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C# Image.BeginAnimation方法代码示例

本文整理汇总了C#中Image.BeginAnimation方法的典型用法代码示例。如果您正苦于以下问题:C# Image.BeginAnimation方法的具体用法?C# Image.BeginAnimation怎么用?C# Image.BeginAnimation使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在Image的用法示例。


在下文中一共展示了Image.BeginAnimation方法的12个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: RenderClouds

 internal static async void RenderClouds(Canvas canvas, int density = 10, int boundry = 10)
 {
     List<string> getClouds = Resource.GetFiles("images/scene/clouds", "cloud_*.png");
     var random = new Random();
     for (int x = 0; x < density; x++)
     {
         string cloudImage = getClouds[random.Next(0, getClouds.Count)];
         int[] cloudSize = await Core.ImageSize(cloudImage);
         double cloudOpacity = random.Next(10, 100);
         int cloudWidth = random.Next(Core.GetPercentage(cloudSize[0], 100), cloudSize[0]);
         int cloudHeight = (cloudSize[1] > cloudWidth) ? cloudSize[1] - cloudWidth : cloudSize[1] + cloudWidth;
         int cloudX = random.Next(0 - (cloudWidth/2), (int) canvas.ActualWidth);
         int cloudY = random.Next(0 - (cloudHeight/2), Core.GetPercentage((int) canvas.ActualHeight, boundry));
         var cloud = new Image
             {
                 Name = (x < 10) ? "Cloud_0" + x : "Cloud_" + x,
                 Source = await Core.StreamImage(cloudImage),
                 Height = cloudHeight,
                 Width = cloudWidth,
                 Opacity = cloudOpacity/100
             };
         canvas.Children.Add(cloud);
         Canvas.SetLeft(cloud, cloudX);
         Canvas.SetTop(cloud, 0 - cloud.Height);
         Panel.SetZIndex(cloud, 0);
         var slideDownClouds = new DoubleAnimation
             {
                 From = Canvas.GetTop(cloud),
                 To = cloudY,
                 Duration = new Duration(TimeSpan.FromSeconds(1))
             };
         cloud.BeginAnimation(Canvas.TopProperty, slideDownClouds);
     }
 }
开发者ID:nblackburn,项目名称:blueniverse,代码行数:34,代码来源:Scene.cs

示例2: RenderStars

 internal static async void RenderStars(Canvas canvas, int density = 200)
 {
     List<string> getStars = Resource.GetFiles("images/scene/stars", "star_*.png");
     var random = new Random();
     for (int x = 0; x < density; x++)
     {
         string starImage = getStars[random.Next(0, getStars.Count)];
         int starSize = random.Next(1, 10);
         int starOpacity = random.Next(10, 50);
         int starX = random.Next(0, (int) canvas.ActualWidth);
         int starY = random.Next(0, (int) canvas.ActualHeight);
         var star = new Image
             {
                 Name = (x < 10) ? "Star_0" + x : "Star_" + x,
                 Source = await Core.StreamImage(starImage),
                 Height = starSize,
                 Width = starSize,
                 Opacity = 0
             };
         canvas.Children.Add(star);
         Canvas.SetLeft(star, starX);
         Canvas.SetTop(star, starY);
         Panel.SetZIndex(star, 0);
         var fadeInStars = new DoubleAnimation
             {
                 From = 0,
                 To = (double) starOpacity/100
             };
         star.BeginAnimation(UIElement.OpacityProperty, fadeInStars);
     }
 }
开发者ID:nblackburn,项目名称:blueniverse,代码行数:31,代码来源:Scene.cs

示例3: WebMatrixManIDE

        /// <summary>
        /// Creates a square image and attaches an event handler to the layout changed event that
        /// adds the the square in the upper right-hand corner of the TextView via the adornment layer
        /// </summary>
        /// <param name="view">The <see cref="IWpfTextView"/> upon which the adornment will be drawn</param>
        public WebMatrixManIDE(IWpfTextView view)
        {
            _view = view;

            try
            {
                _view = view;
                _image = new Image();

