本文整理汇总了C#中IEntity.boundingBox方法的典型用法代码示例。如果您正苦于以下问题:C# IEntity.boundingBox方法的具体用法?C# IEntity.boundingBox怎么用?C# IEntity.boundingBox使用的例子?那么, 这里精选的方法代码示例或许可以为您提供帮助。您也可以进一步了解该方法所在类IEntity
的用法示例。
在下文中一共展示了IEntity.boundingBox方法的1个代码示例,这些例子默认根据受欢迎程度排序。您可以为喜欢或者感觉有用的代码点赞,您的评价将有助于系统推荐出更棒的C#代码示例。
示例1: checkCollisions
private static bool checkCollisions(IEntityPhysics moveableEntity, IEntity otherEntity)
{
Shape moveableEntityBoundingBox = moveableEntity.boundingBox();
Shape otherEntityBoundingBox = otherEntity.boundingBox();
if (moveableEntityBoundingBox is Circle && otherEntityBoundingBox is Circle)
{
Circle movingEntityCircle = (Circle)moveableEntityBoundingBox;
Circle otherEntityCircle = (Circle)otherEntityBoundingBox;
float penetration;
if ((penetration = circleCollision(movingEntityCircle, otherEntityCircle)) > 0)
{
float hitAngle = MyMathHelper.angleBetween(otherEntityCircle.origin, movingEntityCircle.origin);
EventHandlers.getInstance().raiseEvent(new CollisionArgs(moveableEntity, otherEntity, hitAngle, penetration));
return true;
}
}
else if (moveableEntityBoundingBox is Circle && otherEntityBoundingBox is QuadCollection)
{
Circle movingEntityCircle = (Circle)moveableEntityBoundingBox;
QuadCollection quadCollection = (QuadCollection)otherEntityBoundingBox;
foreach (Quad quad in quadCollection.quads)
{
KeyValuePair<float?, float> collisionAngle;
if ((collisionAngle = quadCircleCollision(quad, movingEntityCircle)).Key != null)
{
EventHandlers.getInstance().raiseEvent(new CollisionArgs(moveableEntity, otherEntity, (float)collisionAngle.Key, collisionAngle.Value));
return true;
}
}
}
else
{
Debug.Assert(false, "No Collision defined for types " + moveableEntityBoundingBox.GetType() + " " + otherEntityBoundingBox.GetType());
}
return false;
}