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C# IGraphics.FillRoundedRect方法代码示例

本文整理汇总了C#中IGraphics.FillRoundedRect方法的典型用法代码示例。如果您正苦于以下问题:C# IGraphics.FillRoundedRect方法的具体用法?C# IGraphics.FillRoundedRect怎么用?C# IGraphics.FillRoundedRect使用的例子?那么恭喜您, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IGraphics的用法示例。


在下文中一共展示了IGraphics.FillRoundedRect方法的2个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: Draw

        public void Draw(IGraphics g)
        {
            if (Font != null) {
                g.SetFont (Font);
            }
            g.SetColor (Colors.Gray);
            var border = Frame;
            border.Y += PaddingTop;
            border.Height -= PaddingTop + PaddingBottom;

            border.Inflate (-1, -1);
            g.DrawRoundedRect (border, 5, 1);

            var inner = border;
            inner.Inflate (-2, -2);

            if (Checked) {
                g.FillRoundedRect (inner, 3);
                g.SetColor (Colors.Black);
            }

            if (!string.IsNullOrEmpty (Title)) {
                var fm = g.GetFontMetrics ();
                var sw = fm.StringWidth (Title);

                g.DrawString (Title, inner.X + (inner.Width - sw)/2, inner.Y + (inner.Height - fm.Height)/2);
            }
        }
开发者ID:Clancey,项目名称:CrossGraphics,代码行数:28,代码来源:Canvas.cs

示例2: Render

        public void Render(IGraphics g, OpenGLTextureReference tex)
        {
            g.SetColor (Colors.White);

            var x = tex.X + tex.ShapeOffset.X;
            var y = tex.Y + tex.ShapeOffset.Y;

            switch (ShapeType) {
            case OpenGLShapeType.Line:
                g.DrawLine (x, y, x + A, y + B, C);
                break;
            case OpenGLShapeType.Rect:
                if (Fill) {
                    g.FillRect (x, y, A, B);
                }
                else {
                    g.DrawRect (x, y, A, B, C);
                }
                break;
            case OpenGLShapeType.RoundedRect:
                if (Fill) {
                    g.FillRoundedRect (x, y, A, B, C);
                }
                else {
                    g.DrawRoundedRect (x, y, A, B, C, D);
                }
                break;
            case OpenGLShapeType.Oval:
                if (Fill) {
                    g.FillOval (x, y, A, B);
                }
                else {
                    g.DrawOval (x, y, A, B, C);
                }
                break;
            case OpenGLShapeType.Character:
                g.SetFont (Font);
                g.DrawString (Char.ToString (), x, y);
                break;
            case OpenGLShapeType.Polygon: {
                    var dx = x - Poly.Points[0].X;
                    var dy = y - Poly.Points[0].Y;
                    var dpoly = new Polygon ();
                    for (var i = 0; i < Poly.Points.Count; i++) {
                        dpoly.AddPoint (Poly.Points[i].X + dx, Poly.Points[i].Y + dy);
                    }
                    if (Fill) {
                        g.FillPolygon (dpoly);
                    }
                    else {
                        g.DrawPolygon (dpoly, A);
                    }
                }
                break;
            case OpenGLShapeType.Arc:
                if (Fill) {
                    g.FillArc (x, y, A, B, C);
                }
                else {
                    g.DrawArc (x, y, A, B, C, D);
                }
                break;
            case OpenGLShapeType.Polyline: {
                    var dx = x - PolylinePoints[0].X;
                    var dy = y - PolylinePoints[0].Y;
                    g.BeginLines (true);
                    for (var i = 0; i < PolylineLength - 1; i++) {
                        g.DrawLine (
                            PolylinePoints[i].X + dx,
                            PolylinePoints[i].Y + dy,
                            PolylinePoints[i + 1].X + dx,
                            PolylinePoints[i + 1].Y + dy,
                            A);
                    }
                    g.EndLines ();
                }
                break;
            default:
                throw new NotSupportedException ();
            }
        }
开发者ID:robertgreen,项目名称:CrossGraphics,代码行数:81,代码来源:OpenGLGraphics.cs


注:本文中的IGraphics.FillRoundedRect方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。