本文整理汇总了C#中KinectManager.IsUserDetected方法的典型用法代码示例。如果您正苦于以下问题:C# KinectManager.IsUserDetected方法的具体用法?C# KinectManager.IsUserDetected怎么用?C# KinectManager.IsUserDetected使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类KinectManager
的用法示例。
在下文中一共展示了KinectManager.IsUserDetected方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: Update
// Update is called once per frame
void Update()
{
km = KinectManager.Instance;
string trackedJointsString = "Tracked Joints:";
if (km != null) {
if (km.IsUserDetected()) {
uint userId = km.GetPlayer1ID();
/*trackedJointsString += "\nchecking joints";
if(km.IsJointTracked(userId, (int)rightHand))
trackedJointsString += "\nRight hand";
if(km.IsJointTracked(userId, (int)rightWrist))
trackedJointsString += "\nRight wrist";
if(km.IsJointTracked(userId, (int)centreHip))
trackedJointsString += "\nCentre Hip";
if(km.IsJointTracked(userId, (int)leftShoulder))
trackedJointsString += "\nLeft shoulder";
if(km.IsJointTracked(userId, (int)centreShoulder))
trackedJointsString += "\nCentre shoulder";
if(km.IsJointTracked(userId, (int)rightShoulder))
trackedJointsString += "\nRight shoulder";
trackedJointsString += "\ndone checking joints";*/
if (km.IsJointTracked(userId, (int)rightHand) && km.IsJointTracked(userId, (int)rightShoulder))
wristVector = km.GetJointPosition(userId, (int)rightHand) - km.GetJointPosition(userId, (int)rightShoulder);
if (km.IsJointTracked(userId, (int)rightShoulder) && km.IsJointTracked(userId, (int)leftShoulder))
shouldersVector = km.GetJointPosition(userId, (int)rightShoulder) - km.GetJointPosition(userId, (int)leftShoulder);
if (km.IsJointTracked(userId, (int)centreShoulder) && km.IsJointTracked(userId, (int)centreHip))
backVector = km.GetJointPosition(userId, (int)centreShoulder) - km.GetJointPosition(userId, (int)centreHip);
//GramSchmidt Orthonormal Space
Vector3 e2 = backVector.normalized;
Vector3 e1 = (shouldersVector - Vector3.Dot (shouldersVector,e2) * e2).normalized;
wristVectorInPlane = new Vector2(Vector3.Dot(e1, wristVector), Vector3.Dot(e2, wristVector));
}
}
trackedJointsText.text = trackedJointsString;
CheckPointingTopRight();
}