync());
server.Disconnect();
Assert.Throws<InvalidOperationException>(() => server.Disconnect()); // double disconnect
AfterDisconnectWriteOnlyPipeThrows(server);
}
if (RuntimeInformation.IsOSPlatform(OSPlatform.Windows)) // on Unix, InOut doesn't result in the same Disconnect-based errors due to allowing for other connections
{
using (NamedPipeServerStream server = new NamedPipeServerStream("unique3", PipeDirection.InOut, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous))
using (NamedPipeClientStream client = new NamedPipeClientStream("unique3"))
{
Task clientConnect = client.ConnectAsync();
server.WaitForConnection();
await clientConnect;
Assert.Throws<InvalidOperationException>(() => server.IsMessageComplete);
Assert.Throws<InvalidOperationException>(() => server.WaitForConnection());
await Assert.ThrowsAsync<InvalidOperationException>(() => server.WaitForConnectionAsync());
server.Disconnect();
Assert.Throws<InvalidOperationException>(() => server.Disconnect()); // double disconnect
AfterDisconnectReadWritePipeThrows(server);
}
}
}
示例12: ServerWhenDisplosedThrows
public static void ServerWhenDisplosedThrows()
{
using (NamedPipeServerStream server = new NamedPipeServerStream("unique2", PipeDirection.InOut))
{
server.Dispose();
Assert.Throws<ObjectDisposedException>(() => server.Disconnect()); // disconnect when disposed
Assert.Throws<ObjectDisposedException>(() => server.WaitForConnection()); // disconnect when disposed
WhenDisposedPipeThrows(server);
}
}
示例13: ServerReadOnlyThrows
public static void ServerReadOnlyThrows()
{
using (NamedPipeServerStream server = new NamedPipeServerStream("unique3", PipeDirection.In, 1, PipeTransmissionMode.Byte, PipeOptions.Asynchronous))
using (NamedPipeClientStream client = new NamedPipeClientStream(".", "unique3", PipeDirection.Out))
{
Task clientConnect = client.ConnectAsync();
server.WaitForConnection();
clientConnect.Wait();
ConnectedPipeReadOnlyThrows(server);
}
}
示例14: Windows_MessagePipeTransissionMode
public void Windows_MessagePipeTransissionMode()
{
byte[] msg1 = new byte[] { 5, 7, 9, 10 };
byte[] msg2 = new byte[] { 2, 4 };
byte[] received1 = new byte[] { 0, 0, 0, 0 };
byte[] received2 = new byte[] { 0, 0 };
byte[] received3 = new byte[] { 0, 0, 0, 0 }; ;
string pipeName = GetUniquePipeName();
using (NamedPipeServerStream server = new NamedPipeServerStream(pipeName, PipeDirection.InOut, 1, PipeTransmissionMode.Message))
{
using (NamedPipeClientStream client = new NamedPipeClientStream(".", pipeName, PipeDirection.InOut, PipeOptions.None, Security.Principal.TokenImpersonationLevel.Identification))
{
server.ReadMode = PipeTransmissionMode.Message;
Assert.Equal(PipeTransmissionMode.Message, server.ReadMode);
Task clientTask = Task.Run(() =>
{
client.Connect();
client.Write(msg1, 0, msg1.Length);
client.Write(msg2, 0, msg2.Length);
client.Write(msg1, 0, msg1.Length);
int serverCount = client.NumberOfServerInstances;
Assert.Equal(1, serverCount);
});
server.WaitForConnection();
int len1 = server.Read(received1, 0, msg1.Length);
Assert.True(server.IsMessageComplete);
Assert.Equal(msg1.Length, len1);
Assert.Equal(msg1, received1);
int len2 = server.Read(received2, 0, msg2.Length);
Assert.True(server.IsMessageComplete);
Assert.Equal(msg2.Length, len2);
Assert.Equal(msg2, received2);
