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C# Mobile.Delta方法代码示例

本文整理汇总了C#中Mobile.Delta方法的典型用法代码示例。如果您正苦于以下问题:C# Mobile.Delta方法的具体用法?C# Mobile.Delta怎么用?C# Mobile.Delta使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Mobile的用法示例。


在下文中一共展示了Mobile.Delta方法的15个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: DoEffect

        public override void DoEffect( Mobile m )
        {
            m.PlaySound( 0x165 );
            m.FixedParticles( 0x3728, 1, 13, 9918, 92, 3, EffectLayer.Head );

            m.Delta( MobileDelta.WeaponDamage );
        }
开发者ID:Godkong,项目名称:Origins,代码行数:7,代码来源:HorrificBeast.cs

示例2: OnHit

        public override void OnHit(Mobile attacker, Mobile defender, int damage)
        {
            if (!this.Validate(attacker) || !this.CheckMana(attacker, true))
                return;

            ClearCurrentAbility(attacker);

            attacker.SendLocalizedMessage(1063353); // You perform a masterful defense!

            attacker.FixedParticles(0x375A, 1, 17, 0x7F2, 0x3E8, 0x3, EffectLayer.Waist);

            int modifier = (int)(30.0 * ((Math.Max(attacker.Skills[SkillName.Bushido].Value, attacker.Skills[SkillName.Ninjitsu].Value) - 50.0) / 70.0));

            DefenseMasteryInfo info = m_Table[attacker] as DefenseMasteryInfo;

            if (info != null)
                EndDefense((object)info);

            ResistanceMod mod = new ResistanceMod(ResistanceType.Physical, 50 + modifier);
            attacker.AddResistanceMod(mod);

            info = new DefenseMasteryInfo(attacker, 80 - modifier, mod);
            info.m_Timer = Timer.DelayCall(TimeSpan.FromSeconds(3.0), new TimerStateCallback(EndDefense), info);

            m_Table[attacker] = info;

            attacker.Delta(MobileDelta.WeaponDamage);
        }
开发者ID:m309,项目名称:ForkUO,代码行数:28,代码来源:DefenseMastery.cs

示例3: RemoveEffect

        public override void RemoveEffect(Mobile m)
        {
            ResistanceMod[] mods = (ResistanceMod[])m_Table[m];

            if (mods != null)
            {             
                m_Table.Remove(m);

                m_Table[m] = mods;

                for (int i = 0; i < mods.Length; ++i)
                    m.RemoveResistanceMod(mods[i]);

                m.PlaySound(0x65B);
                m.FixedParticles(0x3728, 1, 13, 9918, 92, 3, EffectLayer.Head);
                m.Delta(MobileDelta.WeaponDamage);
                m.EndAction(typeof(StoneFormSpell));
            }
        }
开发者ID:greeduomacro,项目名称:cov-shard-svn-1,代码行数:19,代码来源:StoneForm.cs

示例4: RemoveFriend

        public void RemoveFriend(Mobile from, Mobile targ)
        {
            if (!this.IsCoOwner(from) || this.m_Friends == null)
                return;

            if (this.m_Friends.Contains(targ))
            {
                this.m_Friends.Remove(targ);

                targ.Delta(MobileDelta.Noto);

                from.SendLocalizedMessage(501298); // Friend removed from list.
                targ.SendLocalizedMessage(1060751); // You are no longer a friend of this house.
            }
        }
开发者ID:Crylian,项目名称:ServUO,代码行数:15,代码来源:BaseHouse.cs