                _image.Opacity = 0.45;

                var assemblylocation = Path.GetDirectoryName(System.Reflection.Assembly.GetExecutingAssembly().Location);
                _imagePathCollection =
                    System.IO.Directory.GetFiles(Path.Combine(string.IsNullOrEmpty(assemblylocation) ? "" : assemblylocation, "assets"),
                                                              "*.png");
                _image.Stretch = Stretch.Uniform;
                _image.Height = 500;
                _image.Width = 500;
                Task.Run(delegate
                         {
                             var r = new Random();
                             while (true)
                             {
                                 _image.Dispatcher.InvokeAsync(() =>
                                                                {
                                                                    _bitmap = new BitmapImage(new Uri(_imagePathCollection[r.Next(0, _imagePathCollection.Length - 1)], UriKind.Absolute));
                                                                    _image.BeginAnimation(Image.OpacityProperty, _fadeOutAnimation);
                                                                    _image.Source = _bitmap;
                                                                    _image.BeginAnimation(Image.OpacityProperty, _fadeInAnimation);
                                                                });
                                 Thread.Sleep(TimeSpan.FromSeconds(10));
                             }
                         });
            }
            catch (Exception)
            {
            }

            //Grab a reference to the adornment layer that this adornment should be added to
            _adornmentLayer = view.GetAdornmentLayer("WebMatrixManIDE");

            _view.ViewportHeightChanged += delegate { this.onSizeChange(); };
            _view.ViewportWidthChanged += delegate { this.onSizeChange(); };
        }
开发者ID:buchizo,项目名称:webmatrixmanide,代码行数:49,代码来源:WebMatrixManIDE.cs

示例4: ImagePopup_MouseEnter

        private void ImagePopup_MouseEnter(object sender, MouseEventArgs e)
        {
            MainWindow mainWindow = (MainWindow)Application.Current.MainWindow;
            Point point = e.GetPosition(mainWindow.MainCanvas);

            _image = new Image { Source = Source, Height = 200, Width = 200 };
            double y = point.Y;
            if (y + _image.Height > mainWindow.ActualHeight - 60)
            {
                y = mainWindow.ActualHeight - _image.Height - 60;
            }
            _image.Margin = new Thickness(point.X, y, 0, 0);
            _image.Opacity = 0;
            _image.IsHitTestVisible = false;
            mainWindow.MainCanvas.Children.Add(_image);

            DoubleAnimation doubleAnimation = new DoubleAnimation(1, new Duration(TimeSpan.FromMilliseconds(200)));
            _image.BeginAnimation(OpacityProperty, doubleAnimation);
        }
开发者ID:Rashed-Hoque,项目名称:IdSharp,代码行数:19,代码来源:ImagePopup.cs

示例5: HideImage

        private void HideImage(Image i)
        {
            foreach (var c in this.MainGrid.Children)
            {
                var tb = c as TextBlock;
                if (tb != null)
                {
                    if (tb.Name == i.Name.Replace("img", "text"))
                    {
                        DoubleAnimation animation = new DoubleAnimation(0.25, TimeSpan.FromSeconds(0.5));
                        i.BeginAnimation(OpacityProperty, animation);

                        DoubleAnimation show = new DoubleAnimation(1, TimeSpan.FromSeconds(0.5));
                        textAbout.BeginAnimation(OpacityProperty, show);
                        DoubleAnimation hide = new DoubleAnimation(0, TimeSpan.FromSeconds(0.5));
                        tb.BeginAnimation(OpacityProperty, hide);
                        return;
                    }
                }
            }
        }
开发者ID:rexperalta,项目名称:OCTGN,代码行数:21,代码来源:AboutWindow.xaml.cs

示例6: RenderGrass

 internal static async void RenderGrass(Canvas canvas, int height = 100)
 {
     List<string> getGrass = Resource.GetFiles("images/scene/grass", "grass_*.png");
     for (int x = 0; x < getGrass.Count; x++)
     {
         string[] grassName = Regex.Split(Path.GetFileNameWithoutExtension(getGrass[x]), "_");
         int grassIndex = (grassName[1] == "01") ? 3 : 1;
         var grass = new Image
             {
                 Name = (x < 10) ? "Grass_0" + x : "Grass_" + x,
                 Source = await Core.StreamImage(getGrass[x]),
                 Height = (grassName[1] == "01") ? height : height + 50,
                 Width = canvas.ActualWidth + 100,
                 Stretch = Stretch.Fill,
                 StretchDirection = StretchDirection.Both
             };
         canvas.Children.Add(grass);
         Canvas.SetLeft(grass, -50);
         Canvas.SetBottom(grass, 0 - grass.Height);
         Panel.SetZIndex(grass, grassIndex);
         var slideupGrass = new DoubleAnimation
             {
                 From = Canvas.GetBottom(grass),
                 To = 0,
                 Duration = new Duration(TimeSpan.FromSeconds(1))
             };
         slideupGrass.Completed += (sender, e) => Animation.Grass(canvas);
         grass.BeginAnimation(Canvas.BottomProperty, slideupGrass);
     }
 }
开发者ID:nblackburn,项目名称:blueniverse,代码行数:30,代码来源:Scene.cs