int len3 = server.Read(received3, 0, msg1.Length - 1); // read one less than message
Assert.False(server.IsMessageComplete);
Assert.Equal(msg1.Length - 1, len3);
int len4 = server.Read(received3, len3, received3.Length - len3);
Assert.True(server.IsMessageComplete);
Assert.Equal(msg1.Length, len3 + len4);
Assert.Equal(msg1, received3);
string userName = server.GetImpersonationUserName(); // not sure what to test here that will work in all cases
}
}
}
示例15: Windows_MessagePipeTransissionMode
[PlatformSpecific(PlatformID.Windows)] // Unix currently doesn't support message mode
public async Task Windows_MessagePipeTransissionMode(PipeOptions serverOptions)
{
byte[] msg1 = new byte[] { 5, 7, 9, 10 };
byte[] msg2 = new byte[] { 2, 4 };
byte[] received1 = new byte[] { 0, 0, 0, 0 };
byte[] received2 = new byte[] { 0, 0 };
byte[] received3 = new byte[] { 0, 0, 0, 0 };
byte[] received4 = new byte[] { 0, 0, 0, 0 };
byte[] received5 = new byte[] { 0, 0 };
byte[] received6 = new byte[] { 0, 0, 0, 0 };
string pipeName = GetUniquePipeName();
using (var server = new NamedPipeServerStream(pipeName, PipeDirection.InOut, 1, PipeTransmissionMode.Message, serverOptions))
{
using (var client = new NamedPipeClientStream(".", pipeName, PipeDirection.InOut, PipeOptions.None, TokenImpersonationLevel.Impersonation))
{
server.ReadMode = PipeTransmissionMode.Message;
Assert.Equal(PipeTransmissionMode.Message, server.ReadMode);
Task clientTask = Task.Run(() =>
{
client.Connect();
client.Write(msg1, 0, msg1.Length);
client.Write(msg2, 0, msg2.Length);
client.Write(msg1, 0, msg1.Length);
client.Write(msg1, 0, msg1.Length);
client.Write(msg2, 0, msg2.Length);
client.Write(msg1, 0, msg1.Length);
int serverCount = client.NumberOfServerInstances;
Assert.Equal(1, serverCount);
});
server.WaitForConnection();
int len1 = server.Read(received1, 0, msg1.Length);
Assert.True(server.IsMessageComplete);
Assert.Equal(msg1.Length, len1);
Assert.Equal(msg1, received1);
int len2 = server.Read(received2, 0, msg2.Length);
Assert.True(server.IsMessageComplete);
Assert.Equal(msg2.Length, len2);
Assert.Equal(msg2, received2);
int expectedRead = msg1.Length - 1;
int len3 = server.Read(received3, 0, expectedRead); // read one less than message
Assert.False(server.IsMessageComplete);
Assert.Equal(expectedRead, len3);
for (int i = 0; i < expectedRead; ++i)
{
Assert.Equal(msg1[i], received3[i]);
}
expectedRead = msg1.Length - expectedRead;
Assert.Equal(expectedRead, server.Read(received3, len3, expectedRead));
Assert.True(server.IsMessageComplete);
Assert.Equal(msg1, received3);
Assert.Equal(msg1.Length, await server.ReadAsync(received4, 0, msg1.Length));
Assert.True(server.IsMessageComplete);
Assert.Equal(msg1, received4);
Assert.Equal(msg2.Length, await server.ReadAsync(received5, 0, msg2.Length));
Assert.True(server.IsMessageComplete);
Assert.Equal(msg2, received5);
expectedRead = msg1.Length - 1;
Assert.Equal(expectedRead, await server.ReadAsync(received6, 0, expectedRead)); // read one less than message
Assert.False(server.IsMessageComplete);
for (int i = 0; i < expectedRead; ++i)
{
Assert.Equal(msg1[i], received6[i]);
}
expectedRead = msg1.Length - expectedRead;
Assert.Equal(expectedRead, await server.ReadAsync(received6, msg1.Length - expectedRead, expectedRead));
Assert.True(server.IsMessageComplete);
Assert.Equal(msg1, received6);
await clientTask;
}
}
}