示例5: AddFriend

        public void AddFriend(Mobile from, Mobile targ)
        {
            if (!this.IsCoOwner(from) || this.m_Friends == null || this.m_CoOwners == null)
                return;

            if (this.IsOwner(targ))
            {
                from.SendLocalizedMessage(501370); // This person is already an owner of the house!
            }
            else if (this.m_CoOwners.Contains(targ))
            {
                from.SendLocalizedMessage(501369); // This person is already on your co-owner list!
            }
            else if (!targ.Player)
            {
                from.SendLocalizedMessage(501371); // That can't be a friend of the house.
            }
            else if (this.IsBanned(targ))
            {
                from.SendLocalizedMessage(501374); // This person is banned!  Unban them first.
            }
            else if (this.m_Friends.Count >= MaxFriends)
            {
                from.SendLocalizedMessage(501375); // Your friends list is full!
            }
            else if (this.m_Friends.Contains(targ))
            {
                from.SendLocalizedMessage(501376); // This person is already on your friends list!
            }
            else
            {
                this.m_Friends.Add(targ);

                targ.Delta(MobileDelta.Noto);
                targ.SendLocalizedMessage(501337); // You have been made a friend of this house.
            }
        }
开发者ID:Crylian,项目名称:ServUO,代码行数:37,代码来源:BaseHouse.cs

示例6: RemoveCoOwner

        public void RemoveCoOwner(Mobile from, Mobile targ)
        {
            if (!this.IsOwner(from) || this.m_CoOwners == null)
                return;

            if (this.m_CoOwners.Contains(targ))
            {
                this.m_CoOwners.Remove(targ);

                targ.Delta(MobileDelta.Noto);

                from.SendLocalizedMessage(501299); // Co-owner removed from list.
                targ.SendLocalizedMessage(501300); // You have been removed as a house co-owner.

                foreach (SecureInfo info in this.m_Secures)
                {
                    Container c = info.Item;

                    if (c is StrongBox && ((StrongBox)c).Owner == targ)
                    {
                        c.IsLockedDown = false;
                        c.IsSecure = false;
                        this.m_Secures.Remove(info);
                        c.Destroy();
                        break;
                    }
                }
            }
        }
开发者ID:Crylian,项目名称:ServUO,代码行数:29,代码来源:BaseHouse.cs

示例7: AddCoOwner

        public void AddCoOwner(Mobile from, Mobile targ)
        {
            if (!this.IsOwner(from) || this.m_CoOwners == null || this.m_Friends == null)
                return;

            if (this.IsOwner(targ))
            {
                from.SendLocalizedMessage(501360); // This person is already the house owner!
            }
            else if (this.m_Friends.Contains(targ))
            {
                from.SendLocalizedMessage(501361); // This person is a friend of the house. Remove them first.
            }
            else if (!targ.Player)
            {
                from.SendLocalizedMessage(501362); // That can't be a co-owner of the house.
            }
            else if (HasAccountHouse(targ))
            {
                from.SendLocalizedMessage(501364); // That person is already a house owner.
            }
            else if (this.IsBanned(targ))
            {
                from.SendLocalizedMessage(501367); // This person is banned!  Unban them first.
            }
            else if (this.m_CoOwners.Count >= MaxCoOwners)
            {
                from.SendLocalizedMessage(501368); // Your co-owner list is full!
            }
            else if (this.m_CoOwners.Contains(targ))
            {
                from.SendLocalizedMessage(501369); // This person is already on your co-owner list!
            }
            else
            {
                this.m_CoOwners.Add(targ);

                targ.Delta(MobileDelta.Noto);
                targ.SendLocalizedMessage(501343); // You have been made a co-owner of this house.
            }
        }
开发者ID:Crylian,项目名称:ServUO,代码行数:41,代码来源:BaseHouse.cs

示例8: RemovePlayer

        public virtual void RemovePlayer(Mobile player)
        {
            if (player == null || player.Deleted)
                return;

            if (!Players.Contains(player))
                return;

            if (!player.Alive)
                player.Resurrect();

            if (player is PlayerMobile)
            {
                ((PlayerMobile)player).CurrentEvent = null;
                ((PlayerMobile)player).IsInEvent = false;
                ((PlayerMobile)player).Score = 0;
            }

            player.Blessed = false;

            if (player.Map != Map.Internal)
            {
                player.Location = m_Lobby;
                player.Map = m_LobbyMap;
            }
            else
            {
                player.LogoutLocation = m_Lobby;
                player.LogoutMap = m_LobbyMap;
            }
            m_Players.Remove(player);

            if (m_PlayerSupplies.ContainsKey((PlayerMobile)player))
            {
                SupplySystem.RemoveEventGear(player);
                EquipmentStorage storage = m_PlayerSupplies[(PlayerMobile)player];
                if (storage != null)
                {
                    storage.OnDoubleClick(player);
                    m_PlayerSupplies.Remove((PlayerMobile)player);
                }
            }
            player.Delta(MobileDelta.Noto);
            SendPlayerGumps();
        }
开发者ID:FreeReign,项目名称:imaginenation,代码行数:45,代码来源:BaseGame.cs

