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C# MeshBuilder.Append方法代码示例

本文整理汇总了C#中MeshBuilder.Append方法的典型用法代码示例。如果您正苦于以下问题:C# MeshBuilder.Append方法的具体用法?C# MeshBuilder.Append怎么用?C# MeshBuilder.Append使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在MeshBuilder的用法示例。


在下文中一共展示了MeshBuilder.Append方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: ApplyCuttingPlanesToModel

        /// <summary>
        /// Applies the cutting planes to the model.
        /// </summary>
        /// <param name="model">The model.</param>
        /// <param name="transform">The transform.</param>
        /// <param name="updateRequired">An update is required if set to <c>true</c>.</param>
        /// <exception cref="System.InvalidOperationException">No inverse transform.</exception>
        /// <exception cref="System.NotImplementedException"></exception>
        private void ApplyCuttingPlanesToModel(GeometryModel3D model, Transform3D transform, bool updateRequired)
        {
            if (model.Geometry == null)
            {
                return;
            }

            if (!this.IsEnabled)
            {
                updateRequired = true;
            }

            Geometry3D cutGeometry;
            if (this.cutGeometries.TryGetValue(model, out cutGeometry))
            {
                // ReSharper disable once RedundantNameQualifier
                if (object.ReferenceEquals(cutGeometry, model.Geometry))
                {
                    updateRequired = true;
                }
            }

            Geometry3D originalGeometry;
            if (!this.originalGeometries.TryGetValue(model, out originalGeometry))
            {
                originalGeometry = model.Geometry;
                updateRequired = true;
            }

            this.newOriginalGeometries.Add(model, originalGeometry);

            if (!updateRequired)
            {
                return;
            }

            var newGeometry = originalGeometry;
            var originalMeshGeometry = originalGeometry as MeshGeometry3D;

            if (this.IsEnabled && originalMeshGeometry != null)
            {
                var inverseTransform = transform.Inverse;
                if (inverseTransform == null)
                {
                    throw new InvalidOperationException("No inverse transform.");
                }

                switch (this.Operation)
                {
                    case CuttingOperation.Intersect:

                        var intersectedGeometry = originalMeshGeometry;

                        // Calculate the intersection of all the intersections
                        foreach (var cp in this.CuttingPlanes)
                        {
                            intersectedGeometry = this.Intersect(intersectedGeometry, inverseTransform, cp, false);
                        }

                        newGeometry = intersectedGeometry;
                        break;
                    case CuttingOperation.Subtract:
                        var builder = new MeshBuilder(originalMeshGeometry.Normals.Any(), originalMeshGeometry.TextureCoordinates.Any());

                        // Calculate the union of all complement intersections
                        foreach (var cp in this.CuttingPlanes)
                        {
                            var cg = this.Intersect(originalMeshGeometry, inverseTransform, cp, true);
                            builder.Append(cg);
                        }

                        newGeometry = builder.ToMesh(true);
                        break;
                }
            }

            model.Geometry = newGeometry;
            this.newCutGeometries.Add(model, originalMeshGeometry);
        }
开发者ID:chantsunman,项目名称:helix-toolkit,代码行数:87,代码来源:CuttingPlaneGroup.cs


注:本文中的MeshBuilder.Append方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。