示例7: RenderLogo

 internal static async void RenderLogo(Canvas canvas)
 {
     string getLogo = "images/various/blueniverse_logo.png";
     int[] logoSize = await Core.ImageSize(getLogo);
     var logoImage = new Image
         {
             Source = await Core.StreamImage(getLogo),
             Width = logoSize[0]/2,
             Height = logoSize[1]/2,
             Opacity = 0
         };
     canvas.Children.Add(logoImage);
     Canvas.SetLeft(logoImage, (canvas.ActualWidth/2 - logoImage.Width/2));
     Canvas.SetTop(logoImage, (canvas.ActualHeight/2 - logoImage.Height));
     Panel.SetZIndex(logoImage, 2);
     var logoFadeIn = new DoubleAnimation
         {
             From = 0,
             To = 1,
             Duration = new Duration(TimeSpan.FromSeconds(1))
         };
     logoImage.BeginAnimation(UIElement.OpacityProperty, logoFadeIn);
 }
开发者ID:nblackburn,项目名称:blueniverse,代码行数:23,代码来源:Scene.cs

示例8: OpacityAnimate

        private void OpacityAnimate(Image image, double from, double to)
        {
            var da = new DoubleAnimation()
                         {
                             From = from,
                             To = to,
                             Duration = new Duration(TimeSpan.FromSeconds(1))
                         };
            da.Completed += (sender, e) =>
            {
                image.BeginAnimation(OpacityProperty, null);
                if (Cover1CanVisible)
                {
                    //Bring cover1 to front
                    var tmpZIndex = Panel.GetZIndex(Cover1);
                    Panel.SetZIndex(Cover1, Panel.GetZIndex(Cover2));
                    Panel.SetZIndex(Cover2, tmpZIndex);
                    //Change to next image
                    Cover2.Source = thumnailList[nextImageIndex].Source;

                    Cover1CanVisible = false;
                }
                else
                {
                    //Bring cover 2 to front
                    var tmpZIndex = Panel.GetZIndex(Cover2);
                    Panel.SetZIndex(Cover2, Panel.GetZIndex(Cover1));
                    Panel.SetZIndex(Cover1, tmpZIndex);
                    //Change to next image
                    Cover1.Source = thumnailList[nextImageIndex].Source;

                    Cover1CanVisible = true;
                }
                //Console.WriteLine(Panel.GetZIndex(Cover1));
                //Console.WriteLine(Panel.GetZIndex(Cover2));
                nextImageIndex--;
                if (nextImageIndex < 0) nextImageIndex = thumnailList.Count - 1;
                Console.WriteLine(nextImageIndex);
            };
            image.BeginAnimation(OpacityProperty, da);
        }
开发者ID:huucp,项目名称:tuneRobo,代码行数:41,代码来源:TestCoverFlow.xaml.cs

示例9: Add

        public void Add(Gesture_Event_Linking link)
        {
            Dispatcher.BeginInvoke(new Action(() =>
            {
                Gesture_Event_Linking temp = null;
                foreach (Gesture_Event_Linking gesture in cardLinks.Keys) {
                    if (gesture.Equals(link)) {
                        temp = gesture;
                    }
                }
                if (temp != null)
                {
                    Remove(temp);
                    return;
                }
                Line follower = new Line();
                follower.X1 = link.Card1.CurrentPosition.X;
                follower.Y1 = link.Card1.CurrentPosition.Y;

                follower.X2 = link.Points[0].CurrentPoint.Position.X;
                follower.Y2 = link.Points[0].CurrentPoint.Position.Y;
                follower.Stroke = new SolidColorBrush(link.Card1.HightlightColor);
                follower.StrokeThickness = 3;
                follower.Opacity = 1;

                cardLinks[link] = follower;
                Link_List.AddLink(link);
                Image image = new Image();
                image.Source = arrowImage[link.Card1.Owner];
                image.Width = 50;
                image.Height = 50;
                image.Stretch = Stretch.Fill;
                arrows[follower] = new Image[] { image };
                moveArrow(follower);
                this.Children.Add(follower);
                this.Children.Add(image);
                Canvas.SetZIndex(image, cardLinks.Count);

