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C# IGraphics.ResetClip方法代码示例

本文整理汇总了C#中IGraphics.ResetClip方法的典型用法代码示例。如果您正苦于以下问题:C# IGraphics.ResetClip方法的具体用法?C# IGraphics.ResetClip怎么用?C# IGraphics.ResetClip使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IGraphics的用法示例。


在下文中一共展示了IGraphics.ResetClip方法的4个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: OnPaint

 public override void OnPaint(IGraphics g, int width, int height)
 {
     if (widths == null){
         InitSizes(width, height);
     }
     PaintSplitters(g, width, height);
     for (int row = 0; row < RowCount; row++){
         for (int col = 0; col < ColumnCount; col++){
             Tuple<int, int> key = new Tuple<int, int>(row, col);
             if (components.ContainsKey(key)){
                 BasicView v = components[key];
                 g.SetClip(new Rectangle2(xpos[col], ypos[row], widths[col], heights[row]));
                 g.TranslateTransform(xpos[col], ypos[row]);
                 v.OnPaint(g, widths[col], heights[row]);
                 g.ResetTransform();
                 g.ResetClip();
             }
         }
     }
 }
开发者ID:JurgenCox,项目名称:compbio-base,代码行数:20,代码来源:BasicTableLayoutView.cs

示例2: Draw


//.........这里部分代码省略.........
            if ( _chart._rect.Width < 1 || _chart._rect.Height < 1 )
                return;

            // Draw the graph features only if there is at least one curve with data
            // if ( _curveList.HasData() &&
            // Go ahead and draw the graph, even without data.  This makes the control
            // version still look like a graph before it is fully set up
            bool showGraf = AxisRangesValid();

            // Setup the axes for graphing - This setup must be done before
            // the GraphObj's are drawn so that the Transform functions are
            // ready.  Also, this should be done before CalcChartRect so that the
            // Axis.Cross - shift parameter can be calculated.
            _xAxis.Scale.SetupScaleData( this, _xAxis );
            _x2Axis.Scale.SetupScaleData( this, _x2Axis );
            foreach ( Axis axis in _yAxisList )
                axis.Scale.SetupScaleData( this, axis );
            foreach ( Axis axis in _y2AxisList )
                axis.Scale.SetupScaleData( this, axis );

            // Draw the GraphItems that are behind the Axis objects
            if ( showGraf )
                _graphObjList.Draw( g, this, scaleFactor, ZOrder.G_BehindChartFill );

            // Fill the axis background
            _chart.Fill.Draw( g, _chart._rect );

            if ( showGraf )
            {
                // Draw the GraphItems that are behind the CurveItems
                _graphObjList.Draw( g, this, scaleFactor, ZOrder.F_BehindGrid );

                DrawGrid( g, scaleFactor );

                // Draw the GraphItems that are behind the CurveItems
                _graphObjList.Draw( g, this, scaleFactor, ZOrder.E_BehindCurves );

                // Clip the points to the actual plot area
                g.SetClip( _chart._rect );
                _curveList.Draw( g, this, scaleFactor );
                g.SetClip( _rect );

            }

            if ( showGraf )
            {
                // Draw the GraphItems that are behind the Axis objects
                _graphObjList.Draw( g, this, scaleFactor, ZOrder.D_BehindAxis );

                // Draw the Axes
                _xAxis.Draw( g, this, scaleFactor, 0.0f );
                _x2Axis.Draw( g, this, scaleFactor, 0.0f );

                float yPos = 0;
                foreach ( Axis axis in _yAxisList )
                {
                    axis.Draw( g, this, scaleFactor, yPos );
                    yPos += axis._tmpSpace;
                }

                yPos = 0;
                foreach ( Axis axis in _y2AxisList )
                {
                    axis.Draw( g, this, scaleFactor, yPos );
                    yPos += axis._tmpSpace;
                }

                // Draw the GraphItems that are behind the Axis border
                _graphObjList.Draw( g, this, scaleFactor, ZOrder.C_BehindChartBorder );
            }

            // Border the axis itself
            _chart.Border.Draw( g, this, scaleFactor, _chart._rect );

            if ( showGraf )
            {
                // Draw the GraphItems that are behind the Legend object
                _graphObjList.Draw( g, this, scaleFactor, ZOrder.B_BehindLegend );

                _legend.Draw( g, this, scaleFactor );

                // Draw the GraphItems that are in front of all other items
                _graphObjList.Draw( g, this, scaleFactor, ZOrder.A_InFront );
            }

            // Reset the clipping
            g.ResetClip();

