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C# KinectManager.GetDepthImageWidth方法代码示例

本文整理汇总了C#中KinectManager.GetDepthImageWidth方法的典型用法代码示例。如果您正苦于以下问题:C# KinectManager.GetDepthImageWidth方法的具体用法?C# KinectManager.GetDepthImageWidth怎么用?C# KinectManager.GetDepthImageWidth使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在KinectManager的用法示例。


在下文中一共展示了KinectManager.GetDepthImageWidth方法的3个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Start

    void Start()
    {
		manager = KinectManager.Instance;

		if (manager != null)
        {
			depthWidth = manager.GetDepthImageWidth();
			depthHeight = manager.GetDepthImageHeight();
			
			colorWidth = manager.GetColorImageWidth();
			colorHeight = manager.GetColorImageHeight();
			
			CreateMesh(depthWidth / SampleSize, depthHeight / SampleSize);
        }
    }
开发者ID:EmMoi,项目名称:VELocomotion,代码行数:15,代码来源:PointCloudView.cs

示例2: Start

    void Start()
    {
        manager = KinectManager.Instance;

        if (manager != null)
        {
            sensorData = manager.GetSensorData();

            minDepth = Mathf.RoundToInt(minDistance * 1000f);
            maxDepth = Mathf.RoundToInt(maxDistance * 1000f);

            colorWidth = manager.GetColorImageWidth();
            colorHeight = manager.GetColorImageHeight();

            depthWidth = manager.GetDepthImageWidth();
            depthHeight = manager.GetDepthImageHeight();

            sampledWidth = depthWidth / sampleSize;
            sampledHeight = depthHeight / sampleSize;

            kinectToWorld = manager.GetKinectToWorldMatrix();

            if(sensorData.depth2SpaceCoords == null)
            {
                sensorData.depth2SpaceCoords = new Vector3[depthWidth * depthHeight];
            }

            sceneMeshPos = transform.position;
            if(!mirroredScene)
            {
                sceneMeshPos.x = -sceneMeshPos.x;
            }

            vertexType = new byte[sampledWidth * sampledHeight];
            vertexIndex = new int[sampledWidth * sampledHeight];

            CreateMesh(sampledWidth, sampledHeight);
        }
    }
开发者ID:drfuzzyness,项目名称:WearHax-OlivMatt,代码行数:39,代码来源:SceneMeshVisualizer.cs

示例3: Start

    void Start()
    {
        manager = KinectManager.Instance;

        if (manager != null)
        {
            sensorData = manager.GetSensorData();

            depthWidth = manager.GetDepthImageWidth();
            depthHeight = manager.GetDepthImageHeight();

            sampledWidth = depthWidth / sampleSize;
            sampledHeight = depthHeight / sampleSize;

            kinectToWorld = manager.GetKinectToWorldMatrix();
            //spaceCoords = new Vector3[depthWidth * depthHeight];

            if(sensorData.depth2SpaceCoords == null)
            {
                sensorData.depth2SpaceCoords = new Vector3[depthWidth * depthHeight];
            }

            vertexType = new byte[sampledWidth * sampledHeight];
            vertexIndex = new int[sampledWidth * sampledHeight];

            CreateMesh(sampledWidth, sampledHeight);
        }
    }
开发者ID:drfuzzyness,项目名称:WearHax-OlivMatt,代码行数:28,代码来源:UserMeshVisualizer.cs


注:本文中的KinectManager.GetDepthImageWidth方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。