                DoubleAnimation animation = new DoubleAnimation(0, 1, TimeSpan.FromSeconds(STATICS.ANIMATION_DURATION));
                follower.BeginAnimation(Canvas.OpacityProperty, animation);
                image.BeginAnimation(Canvas.OpacityProperty, animation);

            }));
        }
开发者ID:nius1989,项目名称:CardDesign_TechSnack,代码行数:44,代码来源:Linking_Gesture_Layer.xaml.cs

示例10: FadeOut

 public static void FadeOut(Image image, double nFadeTime, EventHandler OnCompleted)
 {
     DoubleAnimation animFader = new DoubleAnimation(1.0, 0.0, new Duration(TimeSpan.FromMilliseconds(nFadeTime)), FillBehavior.HoldEnd);
     if (OnCompleted != null) {
         animFader.Completed += new EventHandler(OnCompleted);
     }
     image.BeginAnimation(Rectangle.OpacityProperty, animFader);
 }
开发者ID:Rapids,项目名称:Verde,代码行数:8,代码来源:ImageProcessing.cs

示例11: animationFade

 private void animationFade(Image btn, double from, double to, int duration)
 {
     DoubleAnimation animationFade = new DoubleAnimation();
     animationFade.From = from;
     animationFade.To = to;
     animationFade.Duration = new Duration(TimeSpan.FromMilliseconds(duration));
     btn.BeginAnimation(Button.OpacityProperty, animationFade);
 }
开发者ID:waynenguyen,项目名称:thisisit,代码行数:8,代码来源:MainWindow.xaml.cs

示例12: CreateVisuals

        private void CreateVisuals(ITextViewLine line, IList<VariableDeclaratorSyntax> fields, IList<VariableDeclaratorSyntax> fieldsThatShouldBeReadOnly)
        {
            IWpfTextViewLineCollection textViewLines = this.view.TextViewLines;

            var fieldsOnThisLine = fields.Where(f => f.FullSpan.IntersectsWith(new TextSpan(line.Start.Position, line.Length)));

            foreach (var field in fieldsOnThisLine)
            {
                if (fieldsThatShouldBeReadOnly.Contains(field) && !this.layer.Elements.Any(e => AdornmentTagFor(field).Equals(e.Tag)))
                {
                    var startIndex = field.FullSpan.Start;
                    SnapshotSpan span = new SnapshotSpan(this.view.TextSnapshot, Span.FromBounds(startIndex, startIndex + field.FullSpan.Length));

                    var geometry = textViewLines.GetMarkerGeometry(span);

                    if (geometry != null)
                    {
                        var drawing = new GeometryDrawing(this.brush, this.pen, geometry);
                        drawing.Freeze();

                        var drawingImage = new DrawingImage(drawing);
                        drawingImage.Freeze();

                        var image = new Image
                        {
                            Source = drawingImage,
                        };

                        // If you're going to torment your colleagues, torment them good and hard
                        image.BeginAnimation(Image.VisibilityProperty, new ObjectAnimationUsingKeyFrames
                        {
                            Duration = new Duration(TimeSpan.FromSeconds(1)),
                            RepeatBehavior = RepeatBehavior.Forever,
                            KeyFrames = new ObjectKeyFrameCollection
                            {
                                new DiscreteObjectKeyFrame(Visibility.Visible, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(0.0))),
                                new DiscreteObjectKeyFrame(Visibility.Hidden, KeyTime.FromTimeSpan(TimeSpan.FromSeconds(0.5))),
                            },
                        });

                        // Align the image with the top of the bounds of the text geometry
                        Canvas.SetLeft(image, geometry.Bounds.Left);
                        Canvas.SetTop(image, geometry.Bounds.Top);

                        this.layer.AddAdornment(AdornmentPositioningBehavior.TextRelative, span, AdornmentTagFor(field), image, null);
                    }
                }
                else
                {
                    this.layer.RemoveAdornmentsByTag(AdornmentTagFor(field));
                }
            }
        }
开发者ID:itowlson,项目名称:torment-roslyn,代码行数:53,代码来源:FieldShouldBeReadOnlyNagger.cs


注:本文中的Image.BeginAnimation方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。