示例9: RemoveMember

		public void RemoveMember( Mobile m, int message )
		{
			if ( m_Members.Contains( m ) )
			{
				m_Members.Remove( m );
				
				Guild guild = m.Guild as Guild;
				
				m.Guild = null;

				if( m is PlayerMobile )
					((PlayerMobile)m).GuildRank = RankDefinition.Lowest;

				if( message > 0 )
					m.SendLocalizedMessage( message );

				if ( m == m_Leader )
				{
					CalculateGuildmaster();

					if ( m_Leader == null )
						Disband();
				}

				if ( m_Members.Count == 0 )
					Disband();
				
				if ( guild != null )
					guild.InvalidateWarNotoriety();
				
				m.Delta( MobileDelta.Noto );
			}
		}
开发者ID:greeduomacro,项目名称:last-wish,代码行数:33,代码来源:Guild.cs

示例10: AddMember

        public virtual void AddMember(Mobile mob)
        {
            this.Members.Insert(this.ZeroRankOffset, new PlayerState(mob, this, this.Members));

            mob.AddToBackpack(FactionItem.Imbue(new Robe(), this, false, this.Definition.HuePrimary));
            mob.SendLocalizedMessage(1010374); // You have been granted a robe which signifies your faction

            mob.InvalidateProperties();
            mob.Delta(MobileDelta.Noto);

            mob.FixedEffect(0x373A, 10, 30);
            mob.PlaySound(0x209);
        }
开发者ID:jasegiffin,项目名称:JustUO,代码行数:13,代码来源:Faction.cs

示例11: UpdateTitle

 public void UpdateTitle( Mobile m )
 {
     m.InvalidateProperties();
     m.Delta( MobileDelta.Name );
 }
开发者ID:justdanofficial,项目名称:khaeros,代码行数:5,代码来源:CustomGuildStone.cs

示例12: RemoveMember

		public void RemoveMember(Mobile mob)
		{
			PlayerState pl = PlayerState.Find(mob);

			if (pl == null || !Members.Contains(pl))
			{
				return;
			}

			int killPoints = pl.KillPoints;

			if (mob.Backpack != null)
			{
				//Ordinarily, through normal faction removal, this will never find any sigils.
				//Only with a leave delay less than the ReturnPeriod or a Faction Kick/Ban, will this ever do anything
				Item[] sigils = mob.Backpack.FindItemsByType(typeof(Sigil));

				foreach (Sigil s in sigils.OfType<Sigil>())
				{
					s.ReturnHome();
				}
			}

			if (pl.RankIndex != -1)
			{
				while ((pl.RankIndex + 1) < ZeroRankOffset)
				{
					PlayerState pNext = Members[pl.RankIndex + 1];
					Members[pl.RankIndex + 1] = pl;
					Members[pl.RankIndex] = pNext;
					pl.RankIndex++;
					pNext.RankIndex--;
				}

				ZeroRankOffset--;
			}

			Members.Remove(pl);

			if (mob is PlayerMobile)
			{
				((PlayerMobile)mob).FactionPlayerState = null;
			}

			mob.InvalidateProperties();
			mob.Delta(MobileDelta.Noto);

			if (Election.IsCandidate(mob))
			{
				Election.RemoveCandidate(mob);
			}

			Election.RemoveVoter(mob);

			if (pl.Finance != null)
			{
				pl.Finance.Finance = null;
			}

			if (pl.Sheriff != null)
			{
				pl.Sheriff.Sheriff = null;
			}

			if (Commander == mob)
			{
				Commander = null;
			}

			if (mob is PlayerMobile)
			{
				((PlayerMobile)mob).ValidateEquipment();
			}

			if (killPoints > 0)
			{
				LoggingCustom.Log(
					"LOG_FactionPoints.txt", DateTime.Now + "\t" + mob.Name + "\tFaction.RemoveMember: DistributePoints\t" + killPoints);
				DistributePoints(killPoints);
			}