            // Reset scale data
            // this sets the temp values to NaN to cause an exception if these values are
            // being used improperly
            // Don't do this, since the web control needs access
            /*
            _xAxis.Scale.ResetScaleData();
            foreach ( Axis axis in _yAxisList )
                axis.Scale.ResetScaleData();
            foreach ( Axis axis in _y2AxisList )
                axis.Scale.ResetScaleData();
            */
        }
开发者ID:konrad-zielinski,项目名称:ZedGraph,代码行数:101,代码来源:GraphPane.cs

示例3: Draw

        /// <summary>
        /// Render all the <see cref="GraphPane"/> objects in the <see cref="PaneList"/> to the
        /// specified graphics device.
        /// </summary>
        /// <remarks>This method should be part of the Paint() update process.  Calling this routine
        /// will redraw all
        /// features of all the <see cref="GraphPane"/> items.  No preparation is required other than
        /// instantiated <see cref="GraphPane"/> objects that have been added to the list with the
        /// <see cref="Add"/> method.
        /// </remarks>
        /// <param name="g">
        /// A graphic device object to be drawn into.  This is normally e.Graphics from the
        /// PaintEventArgs argument to the Paint() method.
        /// </param>
        public override void Draw(IGraphics g)
        {
            // Save current AntiAlias mode
            SmoothingMode sModeSave = g.SmoothingMode;
            TextRenderingHint sHintSave = g.TextRenderingHint;
            CompositingQuality sCompQual = g.CompositingQuality;
            InterpolationMode sInterpMode = g.InterpolationMode;

            SetAntiAliasMode(g, isAntiAlias);

            // Draw the pane border & background fill, the title, and the GraphObj objects that lie at
            // ZOrder.GBehindAll
            base.Draw(g);

            if (_rect.Width <= 1 || _rect.Height <= 1)
            {
                return;
            }

            float scaleFactor = CalcScaleFactor();

            // Clip everything to the rect
            g.SetClip(_rect);

            // For the MasterPane, All GraphItems go behind the GraphPanes, except those that
            // are explicity declared as ZOrder.AInFront
            _graphObjList.Draw(g, this, scaleFactor, ZOrder.G_BehindChartFill);
            _graphObjList.Draw(g, this, scaleFactor, ZOrder.E_BehindCurves);
            _graphObjList.Draw(g, this, scaleFactor, ZOrder.D_BehindAxis);
            _graphObjList.Draw(g, this, scaleFactor, ZOrder.C_BehindChartBorder);

            // Reset the clipping
            g.ResetClip();

            foreach (GraphPane pane in _paneList)
            {
                pane.Draw(g);
            }

            // Clip everything to the rect
            g.SetClip(_rect);

            _graphObjList.Draw(g, this, scaleFactor, ZOrder.B_BehindLegend);

            // Recalculate the legend rect, just in case it has not yet been done
            // innerRect is the area for the GraphPane's
            RectangleF innerRect = CalcClientRect(g, scaleFactor);
            _legend.CalcRect(g, this, scaleFactor, ref innerRect);
            //this.legend.SetLocation( this,

            _legend.Draw(g, this, scaleFactor);

            _graphObjList.Draw(g, this, scaleFactor, ZOrder.A_InFront);

            // Reset the clipping
            g.ResetClip();

            // Restore original anti-alias mode
            g.SmoothingMode = sModeSave;
            g.TextRenderingHint = sHintSave;
            g.CompositingQuality = sCompQual;
            g.InterpolationMode = sInterpMode;
        }
开发者ID:konrad-zielinski,项目名称:ZedGraph,代码行数:77,代码来源:MasterPane.cs

示例4: Draw

        /// <summary>
        /// Do all rendering associated with this <see cref="PaneBase"/> to the specified
        /// <see cref="Graphics"/> device.  This abstract method is implemented by the child
        /// classes.
        /// </summary>
        /// <param name="g">
        /// A graphic device object to be drawn into.  This is normally e.Graphics from the
        /// PaintEventArgs argument to the Paint() method.
        /// </param>
        public virtual void Draw( IGraphics g  )
        {
            if ( _rect.Width <= 1 || _rect.Height <= 1 )
                return;

            // calculate scaleFactor on "normal" pane size (BaseDimension)
            float scaleFactor = CalcScaleFactor();

            // Fill the pane background and draw a border around it
            DrawPaneFrame( g, scaleFactor );

            // Clip everything to the rect
            g.SetClip( _rect );

            // Draw the GraphItems that are behind everything
            _graphObjList.Draw( g, this, scaleFactor, ZOrder.H_BehindAll );

            // Draw the Pane Title
            DrawTitle( g, scaleFactor );

            // Draw the Legend
            //this.Legend.Draw( g, this, scaleFactor );

            // Reset the clipping
            g.ResetClip();
        }
开发者ID:konrad-zielinski,项目名称:ZedGraph,代码行数:35,代码来源:PaneBase.cs


注:本文中的IGraphics.ResetClip方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。