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C# IEntity.boundingBox方法代码示例

本文整理汇总了C#中IEntity.boundingBox方法的典型用法代码示例。如果您正苦于以下问题:C# IEntity.boundingBox方法的具体用法?C# IEntity.boundingBox怎么用?C# IEntity.boundingBox使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在IEntity的用法示例。


在下文中一共展示了IEntity.boundingBox方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。

示例1: checkCollisions

        private static bool checkCollisions(IEntityPhysics moveableEntity, IEntity otherEntity)
        {
            Shape moveableEntityBoundingBox = moveableEntity.boundingBox();
            Shape otherEntityBoundingBox    = otherEntity.boundingBox();

            if (moveableEntityBoundingBox is Circle && otherEntityBoundingBox is Circle)
            {
                Circle movingEntityCircle = (Circle)moveableEntityBoundingBox;
                Circle otherEntityCircle  = (Circle)otherEntityBoundingBox;

                float penetration;
                if ((penetration = circleCollision(movingEntityCircle, otherEntityCircle)) > 0)
                {
                    float hitAngle = MyMathHelper.angleBetween(otherEntityCircle.origin, movingEntityCircle.origin);
                    EventHandlers.getInstance().raiseEvent(new CollisionArgs(moveableEntity, otherEntity, hitAngle, penetration));
                    return true;
                }
            }
            else if (moveableEntityBoundingBox is Circle && otherEntityBoundingBox is QuadCollection)
            {
                Circle movingEntityCircle     = (Circle)moveableEntityBoundingBox;
                QuadCollection quadCollection = (QuadCollection)otherEntityBoundingBox;

                foreach (Quad quad in quadCollection.quads)
                {
                    KeyValuePair<float?, float> collisionAngle;
                    if ((collisionAngle = quadCircleCollision(quad, movingEntityCircle)).Key != null)
                    {
                        EventHandlers.getInstance().raiseEvent(new CollisionArgs(moveableEntity, otherEntity, (float)collisionAngle.Key, collisionAngle.Value));
                        return true;
                    }
                }
            }
            else
            {
                Debug.Assert(false, "No Collision defined for types " + moveableEntityBoundingBox.GetType() + " " + otherEntityBoundingBox.GetType());
            }

            return false;
        }
开发者ID:Lily418,项目名称:Peggle_Clone,代码行数:40,代码来源:CollisionDetection.cs


注:本文中的IEntity.boundingBox方法示例由纯净天空整理自Github/MSDocs等开源代码及文档管理平台,相关代码片段筛选自各路编程大神贡献的开源项目,源码版权归原作者所有,传播和使用请参考对应项目的License;未经允许,请勿转载。