			Player epl = Player.Find(mob);
			if (Ethic.Enabled && epl != null)
			{
				epl.Detach();
			}
		}
开发者ID:greeduomacro,项目名称:UO-Forever,代码行数:87,代码来源:Faction.cs

示例13: DoEffect

        public override void DoEffect(Mobile m)
        {
            ResistanceMod[] mods = (ResistanceMod[])m_Table[m];
       
                int otherMod = 0 + (int)(m.Skills[SkillName.Mysticism].Value / 20);
                int admod = 1 + (int)(m.Skills[SkillName.Focus].Value / 20);
                //int casts = (int)AosAttributes.GetValue(Caster, AosAttribute.CastSpeed - 2);
               

                mods = new ResistanceMod[5]
				{
					new ResistanceMod( ResistanceType.Physical, otherMod + admod  ),
					new ResistanceMod( ResistanceType.Fire,		otherMod + admod  ),
				    new ResistanceMod( ResistanceType.Cold,		otherMod + admod  ),
					new ResistanceMod( ResistanceType.Poison,	otherMod + admod  ),
					new ResistanceMod( ResistanceType.Energy,	otherMod + admod  ),
                   // new ResistanceMod( AosAttribute.CastSpeed, casts )
			       
				};

                m_Table[m] = mods;

                for (int i = 0; i < mods.Length; ++i)
                    m.AddResistanceMod(mods[i]);

                m.PlaySound(0x65B);
                m.FixedParticles(0x3728, 1, 13, 9918, 92, 3, EffectLayer.Head);
                m.Delta(MobileDelta.WeaponDamage);
                
                m.EndAction(typeof(StoneFormSpell));
                
            }
开发者ID:greeduomacro,项目名称:cov-shard-svn-1,代码行数:32,代码来源:StoneForm.cs

示例14: AddFriend

        public void AddFriend( Mobile from, Mobile targ )
        {
            if ( !IsCoOwner( from ) || m_Friends == null || m_CoOwners == null )
            {
                return;
            }

            Account acc = targ.Account as Account;

            if ( IsOwner( targ ) )
            {
                from.SendLocalizedMessage( 501370 ); // This person is already an owner of the house!
            }
            else if ( m_CoOwners.Contains( targ ) )
            {
                from.SendLocalizedMessage( 501369 ); // This person is already on your co-owner list!
            }
            else if ( !targ.IsPlayer )
            {
                from.SendLocalizedMessage( 501371 ); // That can't be a friend of the house.
            }
            else if ( IsBanned( targ ) )
            {
                from.SendLocalizedMessage( 501374 ); // This person is banned!  Unban them first.
            }
            else if ( acc == null || acc.Trial )
            {
                from.SendLocalizedMessage( 1111865 ); // Trial account players do not have access to that level of house security.
            }
            else if ( m_Friends.Count >= MaxFriends )
            {
                from.SendLocalizedMessage( 501375 ); // Your friends list is full!
            }
            else if ( m_Friends.Contains( targ ) )
            {
                from.SendLocalizedMessage( 501376 ); // This person is already on your friends list!
            }
            else
            {
                m_Friends.Add( targ );

                targ.Delta( MobileDelta.Noto );
                targ.SendLocalizedMessage( 501337 ); // You have been made a friend of this house.
            }
        }
开发者ID:Ravenwolfe,项目名称:xrunuo,代码行数:45,代码来源:BaseHouse.cs

示例15: RemoveEffect

		public override void RemoveEffect( Mobile m )
		{
			m.Delta( MobileDelta.WeaponDamage );
		}
开发者ID:greeduomacro,项目名称:last-wish,代码行数:4,代码来源:HorrificBeast.cs


注:本文中的Mobile.Delta方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。